ED Senne
Joined 4 August 2014
m
→Innocent
m (→Noblesse) |
m (→Innocent) |
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Line 301: | Line 301: | ||
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*Added effect so Switching Skills restore the standby character's MP by 10% of the skill cost on successful hit. | *Added effect so Switching Skills restore the standby character's MP by 10% of the skill cost on successful hit. | ||
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=== Innocent (Mod) === | |||
{| class="related-skills no-div" border="1" style="border-collapse: collapse;" cellpadding="5" | |||
|- style="background-color:#ffd782" | |||
| width="40" | {{Force|Royalguard6.png}} | |||
| align="center" width="150" | '''[[Eschaton/ModA|[Mod] Eschaton]]''' | |||
| | |||
*Gains the same Chain Skill benefit as normal Eschaton | |||
|- style="background-color:#82ff9b" | |||
| width="40" | {{Force|Noblesse10.png}} | |||
| align="center" width="150" | '''[[Shadow/ModA|[Mod] Shadow]]''' | |||
| | |||
*Increased Defense Decrease debuff duration: 3 → 10 seconds | |||
|- style="background-color:#ffd782" | |||
| width="40" | {{Force|NBTrans3.png}} | |||
| align="center" width="150" | '''[[Magdonic Cannon/ModA|[Mod] Magdonic Cannon]]''' | |||
| | |||
*Cannonball continues traveling forward without stopping. | |||
|- style="background-color:#82ff9b" | |||
| width="40" | {{Force|Noblesse09.png}} | |||
| align="center" width="150" | '''[[Shadow Bolt/ModA|[Mod] Shadow Bolt]]''' | |||
| | |||
*Ignores defense by 70%. (30% in PvP) | |||
|- style="background-color:#ff8293" | |||
| width="40" | {{Force|Noblesse12.png}} | |||
| align="center" width="150" | '''[[Swift Smash/ModA|[Mod] Swift Smash]]''' | |||
| | |||
*Skill deleted. | |||
|- style="background-color:#a585ff" | |||
| width="40" | {{Force|Noblesse13.png}} | |||
| align="center" width="150" | '''[Mod] Soul Sigil''' | |||
| | |||
*New skill added: | |||
**Spirit Body buff only applies to self. | |||
**Does not fire projectiles, Casting Strike damage higher than normal version. | |||
**Consume 1 '''Gathered Soul''' every second to recover 1 Combination Gauge. | |||
**Duration: 10 seconds. | |||
|- style="background-color:#ffd782" | |||
| width="40" | {{Force|Royalguard7(New).png}} | |||
| align="center" width="150" | '''[[Demonic Breath/ModA|[Mod] Demonic Breath]]''' | |||
| | |||
*Flame hitbox made consistent throughout. | |||
|- style="background-color:#a585ff" | |||
| width="40" | {{Force|Noblesse05.png}} | |||
| align="center" width="150" | '''[[Twilight Judgment/ModA|[Mod] Twilight Judgment]]''' | |||
| | |||
*Skill features changed to match normal version: | |||
**Standby Skill: Summons blaster that hovers near the active character, can be fired at any point. | |||
**'''Demon Bullet''' acts the same as it does now otherwise. | |||
**Duration: 40 seconds (same as Enhanced base) | |||
|} | |} |