Henir's Time and Space/Season 3/fr: Difference between revisions
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{{Languages| | {{Languages|S-1}} | ||
{{DISPLAYTITLE:Espace-temps d' | {{DISPLAYTITLE:Espace-temps d'Henir}} | ||
[[File:HenirDimensionselectFR.png|right]] | [[File:HenirButton.png|100px|left]][[File:HenirDimensionselectFR.png|right]] | ||
=Espace-temps d'Henir= | |||
=Henir | <center>{{quotationFR|'''Espace-temps d'Henir'''. Là où règne le chaos t'attend un défi encore plus grand...}}</center> | ||
<center>{{ | <div class="section-wrapper" style="border-color: {{ColorSel|Special}};"> | ||
<div style="border: | |||
{{Section | {{Section | ||
| SectionSty=text-align: center; | | SectionSty=text-align: center; | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Description | | Title0=Description | ||
| Content0= | | Content0= | ||
Anciennement ''[[Ymir's Time and Space/fr|Espace-temps d'Ymir]]'' et ''[[William's Time and Space/fr|Espace-temps de Tokar]]''.<br/> | |||
Ce talentueux magicien a été banni dans l'Espace-temps d'Henir en raison de sa vanité.<br/> | |||
Ce donjon permet de combattre les grands boss d'Elsword.<br/> | |||
Dans ce donjon, vous pouvez obtenir des Cristaux de l'espace-temps qui peuvent être échangés auprès de Glave pour des objets ou équipements spéciaux.<br/> | |||
Henir | L'Espace-temps d'Henir peut être joué autant de fois que le joueur veut mais il ne peut obtenir de récompenses que pour les 3 premiers donjons joués. | ||
*''' | *'''Si le donjon échoue à charger ou que vous vous déconnectiez lors du chargement, un donjon avec récompenses sera quand même compté.''' | ||
* | *Après les 3 donjons avec récompenses du jour faits, vous n'obtiendrez plus de Cristaux de l'espace-temps, d'objets ou de PP pour les autres donjons mais vous pouvez toujours compléter la quête du jour. | ||
*Tous les boss ont 30% de défense (besoin de confirmation). | |||
}} | }} | ||
{| | {| class="section-side-column" | ||
| [[File:HenirFR.png|800px]] | |||
| | |||
{{Section | {{Section | ||
| SectionSty | | SectionSty=height: 50%; | ||
| Color0={{ColorSel|Special}} | |||
| Title0=Règle du mode normal | |||
| Color0={{ColorSel| | | Content0=<dfn>{{</dfn> | ||
| Title0= | *Consommable : utilisable | ||
| Content0=< | *Résurrection : permise | ||
* | *Monture : utilisable | ||
* | *Mort de tous les joueurs : échec | ||
* | *Les membres de groupe morts seront ressuscités dans leDead party members will be revived upon party entering Rest Area stage. | ||
* | |||
*Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level. | *Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level. | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| SectionSty | | SectionSty=height: 50%; | ||
| Color0={{ColorSel|Special}} | |||
| Title0=Challenge Mode Rules | |||
| Color0={{ColorSel| | | Content0=<dfn>{{</dfn> | ||
| Title0=Challenge Mode Rules | |||
| Content0=< | |||
*Consumable(s) : '''Disabled''' | *Consumable(s) : '''Disabled''' | ||
*Resurrection(s) : '''Not Allowed''' | *Resurrection(s) : '''Not Allowed''' | ||
*Mounts: '''Disabled''' | |||
*Death of party/solo : Fail | *Death of party/solo : Fail | ||
*Dead party members will be revived upon party entering Rest Area stage | *Dead party members will be revived upon party entering Rest Area stage. | ||
*Boss Level : | *Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level. | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
|} | |} | ||
{{Section | {{Section | ||
| SectionSty=text-align: left; | | SectionSty=text-align: left; | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Story | | Title0=Story | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future. | A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future. | ||
It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El. | It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El. | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| SectionSty=text-align: center; | | SectionSty=text-align: center; | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Map Layout | | Title0=Map Layout | ||
| Content0= | | Content0= | ||
