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{{Languages|S-4}}{{DISPLAYTITLE:Add's Energy Fusion Theory}}
{{DISPLAYTITLE: Adds Energiefusionstheorie}}
{{DungeonPage
 
{{Languages|S-4}}
{{DungeonPageDE
| Orient=3
| Orient=3
| Color={{ColorSel|Village|SP}}
| Color={{ColorSel|Special}}
| DunButton=4-YButton.png
| DunButton=4-YButton.png
| SmallPic=4-Y.png
| SmallPic=4-Y.png
| BigPic=4-Ylarge.png
| BigPic=4-YlargeDE.png
| DunName=Add's Energy Fusion Theory
| DunName=Adds Energiefusionstheorie
| Quotation='''Add's Energy Fusion Theory'''. An experiment gone wrong just before its completion. Obtain the complete energy by defeating the raving energy frames.
| Quotation='''Adds Energiefusionstheorie'''. Ein Experiment, das kurz vor dem Abschluss fehlgeschlagen ist. Der instabile Energiekörper muss besiegt werden, um stabile Energie daraus zu erhalten.
| Description=According to Add's 'Theory', you can acquire the ultimate weapon.
| Description=Nach Adds Theorie könnte man die ultimative Waffe erhalten!
| LvNeed=90-99
| LvNeed=90-99
| LvFit=160
| LvFit=160
| XEntryReq=<span style="display:none">{{</span>
| XEntryReq=<dfn>{{</dfn>
* 1 Player only.
* 1 Spieler
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
Players must tackled this dungeon solo with additional limitations.
Spieler müssen diesen Dungeon solo mit zusätzlichen Beschränkungen durchlaufen.
* Only three Resurrection Stones can be used to revive.
* 3 Wiederbelebungssteine verfügbar
* Mounts cannot be used.
* Reittiere können nicht benutzt werden.


====How to Play====
====Wie man spielt====
The dungeon will pit you against four trials in a random order. Players must do all of the following:
Der Dungeon testet dich mit vier Prüfungen, die in zufälliger Reihenfolge bestritten werden müssen. Spieler müssen überstehen:
*Defeat 2 Energy Frame: Type - Alterasia while Energy Frame: Type - Alterasia Spore spawn in masses.
*Besiege 2 Energiekörper: Typ Alterasie während Energiekörper: Typ Alterasienspore in Massen spawnen.
*Defeat Energy Frame: Type - Edan, Valak, and Q-PROTO_00.
*Besiege Energiekörper: Typ Ethan, Balzac und Q-PROTO_00.
*Defeat 3 stationary Energy Frame: Type - Berauk who will constantly strike lightning and try to attack players.
*Besiege 3 fest stationierte  Energiekörper: Typ Berauk welche andauernd versuchen den Spieler mit Blitzen zu treffen.
*Defeat Energy Frame: Type - Bug Walk while it will constantly multiply creating smaller clones of itself.
*Besiege Energiekörper: Typ  Bugwalk während er die ganze Zeit kleinere Doppelgänger von sich erschafft.
After completeting all four trials, fight Apocalypse Type - Void itself.
Nachdem man alle vier Prüfungen gemeistert hat, tritt man gegen Apokalypse Typ Void an.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Modified Alterasia.png|60px]]
|[[File:Modified Alterasia.png|60px]]
|'''Modified Alterasia''' - A smaller indestructible Alterasia flower which will continuously spawn Alterasia Spores.
|'''Modifizierte Alterasie''' - Eine kleine Alterasienblume die permanent Alterasiensporen erzeugt.
|
|
*'''Spore Summon:''' Alterasia plants will continue to spawn more Alterasia Spores, after a couple minutes, will cease to spawn Spores.
*'''Sporenerzeugung:''' Alterasienblumen erzeugen weiterhin mehr Alterasiensporen, hören aber nach ein paar Minuten auf damit.  
|-
|-
|[[File:Alterasia_Spore.jpg|60px]]
|[[File:Alterasia_Spore.jpg|60px]]
|'''Energy Frame: Type - Alterasia Spore''' - Same as the Alterasia Spores, all mobs can absorb these on contact to regain HP.
|'''Energiekörper: Typ Alterasien-Spore''' - Wie die normalen Alterasiensporen, können Nasod diese absorbieren um einen Teil ihrer HP wiederherzustellen.
|
|
*'''Heal:''' Nasods can absorb the spore to heal a significant amount of their HP.
