Armageddon Blade: Difference between revisions
m
→Tips & Details
Fishman465 (talk | contribs) |
m (→Tips & Details) |
||
Line 140: | Line 140: | ||
* Extremely useful skill for both PvP and PvE, especially when Elsword gains extra MP from hits ([[Vitality]] passive, [[Guild Skills|Concentrated Mana]] guild passive, Magic Necklace accessory from the Cash Shop, being in the state of [[Way of the Sword|Aura of Vitality]], having a dark-elemented weapon and so on). | * Extremely useful skill for both PvP and PvE, especially when Elsword gains extra MP from hits ([[Vitality]] passive, [[Guild Skills|Concentrated Mana]] guild passive, Magic Necklace accessory from the Cash Shop, being in the state of [[Way of the Sword|Aura of Vitality]], having a dark-elemented weapon and so on). | ||
* A skill good for finishing, depleting health , or for just catching purposes, due to it dealing high initial damage/hit stun, and its advantage of increasing range. | * A skill good for finishing, depleting health , or for just catching purposes, due to it dealing high initial damage/hit stun, and its advantage of increasing range. | ||
* One should note that actives like Armor Break and Kick will have some range behind Elsword while the aura is on effect. | |||
<br> | <br> | ||