<dfn>{{</dfn> | |||
Consists of 24 consecutive boss rooms with one rest area after stage 15. Bosses are now selected randomly in any order each week with secret dungeon bosses in room 2, 17, and 20. | |||
<dfn>}}</dfn> | |||
}} | }} | ||
{{Section | {{Section | ||
| SectionSty=text-align: leftr; | | SectionSty=text-align: leftr; | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Boss Set List | | Title0=Boss Set List | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0= | | Color0={{ColorSel|Village|3}} | ||
| Title0= | | Title0=Bethma Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Berauk (x1), Dark Berauk (x1), Kayak the Shaman (x1)<br/> | |||
<dfn>}}</dfn> | |||
< | |||
}} | }} | ||
{{Section | {{Section | ||
| Color0= | | Color0={{ColorSel|Village|4}} | ||
| Title0= | | Title0=Altera Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Raven (x3)<br/> | |||
*Wally No. 8 MK2 (x1), Crow Rider (x2)<br/> | |||
*Code: Q-PROTO_00 (x1), Apple (x1) <br/> | |||
<dfn>}}</dfn> | |||
< | |||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel|Village|5}} | | Color0={{ColorSel|Village|5}} | ||
| Title0=Feita | | Title0=Feita Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Durahan Knight (x1), Teach the Tyrant (x1) <br/> | |||
*Berthe (x2)<br/> | |||
*Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1) <br/> | |||
<dfn>}}</dfn> | |||
< | |||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel|Village|6}} | | Color0={{ColorSel|Village|6}} | ||
| Title0=Velder | | Title0=Velder Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Uno Hound (x1), Chloe (1x)<br/> | |||
*Spriggan (x2)<br/> | |||
*Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1) <br/> | |||
<dfn>}}</dfn> | |||
< | |||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel|Village|7}} | | Color0={{ColorSel|Village|7}} | ||
| Title0=Hamel | | Title0=Hamel Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Shadow Master (x2)<br/> | |||
*Victor (x2) <br/> | |||
*Magmanta (x2) <br/> | |||
*Ran (x2) <br/> | |||
*Shadow Stinger (x1), Bizarre Conrad (x1), Fallen Chloe (x1), Giant Hammer Bobosse (x1) | |||
<dfn>}}</dfn> | |||
< | |||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel|Village|8}} | | Color0={{ColorSel|Village|8}} | ||
| Title0=Sander | | Title0=Sander Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Giant Waldo (x2)<br/> | |||
*Chieftain Trockta (x2)<br/> | |||
*Great Battle Chief Karu (x2)<br/> | |||
*Karis (x2)<br/> | |||
*Karis' True Form (x1)<br/> | |||
*Fierce Stone Axe Bootru (x1), Dark Wing Okypete (x1), Battle Chief Tariq (x1), Battle Chief Tuadin (x1), Succubus : Erilot (x1) | |||
<dfn>}}</dfn> | |||
< | |||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Village|9}} | ||
| Title0= | | Title0=Lanox Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Dryad Kenta (x2)<br/> | |||
*Iron Anvil Sdeing (x2)<br/> | |||
*Traitor Ignia (x1), Berserker Armageddon (x3), Steel Lava Fighter, Steel Lava Berserker<br/> | |||
* | *Iplitan (x2)<br/> | ||
* | *Demon General Scar (2x)<br/> | ||
* | *Entranced Demon Jin (x1), Enslaved Demon In (x1) | ||
* | <dfn>}}</dfn> | ||
< | |||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Village|11}} | ||
| Title0=Rest Area Buffs | | Title0=Elysion Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Science Dekal (x1), Dekal (x1)<br/> | |||
*CODE-Maya (x2)<br/> | |||
*Herna Over (x1), Herna Shield (x1)<br/> | |||
*Herbaon (x1)<br/> | |||
<dfn>}}</dfn> | |||
}} | |||
{{Section | |||
| Color0={{ColorSel|Special}} | |||
| Title0=Secret Dungeon Selection | |||
| Content0=<dfn>{{</dfn> | |||
*Kayak the Shadow Shaman (x1), Ancient Bone Dragon (x1)<br/> | |||
*Alterasia Type-H (x1)<br/> | |||
*Joaquin's Hallucination (x1)<br/> | |||
*Fallen Guardian: Helputt (x1)<br/> | |||
*Enraged Manifestation (x1)<br/> | |||
*Form of Mutated Demonic Energy (x1)<br/> | |||
<dfn>}}</dfn> | |||
}} | |||
{{Section | |||
| Color0={{ColorSel|Special}} | |||
| Title0=Rest Area Buffs | |||
| Content0=<dfn>{{</dfn> | |||