*'''Heilen:''' Nasod können diese Sporen absorbieren um einen Teil ihrer HP wiederherzustellen.  
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|[[File:Alterasia_Type-HFace.jpg|right|Type-H|60px]]
|[[File:Alterasia_Type-HFace.jpg|right|Type-H|60px]]
|'''Energy Frame: Type - Alterasia''' - A Nasod unit programmed to utilize sword techniques that has been consumed by the Alterasia plants. Function much like it does in [[4-X]].
|'''Energiekörper: Typ Alterasie''' - Eine Nasodeinheit, welche programmierte Schwerttechniken aus Voidenergie beherrscht, erschaffen von Add.
|
|
*'''Sword Combos:''' Type-H's attacks are basically mixture of [[Elsword]]'s [[Sword Knight]] and [[Magic Knight]]. Knows >>^XXX, XXZ, >>ZZX, ZZZ >>^XXX and >>^XZ.
*'''Schwert Commands:''' Type-H's Attacken sind eine Mischung aus [[Elsword/de|Elsword]]'s [[Sword Knight/de|Schwertritter]] und [[Magic Knight/de|Magieritter]]. Beherrscht >>^XXX, XXY, >>YYX, YYY >>^XXX und >>^XY.
**His most commonly used combo: ZZZ → [[Air Slash]] → >>^XXX  → [[Wind Blade]].
**Seine meist benutzte Combo: YYY → [[Air Slash/de|Lufthieb]] → >>^XXX  → [[Wind Blade/de|Windklinge]].
*'''[[Wind Blade]]:''' Same as Magic Knight's Wind Blade skill, causing moderate damage to target. Type-H usually uses this move to finish off his combos.
*'''[[Wind Blade/de|Windklinge]]:''' Same as Magic Knight's Wind Blade skill, causing moderate damage to target. Type-H usually uses this move to finish off his combos.
*'''[[Armageddon Blade]]:''' Larger and longer than Sword Knight's version (more than half the screen), causing enormously high damage on activation, Type-H will use this whenever he has full mana.
*'''[[Armageddon Blade/de|Armageddon-Klinge]]:''' Larger and longer than Sword Knight's version (more than half the screen), causing enormously high damage on activation, Type-H will use this whenever he has full mana.
**Sometimes he will refuse to use it unless he feels he can hit someone with it on activation.
**Sometimes he will refuse to use it unless he feels he can hit someone with it on activation.
*'''[[Storm Blade]]:''' Same as Magic Knight's Storm Blade skill, dealing extremely high damage.  Be warned that it is tall enough to reach the top platforms from the bottom of the stage.  After being reduced to a certain amount of HP, Type-H will automatically perform Storm Blade.  In addition, Type-H will retain stoic for several seconds preventing him from being immediately caught right after this skill.
*'''[[Storm Blade/de|Sturmklinge]]:''' Same as Magic Knight's Storm Blade skill, dealing extremely high damage.  Be warned that it is tall enough to reach the top platforms from the bottom of the stage.  After being reduced to a certain amount of HP, Type-H will automatically perform Storm Blade.  In addition, Type-H will retain stoic for several seconds preventing him from being immediately caught right after this skill.
**He will usually use [[Armageddon Blade]] during his stoic phase after [[Storm Blade]] if he has the MP.
**He will usually use [[Armageddon Blade]] during his stoic phase after [[Storm Blade]] if he has the MP.
*'''[[Air Slash]]:''' An exact copy of Sword Knight's Air Slash. Tends to use it in a middle of a combo or for catching purposes.
*'''[[Air Slash/de|Lufthieb]]:''' An exact copy of Sword Knight's Air Slash. Tends to use it in a middle of a combo or for catching purposes.
'''Note:'''
'''Note:'''
*'''Type-H doesn't have Skill Freeze during his Skills''', causing his [[Wind Blade]] to miss and giving you plenty of time to counter or avoid his [[Armageddon Blade]] Cast.