Rest Areas will restore a fixed percentage of HP and MP. Each rest area after the first will restore a bit less HP\MP than the previous one. | Rest Areas will restore a fixed percentage of HP and MP. Each rest area after the first will restore a bit less HP\MP than the previous one. | ||
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*Light Buff is mislabeled in this image, it is an Attack Power boost. | *Light Buff is mislabeled in this image, it is an Attack Power boost. | ||
*In the image it doesn't give a duration for Dark Buff as that is instantaneous. | *In the image it doesn't give a duration for Dark Buff as that is instantaneous. | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Guide for Players | | Title0=Guide for Players | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
===Basics=== | ===Basics=== | ||
''Be equipped to your best ability.'' | ''Be equipped to your best ability.'' | ||
{{{!}} class="wikitable collapsible collapsed" style="width: 100%;" | {{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | ||
! style="background-color: {{ColorSel| | ! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand''' | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} | ||
*Bring at least +6 weapons, have least 18% attack speed | *Bring at least +6 weapons, have least 18% attack speed, bring lots of mana potions, craftable potions and/or 30% HP potions from Camilla, and most importantly, high DPS skills. | ||
{{!}}} | {{!}}} | ||
''In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.'' | ''In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.'' | ||
{{{!}} class="wikitable collapsible collapsed" style="width: 100%;" | {{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | ||
! style="background-color: {{ColorSel| | ! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand''' | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} | ||
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''Be considerate of your party mates.'' | ''Be considerate of your party mates.'' | ||
{{{!}} class="wikitable collapsible collapsed" style="width: 100%;" | {{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | ||
! style="background-color: {{ColorSel| | ! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand''' | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} | ||
*Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set) | *Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set) | ||
*Do not use Bravery skills at Berthe. | |||
*Do not use | |||
*Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened [[Plasma Cutter]], or [[Cyclone]]. | *Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened [[Plasma Cutter]], or [[Cyclone]]. | ||
*Some skills like [[Gungnir]] and [[Shooting Star]] have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill. | *Some skills like [[Gungnir]] and [[Shooting Star]] have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill. | ||
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''Have an understanding of how each boss fights before challenging Henir's Time and Space.'' | ''Have an understanding of how each boss fights before challenging Henir's Time and Space.'' | ||
{{{!}} class="wikitable collapsible collapsed" style="width: 100%;" | {{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | ||
! style="background-color: {{ColorSel| | ! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand''' | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} | ||
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**Uno Hound's regeneration is a fixed rate not dependent on its maximum HP. In Challenge mode, it will regenerate ''extremely'' fast. | **Uno Hound's regeneration is a fixed rate not dependent on its maximum HP. In Challenge mode, it will regenerate ''extremely'' fast. | ||
**Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged. | **Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged. | ||
{{!}}} | {{!}}} | ||
< | <dfn>}}</dfn> | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=Rewards | | Title0=Rewards | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
After completing a run, you will receive | After completing a run, you will receive Time and Space Crystals. These will be used for crafting Henir equipment or exchanging for other rewards at Glave. | ||
<br> | <br> | ||
In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100 with the exception of Monthly Ranking, which will only be rewarded to Ranks 1 through 10. | In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100 with the exception of Monthly Ranking, which will only be rewarded to Ranks 1 through 10. | ||
<br/> | <br/> | ||
{{tabs | |||
=== | |name=HTS | ||
|divclass=forceland | |||
{| cellspacing="0" cellpadding="5" border="1" width=" | |tab1=Normal | ||
|contents1=<dfn>{{</dfn> | |||
{| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center" | |||
|- | |||
! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing !! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing | |||
|- | |||
! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount | |||
|- | |||
| Stage 1 || [[File:TSCrystal.png|54px]] || 2 || [[File:TSCrystal.png|54px]] || 0 || Stage 16 || [[File:TSCrystal.png|54px]] || 32 || [[File:TSCrystal.png|54px]] || 30 | |||
|- | |||
| Stage 2 || [[File:TSCrystal.png|54px]] || 4 || [[File:TSCrystal.png|54px]] || 2 || Stage 17 || [[File:TSCrystal.png|54px]] || 34 || [[File:TSCrystal.png|54px]] || 32 | |||
|- | |||
| Stage 3 || [[File:TSCrystal.png|54px]] || 6 || [[File:TSCrystal.png|54px]] || 4 || Stage 18 || [[File:TSCrystal.png|54px]] || 36 || [[File:TSCrystal.png|54px]] || 34 | |||
|- | |||
| Stage 4 || [[File:TSCrystal.png|54px]] || 8 || [[File:TSCrystal.png|54px]] || 6 || Stage 19 || [[File:TSCrystal.png|54px]] || 38 || [[File:TSCrystal.png|54px]] || 36 | |||
|- | |||
| Stage 5 || [[File:TSCrystal.png|54px]] || 10 || [[File:TSCrystal.png|54px]] || 8 || Stage 20 || [[File:TSCrystal.png|54px]] || 40 || [[File:TSCrystal.png|54px]] || 38 | |||
|- | |||
| Stage 6 || [[File:TSCrystal.png|54px]] || 12 || [[File:TSCrystal.png|54px]] || 10 || Stage 21 || [[File:TSCrystal.png|54px]] || 42 || [[File:TSCrystal.png|54px]] || 40 | |||
|- | |||
| Stage 7 || [[File:TSCrystal.png|54px]] || 15 || [[File:TSCrystal.png|54px]] || 12 || Stage 22 || [[File:TSCrystal.png|54px]] || 45 || [[File:TSCrystal.png|54px]] || 42 | |||
|- | |||
| Stage 8 || [[File:TSCrystal.png|54px]] || 17 || [[File:TSCrystal.png|54px]] || 15 || Stage 23 || [[File:TSCrystal.png|54px]] || 70 || [[File:TSCrystal.png|54px]] || 45 | |||
|- | |||
| Stage 9 || [[File:TSCrystal.png|54px]] || 19 || [[File:TSCrystal.png|54px]] || 17 || Stage 24 || [[File:TSCrystal.png|54px]] || 70 || [[File:TSCrystal.png|54px]] || 70 | |||
|- | |||
| Stage 10 || [[File:TSCrystal.png|54px]] || 21 || [[File:TSCrystal.png|54px]] || 19 | |||
|- | |||
| Stage 11 || [[File:TSCrystal.png|54px]] || 23 || [[File:TSCrystal.png|54px]] || 21 | |||
|- | |||
| Stage 12 || [[File:TSCrystal.png|54px]] || 25 || [[File:TSCrystal.png|54px]] || 23 | |||
|- | |||
| Stage 13 || [[File:TSCrystal.png|54px]] || 27 || [[File:TSCrystal.png|54px]] || 25 | |||
|- | |||
| Stage 14 || [[File:TSCrystal.png|54px]] || 30 || [[File:TSCrystal.png|54px]] || 27 | |||
|- | |||
| Stage 15 || [[File:TSCrystal.png|54px]] || 30 || [[File:TSCrystal.png|54px]] || 30 | |||
|}<dfn>}}</dfn> | |||
|tab2=Challenge | |||
|contents2=<dfn>{{</dfn> | |||
{| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center" | |||
|- | |||
! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing !! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing | |||
|- | |||
! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount | |||
|- | |||
| Stage 1 || [[File:TSCrystal.png|54px]] || 4 || [[File:TSCrystal.png|54px]] || 0 || Stage 16 || [[File:TSCrystal.png|54px]] || 54 || [[File:TSCrystal.png|54px]] || 50 | |||
|- | |- | ||
| Stage 2 || [[File:TSCrystal.png|54px]] || 7 || [[File:TSCrystal.png|54px]] || 4 || Stage 17 || [[File:TSCrystal.png|54px]] || 57 || [[File:TSCrystal.png|54px]] || 54 | |||
|- | |- | ||