*'''Type-H hat keinen Skillfreeze während seinen Skills''', nutze seine [[Wind Blade/de|Windklinge]] zum ausweichen und es gibt dir gleichzeitig Zeit, seine[[Armageddon Blade/de|Armageddon-Klinge]] zu kontern oder auszuweichen.
|-
|-
|[[File:EdanHead.png|60px]]
|[[File:EdanHead.png|60px]]
|'''Energy Frame: Type - Edan''' - A Nasod replica of Edan created by Add.
|'''Energiekörper: Typ Ethan''' - Ein Duplikat von Ethan aus Voidenergie erschaffen von Add.
|
|
*'''Increased Mana Regeneration:''' Like all NPCs, Edan benefits from a heightened mana regeneration rate.
*'''Erhöhte Mana Regeneration:''' Wie alle NPCs profitiert auch Ethan von einer erhöhten Mana Regeneration.
*'''Roar:''' Edan unleashes a mighty roar that manifests itself as a blue aura that rapidly travels across the entire map and takes away 33% of your HP and 400 MP.
*'''Schrei:''' Ethan lässt einen gewaltigen Schrei los, der ihn in eine blaue Aura umhüllen und schneller über die Map laufen lässt, gleichzeitig entzieht er dem Spieler 33% seiner HP und 400 MP.
*'''[[Awakening Mode|Awakening]]:''' Edan can activate Awakening under 50% HP.
*'''[[Awakening Mode/de|Machtbooster]]:''' Ethan kann seinen Machtbooster aktivieren, sobald er unter 50% seiner HP ist.
*'''[[Counter Chance]]:''' When Edan falls down, he can sweep his sword in a broad sweeping motion that does not knock down.
*'''[[Counter Chance/de|Schwäche aufdecken]]:''' Wenn Ethan umfällt, kann er sein Schwert schwingen und wiederaufstehen.
*'''[[Bloody Accel]]:''' Edan has a permanent Bloody Accel buff.
*'''[[Bloody Accel/de|Blutiger Triumpf]]:''' Ethan hat behält permanent den Blutiger Triumpf Buff.
*'''[[Evacuation!]]:''' Edan has a 99% chance of automatically activating Shadow Strafe when hit from behind.
*'''[[Evacuation!/de|Flucht!]]:''' Ethan hat eine 99% Chance automatisch diesen Skill zu aktivieren, sobald er von hinten attackiert wird.
*'''[[Shadow Piercing]]:''' Edan lunges forward with a Shadow Step, dealing heavy damage to anyone he pierces.
*'''[[Shadow Piercing/de|Schneidende Schatten]]:''' Ethan schattensprintet nach vorne und fügt jedem den der trifft heftigen Schaden zu.
*'''[[Cut Tendon]]:''' Edan does a low slash aimed at one of the opponent's tendons causing the enemy to Bleed, steadily draining their health while preventing them from running.
*'''[[Cut Tendon/de|Sehnenriss]]:''' Ethan nutzt einen Hieb und verursacht damit bluten. Währenddessen verlierst du HP und kannst nicht rennen.
*'''[[Berserker Blade]]:''' Edan swings his sword in a downwards arc at a short range.
*'''[[Berserker Blade/de|Klinge des Berserker]]:''' Ethan schwingt sein Schwert geradewegs nach vorne.
*'''[[Wolf Fang]]:''' Edan does a short leap forwards to tackle his opponent with his claw. On contact with a target, Edan will use the opponent to propel himself into the air and swoop downwards causing two crescents from his blade to attack the target, dealing more physical damage.
*'''[[Wolf Fang/de|Wolfsklaue]]:''' Ethan macht einen kurzen Sprung nach vorne um seinen Gegenüber mit Klauen anzugreifen. Bei Berührung mit dem Ziel wird Ethan den Gegner dazu benutzen, sich in die Luft zu werfen und nach unten zu stoßen, wodurch zwei Halbmonde von seiner Klinge das Ziel angreifen und mehr physischen Schaden verursachen.
*'''[[Shockwave - Divider]]:''' Edan slashes his sword with a forceful aura to send a sonic shockwave downward at a 135-degree angle that travels in that direction until it goes off-screen.