| | | Stage 3 || [[File:TSCrystal.png|54px]] || 10 || [[File:TSCrystal.png|54px]] || 7 || Stage 18 || [[File:TSCrystal.png|54px]] || 60 || [[File:TSCrystal.png|54px]] || 57 | ||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | | Stage 4 || [[File:TSCrystal.png|54px]] || 13 || [[File:TSCrystal.png|54px]] || 10 || Stage 19 || [[File:TSCrystal.png|54px]] || 63 || [[File:TSCrystal.png|54px]] || 60 | ||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | | Stage 5 || [[File:TSCrystal.png|54px]] || 17 || [[File:TSCrystal.png|54px]] || 13 || Stage 20 || [[File:TSCrystal.png|54px]] || 67 || [[File:TSCrystal.png|54px]] || 63 | ||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | | Stage 6 || [[File:TSCrystal.png|54px]] || 21 || [[File:TSCrystal.png|54px]] || 17 || Stage 21 || [[File:TSCrystal.png|54px]] || 71 || [[File:TSCrystal.png|54px]] || 67 | ||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | | Stage 7 || [[File:TSCrystal.png|54px]] || 25 || [[File:TSCrystal.png|54px]] || 21 || Stage 22 || [[File:TSCrystal.png|54px]] || 75 || [[File:TSCrystal.png|54px]] || 71 | ||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | | Stage 8 || [[File:TSCrystal.png|54px]] || 29 || [[File:TSCrystal.png|54px]] || 25 || Stage 23 || [[File:TSCrystal.png|54px]] || 100 || [[File:TSCrystal.png|54px]] || 75 | ||
| | |||
| 25 | |||
| | |||
| | |||
| | |||
|- | |- | ||
| Stage 9 || [[File:TSCrystal.png|54px]] || 32 || [[File:TSCrystal.png|54px]] || 29 || Stage 24 || [[File:TSCrystal.png|54px]] || 100 || [[File:TSCrystal.png|54px]] || 100 | |||
|- | |- | ||
| | | Stage 10 || [[File:TSCrystal.png|54px]] || 35 || [[File:TSCrystal.png|54px]] || 32 | ||
| | |||
| | |||
|- | |- | ||
| | | Stage 11 || [[File:TSCrystal.png|54px]] || 38 || [[File:TSCrystal.png|54px]] || 35 | ||
| | |||
| | |||
|- | |- | ||
| | | Stage 12 || [[File:TSCrystal.png|54px]] || 42 || [[File:TSCrystal.png|54px]] || 38 | ||
| | |||
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| | | Stage 13 || [[File:TSCrystal.png|54px]] || 46 || [[File:TSCrystal.png|54px]] || 42 | ||
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| | | Stage 14 || [[File:TSCrystal.png|54px]] || 50 || [[File:TSCrystal.png|54px]] || 46 | ||
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| | | Stage 15 || [[File:TSCrystal.png|54px]] || 50 || [[File:TSCrystal.png|54px]] || 50 | ||
| | |}<dfn>}}</dfn> | ||
| | }} | ||
|} | <dfn>}}</dfn> | ||
}} | |||
{{Section | |||
< | | Color0={{ColorSel|Special}} | ||
| Title0=Henir Equipment | |||
| Content0={{:Henir Equipment/Lv80}} | |||
}} | |||
{{Section | |||
| SectionSty=height: 50%; | |||
| Color0={{ColorSel|Special}} | |||
| Title0=Videos | |||
| Content0=<dfn>{{</dfn> | |||
<center>{{#ev:youtube|nAz0ovdMK4E}}</center> | |||
<dfn>}}</dfn> | |||
}} | }} | ||
{{Section | {{Section | ||
| SectionSty=text-align: center; | | SectionSty=text-align: center; | ||
| Color0={{ColorSel| | | Color0={{ColorSel|Special}} | ||
| Title0=BGM | | Title0=BGM | ||
| Content0= | | Content0= | ||
Lobby - [https://www.youtube.com/watch?v= | Lobby - [https://www.youtube.com/watch?v=cBxmOtcu1UY '''''space_henir'''''] | ||
}} | }} | ||
{{Section | {{Section | ||
| Color0={{ColorSel|Special}} | |||
| Color0={{ColorSel| | | Title0=Possible Bug/Glitches | ||
| Title0=Possible Bug/Glitches | | Content0=<dfn>{{</dfn> | ||
| Content0=< | |||
This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space: | This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space: | ||
*Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives). | *Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives). | ||
*Players can be teleported onto Ran's platform before he teleports to the main platform due to loading problems. It's rare but possible that a player can become stuck on the side platform until the end of the fight. | *Players can be teleported onto Ran's platform before he teleports to the main platform due to loading problems. It's rare but possible that a player can become stuck on the side platform until the end of the fight. | ||
*Both Ran's might revive after defeating both of them, basically restarting the fight. | *Both Ran's might revive after defeating both of them, basically restarting the fight. | ||
< | <dfn>}}</dfn> | ||
}} | |||
{{Section | |||
| Color0={{ColorSel|Special}} | |||
| Title0=Alternative Names | |||
| Content0=<dfn>{{</dfn> | |||
{{AlternateLanguages | |||