*'''[[Shockwave - Divider/de|Schockwelle - Schere]]:''' Ethan schwingt sein Schwert in einer kraftvollen Aura um eine schnelle Schockwelle zu erzeugen, die in einem 135° Winkel nach unten bis zum anderen Ende des Screens fliegt.  
|-
|-
|[[File:ValakHead.png|60px]]
|[[File:ValakHead.png|60px]]
|'''Energy Frame: Type - Valak''' - A Nasod replica of Valak created by Add.
|'''Energiekörper: Typ Balzac''' - Ein Duplikat von Balzac aus Voidenergie erschaffen von Add.
|
|
*'''Increased Mana Regeneration:''' Like all NPCs, Valak benefits from a heightened mana regeneration rate.
*'''Erhöhte Mana Regeneration:''' Wie alle NPCs profitiert auch Balzac von einer erhöhten Mana Regeneration.
*'''Roar:''' Valak unleashes a mighty roar that manifests itself as a blue aura that rapidly travels across the entire map and takes away 33% of your HP and 400 MP.
*'''Schrhei:''' Valak unleashes a mighty roar that manifests itself as a blue aura that rapidly travels across the entire map and takes away 33% of your HP and 400 MP.
*'''[[Awakening Mode|Awakening]]:''' Valak can activate Awakening under 50% HP.
*'''[[Awakening Mode/de|Machtbooster]]:''' Valak can activate Awakening under 50% HP.
*'''Scar of Pain:''' Valak's basic attacks and actives ignore 100% of the target's defense.
*'''Narbe des Schmerzes:''' Valak's basic attacks and actives ignore 100% of the target's defense.
*'''[[Counter Chance]]:''' When Valak falls down, he can sweep his sword in a broad sweeping motion that does not knockdown.
*'''[[Counter Chance/de|Schwäche aufdecken]]:''' When Valak falls down, he can sweep his sword in a broad sweeping motion that does not knockdown.
*'''[[Subliminal Rage]]:''' Valak can activate awakening repeatedly.
*'''[[Subliminal Rage/de|Höhere Wut]]:''' Valak can activate awakening repeatedly.
*'''[[Weapon Crash]]:''' Valak crushes his opponent's weapon with his claw, reducing their damage by 70%.
*'''[[Weapon Crash/de|Gesplitterte Waffe]]:''' Valak crushes his opponent's weapon with his claw, reducing their damage by 70%.
*'''[[Shadow Piercing]]:''' Valak lunges forward with a Shadow Step, dealing heavy damage to anyone he pierces.
*'''[[Shadow Piercing/de|Schneidende Schatten]]:''' Valak lunges forward with a Shadow Step, dealing heavy damage to anyone he pierces.
*'''[[Ground Impact]]:''' Valak smashes the ground with his claw, creating a small quake that launches opponents into the air.
*'''[[Ground Impact/de|Gigantischer Einschlag]]:''' Valak smashes the ground with his claw, creating a small quake that launches opponents into the air.
*'''[[Charged Bolt]]:''' Valak surrounds himself with a black sphere that sends out piercing black needles all around him.
*'''[[Charged Bolt/de|Kugelblitz]]:''' Valak surrounds himself with a black sphere that sends out piercing black needles all around him.
*'''[[Valkyrie's Javelin]]:''' Valak jumps into the air, summoning a number of black javelins that crash onto the ground and explode, deals minimal damage.
*'''[[Valkyrie's Javelin/de|Speer der Walküre]]:''' Valak jumps into the air, summoning a number of black javelins that crash onto the ground and explode, deals minimal damage.
*'''[[Wild Charge]]:''' Valak unleashes a devastatingly strong punch.
*'''[[Wild Charge/de|Wilder Ansturm]]:''' Valak unleashes a devastatingly strong punch.
*'''[[Nuclear]]:''' Valak summons a Nuclear Missile in front of him, creating a giant mushroom cloud that obliterates everything caught in it.
*'''[[Nuclear/de|Nuklearattacke]]:''' Valak summons a Nuclear Missile in front of him, creating a giant mushroom cloud that obliterates everything caught in it.
|-
|-
|[[File:ProtoHead.png|60px]]
|[[File:ProtoHead.png|60px]]
|'''Energy Frame: Type - Q-PROTO_00''' - A Nasod replica of Q-PROTO_00 created by Add.
|'''Energiekörper: Typ Q-PROTO_00''' - Ein Duplikat von Q-PROTO_00 aus Voidenergie erschaffen von Add.
|
|
*'''Increased Mana Regeneration:''' Like all NPCs, Code: 00 benefits from a heightened mana regeneration rate.
*'''Erhöhte Mana Regeneration:''' Wie alle NPCs profitiert auch Code: 00 von einer erhöhten Mana Regeneration.
*'''Roar:''' Code: 00 unleashes a mighty roar that manifests itself as a blue aura that rapidly travels across the entire map and takes away 33% of your HP and 400 MP.
*'''Schrei:''' Code: 00 unleashes a mighty roar that manifests itself as a blue aura that rapidly travels across the entire map and takes away 33% of your HP and 400 MP.
*'''[[Awakening Mode|Permanent Awakening]]:''' Code: 00 is under a constant state of awakening from the very start of the match.
*'''[[Awakening Mode/de|Permanenter Machtbooster]]:''' Code: 00 is under a constant state of awakening from the very start of the match.
*'''[[Queen's Throne]]:''' Code: 00 constantly has Queen's Throne activated by default.
*'''[[Queen's Throne/de|Thron der Königin]]:''' Code: 00 constantly has Queen's Throne activated by default.
*'''[[Cloaking]]:''' Code: 00 becomes invisible for 4.5 seconds.
*'''[[Cloaking/de|Schattenmantel]]:''' Code: 00 becomes invisible for 4.5 seconds.
*'''[[Metal Dust Aura]]:''' Code: 00 summons a number of metal fragments that swirl around her, doing constant DoT damage.
*'''[[Metal Dust Aura/de|Goldstaubaura]]:''' Code: 00 summons a number of metal fragments that swirl around her, doing constant DoT damage.
*'''[[Mega Electron Ball]]:''' Code: 00 shoots a gigantic Electron Ball.
*'''[[Mega Electron Ball: Justice/de|Mega-Elektronengeschoss]]:''' Code: 00 shoots a gigantic Electron Ball.
*'''[[Spear Burst]]:''' Code: 00 rises in the air slightly, summoning a volley of dozens of spears to protrude from the ground all around her.
*'''[[Spear Burst/de|Durchbohrender Speer]]:''' Code: 00 rises in the air slightly, summoning a volley of dozens of spears to protrude from the ground all around her.
*'''[[Hornet Sting]]:''' Code: 00 shoots an extremely fast missile that travels straight forward and explodes.
*'''[[Hornet Sting/de|Stich der Hornisse]]:''' Code: 00 shoots an extremely fast missile that travels straight forward and explodes.
*'''[[Atomic Blaster]]:''' Code: 00 pulls out a machine gun and fires it repeatedly in an upwards arc.
*'''[[Atomic Blaster/de|Neutronensturm]]:''' Code: 00 pulls out a machine gun and fires it repeatedly in an upwards arc.
*'''[[Iron Scraps]]:''' Code :00 releases a flurry of minature stingers in a circular radius all around her.
*'''[[Iron Scraps/de|Eisensplitter]]:''' Code :00 releases a flurry of minature stingers in a circular radius all around her.
*'''[[Junk Break]]:''' Code: 00 summons a giant drill that burrows into the enemy, deals minimal damage.
*'''[[Junk Break/de|Trümmerschlag]]:''' Code: 00 summons a giant drill that burrows into the enemy, deals minimal damage.
*'''[[Generate Black Hole]]:''' Code: 00 summons an ancient piece of Nasod Technology that generates a Black Hole, sucking all opponents in while dealing massive magic damage.
*'''[[Generate Black Hole/de|Schwarzes Loch]]:''' Code: 00 summons an ancient piece of Nasod Technology that generates a Black Hole, sucking all opponents in while dealing massive magic damage.
*'''[[Illusion Thorns]]:'''' Code: 00 indiscriminately generate sharp Nasod spears to consecutively attack enemies within range.