|Color={{ColorSel|Special}} | |||
|KR=헤니르의 시공 |KRName=Henir's Time and Space | |||
|TW=赫尼爾時空 |TWName=Henir's Time and Space | |||
|CN=赫尼尔时空 |CNName=Henir's Time and Space | |||
|FR=Espace-temps d'Henir |FRName=Henir's Space-Time | |||
|DE=Henirs Raumzeit |DEName=Henir's Space-Time | |||
|IT=Spazio Tempo di Henir |ITName=Henir's Space-Time | |||
|PL=Czasoprzestrzeń Henir'a |PLName=Henir's Time-Space | |||
|ES=Espacio-tiempo de Henir |ESName=Henir's Space-Time | |||
|UK=Henir's Time-Space Continuum | |||
|BR=Tempo e Espaço de Henir |BRName=Henir's Time and Space | |||
}} | |||
<dfn>}}</dfn> | |||
}} | }} | ||
</div> | </div> | ||
<br> | <br> | ||
{{Donjons}} | {{Donjons|name=a|Orient=3}}{{Champs|name=b|Orient=3}} |
Latest revision as of 17:25, 25 December 2022
Espace-temps d'Henir
« | Espace-temps d'Henir. Là où règne le chaos t'attend un défi encore plus grand...
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Description |
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Anciennement Espace-temps d'Ymir et Espace-temps de Tokar. Ce talentueux magicien a été banni dans l'Espace-temps d'Henir en raison de sa vanité. Ce donjon permet de combattre les grands boss d'Elsword. Dans ce donjon, vous pouvez obtenir des Cristaux de l'espace-temps qui peuvent être échangés auprès de Glave pour des objets ou équipements spéciaux. L'Espace-temps d'Henir peut être joué autant de fois que le joueur veut mais il ne peut obtenir de récompenses que pour les 3 premiers donjons joués.
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Story |
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A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future. It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El. }} |
Map Layout |
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Consists of 24 consecutive boss rooms with one rest area after stage 15. Bosses are now selected randomly in any order each week with secret dungeon bosses in room 2, 17, and 20. }} |
Boss Set List |
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Bethma Selection |
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Altera Selection |
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Feita Selection |
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Velder Selection |
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Hamel Selection |
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Sander Selection |
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Lanox Selection |
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Elysion Selection |
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Secret Dungeon Selection |
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Rest Area Buffs |
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Rest Areas will restore a fixed percentage of HP and MP. Each rest area after the first will restore a bit less HP\MP than the previous one. Rest Areas will also have a chance of giving every player a special buff at random as follows: Note
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Guide for Players | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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BasicsBe equipped to your best ability.
In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.
Be considerate of your party mates.
Have an understanding of how each boss fights before challenging Henir's Time and Space.
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Rewards | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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After completing a run, you will receive Time and Space Crystals. These will be used for crafting Henir equipment or exchanging for other rewards at Glave.
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Videos |
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BGM |
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Lobby - space_henir |
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This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space:
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