*'''[[Illusion Thorns/de|Trügerische Dornen]]:'''' Code: 00 indiscriminately generate sharp Nasod spears to consecutively attack enemies within range.
|-
|-
|[[File:4YBerauk.png|60px]]
|[[File:4YBerauk.png|60px]]
|'''Energy Frame: Type - Berauk''' - A genetically altered Berauk created by Add. He cannot move, however will attack constantly.
|'''Energiekörper: Typ Berauk''' - Ein Berauk aus Voidenergie erschaffen von Add. Er kann sich nicht bewegen, greift aber dafür die ganze Zeit an.
|
|
*'''Energy Ball:''' Berauk fire a ball of energy at you.
*'''Energieball:''' Berauk feuert einen Ball aus Energie auf dich.
*'''Thunder:''' Berauk will summon a thunder in front of him, then cast a thunder at your position, Does not provide hitstun but inflicts Slow, burns 50MP and deals high damage.
*'''Donner:''' Berauk erzeugt einen Blitz vor sich und anschließend zu deiner Position. Man erhält keinen Hitstun, aber verlangsamt, entzieht 50MP und verursacht viel Schaden.
*'''[[Lightning Shower]]:''' Berauk's strongest skill: the boss will raise his staff high into the air when he has full MP and cast multiple '''Thunders''' all around him. They are much quicker and is harder to dodge.
*'''[[Lightning Shower/de|Blitzregen]]:''' Berauk's stärkster Skill: Bei vollen MP erhebt er seinen Stab in die Luft und erzeugt mehrere '''Blitze''' um sich herum, welche viel schneller und schwerer auszuweichen sind.
|-
|-
|[[File:AssaulterCrash1.png|60px]]
|[[File:AssaulterCrash1.png|60px]]
|'''Energy Frame: Type - Bug Walk''' - A genetically altered Assault Crasher created by Add.
|'''Energiekörper: Typ Bugwalk''' - Ein Bugwalk aus Voidenergie erschaffen von Add. Nur der große muss besiegt werden.
|
|
*'''Hammer Swing:''' Pulls its hammer back then slams it into the ground.
*'''Hammerschlag:''' Pulls its hammer back then slams it into the ground.
*'''Dash:''' The Glitter dashes towards you and can continue to '''Leap Hammer''' or '''Hammer Swing'''. (Super Armored)
*'''Sprint:''' The Glitter dashes towards you and can continue to '''Leap Hammer''' or '''Hammer Swing'''. (Super Armored)
*'''Leap Hammer:''' The Glitter jumps and pounds down at you heavily with its hammer. He can continue combo-ing from here. (Super Armored)
*'''Sprunghammer:''' The Glitter jumps and pounds down at you heavily with its hammer. He can continue combo-ing from here. (Super Armored)
*'''Hammer Swing:''' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away.
*'''Hammerschwung:''' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away.
*'''Multiply:''' As the battle goes on, it will multiply adding more copies of itself into the mix, hitting the copies '''will not''', damage '''Bug Walk'''.
*'''Multiplizieren:''' As the battle goes on, it will multiply adding more copies of itself into the mix, hitting the copies '''will not''', damage '''Bug Walk'''.
<span style="display:none">}}</span>
|-
| Obstacle=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|'''Kleiner Bugwalk''' - Kleinere Kopien von '''Bugwalk'''. Das besiegen von ihnen hat keinerlei Bedeutung.
|
|
|'''Energy Fusion System''' - The longer enemies are active the more powerful they become. With each activation, an enemy will become 50% stronger. They can get buffed up to 10 times.
*'''Hammerschlag:''' Pulls its hammer back then slams it into the ground.
<span style="display:none">}}</span>
*'''Sprint:''' The Glitter dashes towards you and can continue to '''Leap Hammer''' or '''Hammer Swing'''. (Super Armored)
| Boss=<span style="display:none">{{</span>
*'''Sprunghammer:''' The Glitter jumps and pounds down at you heavily with its hammer. He can continue combo-ing from here. (Super Armored)
*'''Hammerschwung:''' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away.
<dfn>}}</dfn>
| Obstacle=<dfn>{{</dfn>
|
|'''Energiefusionssystem''' - Je länger die Monster am Leben sind, desto stärker werden sie. Mit jeder Aktivierung, werden Monster um 50% stärker. Sie können bis zu 10 Mal verstärkt werden.
<dfn>}}</dfn>
| Boss=<dfn>{{</dfn>
|[[File:TypeVoid.png|60px]]
|[[File:TypeVoid.png|60px]]
|'''Apocalypse Type - Void''' - A failed attempt at making an ultimate weapon. Type-Void has gone rouge.
|'''Apokalypse Typ Void''' - Ein Fehschlag beim erschaffen der ultimativen Waffe.  
|
|
*'''Teleport:''' Warp anywhere on the map at will, mostly used to warp infront of a distant player.
*'''Teleport:''' Teleportiert sich über die ganze Map, am meisten zum weit entfernten Spieler.
*'''Shock Barrier:''' - Surrounds itself with a short-ranged energy sphere, dealing high damage up close, rarely used, mostly right after being Powered Up or Stoic Threshold.  
*'''Schock Barriere:''' - Surrounds itself with a short-ranged energy sphere, dealing high damage up close, rarely used, mostly right after being Powered Up or Stoic Threshold.  
*'''Electro Break:''' - Immerse its hands with electricity then perform a couple swipes finished by causing the ground in front of it to burst with electricity.
*'''Elektro:''' - Umhült seine Hände mit Elektrizität und nutzt dann eine Reihe von Schlägen aus, anschließend haut es auf den Boden um ein kurzes Elektrofeld zu erzeugen.
*'''Neutron Burst:''' - Create an explosive sphere of electricity in front of it.
*'''Neutronensphäre:''' - Erschafft eine explosive Sphäre aus Elektrizität genau vor sich.
*'''[[Electronic Fall]]:''' - Create a large column of energy which deals heavy damage.
*'''[[Electronic Fall/de|Elektro Niederschlag]]:''' - Erschafft ein großes Energiefeld welches enormen Schaden verursacht.
*'''EMP Field:''' - Emit a massive sphere of electrical energy. Does not provide hitstun but inflicts Slow, burns 10MP per hit and deals substantial damage, Cancels Mana Break.
*'''EMP Feld:''' - Erschafft eine große Sphäre aus elektrischer Energie. Erzeugt keinen Hitstun, aber verlangsamt, entzieht 10 MP pro Treffer und man bekommt die ganze Zeit Schaden. Unterbricht außerdem Manabreak.
**Mostly used after trying to attack 4 times prior, additionally, when battling at close-range, this is the only Skill that will have '''Type-Void''' forced to teleport at you before using.  
**Wird meistens nach 4 anderen Attacken benutzt, zusätzlich ist dies im Fernkampf der einzige Skill von '''Typ Void''' welches es dazu bringt, sich zu dem Spieler zu teleportieren bevor es diesen nutzt.
*'''Power Up:''' - Gradually become stronger as the battle progresses.
*'''Power Up:''' - Wird stärker, je länger der Kampf andauert.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| YSet=<span style="display:none">{{</span>
| YSet=<dfn>{{</dfn>
{{:Apocalypse Type-Void}}
{{:Apocalypse Type-Void/de}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
| DBGM=[http://www.youtube.com/watch?v=A7LnZ-oU4mk '''''music075_boss''''']
| SBGM=[http://www.youtube.com/watch?v=y1VNkY9MLl8 '''''music075_boss''''']
| BBGM=[https://www.youtube.com/watch?v=WRmvdRoeVrw '''''music073_boss''''']
 
[https://www.youtube.com/watch?v=3YQUVn3FVCk '''''music073_boss''''']
| Gallery=
| Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:4Y_Boss.png|Apocalypse Type - Void
File:4Y_Boss.png|Apokalypse Typ Void (Oder auch '''Pepsiman''' genannt)
</gallery>
</gallery>
| Video=
| Video=
Line 149: Line 160:
{{tabs
{{tabs
|name=Dialog
|name=Dialog
|tab1=Dungeon Start Cutscene
|tab1=Dungeon Start Zwischensequenz
|contents1={{*}}'''Add''': ''Heh heh... It's almost complete! According to the theory, it should soon.. The Ultimate Weapon, [Apacolypse Type - Void]!! Wha, what! This can't be!? Shoot! It was almost complete!! Nooooooooo~-~-~-~!!!''
|contents1={{*}}'''Add''': ''Hehehe, bald ist es vollbracht! Wenn alles stimmt, sollte bald.. Die Ultimative Waffe!, [Apokalypse Typ Void]! Was ... Was ist los? Das kann nicht sein! Ich fasse es nicht! Es war doch fast fertig! Ich kann es einfach nicht glauben!!''
|tab2=Dungeon Victory Quotes
|tab2=Dungeon Siegessätze
|contents2=
|contents2=
*'''Elsword''': ''Add?! Are you sure you got everything right? Just give me the weapon!!''
*'''Elsword''': ''Add?! Da scheint doch etwas nicht zu stimmen? Los, her mit der Waffe!''
*'''Aisha''': ''If this much energy is formed into a weapon, the energy level is unimaginable! This is mine!''
*'''Aisha''': ''Wenn Energie dieser Größenordnung zur Waffe gemacht wird ... die Magie wäre sicher enorm! Die gehört mir!''
*'''Rena''': ''That weapon. hand it over please? You don't want to get hurt.''
*'''Rena''': ''Wie wäre es, wenn Ihr die Waffe schleunigst aushändigt? Sofern ihr nicht verletzt werden wollt.''
*'''Raven''': ''Amazing level of energy! If it is turned into a weapon.. That will be my strength.''
*'''Raven''': ''Was für eine enorme Energie. Sobald sie zur Waffe gemacht wird ... ist sie mein!''
*'''Eve''': ''Hmph, I won't say I want it. I merely suggest it might be powerful. So Add? When will the ultimate weapon come out?''
*'''Eve''': ''Pff, ich behaupte nicht, dass ich es haben will. Nur, dass es mächtig ist. Und, Add? Wann erscheint die Waffe der Auflösung?''
*'''Chung''': ''Amazing! This kind of energy could be made into a cannon as well, don't you think?! I'll destroy demons!''
*'''Chung''': ''Großartig! Diese Energie! Damit könnte man doch Kanonen herstellen, oder? Ich werde die Dämonen zermalmen!''
*'''Ara''': ''S, So powerful! You're amazing, creating something this beautiful''
*'''Ara''': ''Ich ... Ich spüre etwas Gewaltiges! Etwas so schönes zu erschaffen, das ist unglaublich!''
*'''Elesis''': ''Ah Energy.. What an unfamiliar concept on a weapon. If only I use them well?!''
*'''Elesis''': ''Diese Energie ist mir nicht bekannt, aber bislang habe ich auch keine solche Waffe gesehen. Wenn man sie gut einsetzen würde ... ?!''
*'''Add''': ''Haha! Experiment Complete!''
*'''Add''': ''Haha! Der Test ist abgeschlossen!''
*'''Lu''': ''Oh.. Oh ho~~!!.. Ciel, I most certainly want this unique item.''
*'''Lu''': ''Oh ... Oooohh! ... Ciel, ich würde allzu gerne diesen besonderen Gegenstand haben.''
*'''Ciel''': ''Add! bring out the item immediately!''
*'''Ciel''': ''Add, händige mir den Gegenstand aus!''
*'''Rose''': ''A tremendous level of energy exists in this place. Perhaps, the energy can become the link...? ''
*'''Rose''': ''Auch in diesem Ort existiert eine so unglaubliche Energie. Vielleicht könnte man sie verbinden?''
*'''Ain''': ''(... ... ...)''
*'''Ain''': ''(... ... ...)''
}}
}}
| Trivia=<span style="display:none">{{</span>
| Trivia=<dfn>{{</dfn>
*It is revealed in the game files that this dungeon was originally intended to have another miniboss, '''Energy Frame: Type - Kayak'''.
*Durch die Gamefiles wurde bekannt, dass in diesem Dungeon ursprünglich ein anderer Zwischenboss namens  '''Energiekörper: Typ Kaya''' geplant war.
*When it was first released, it was originally located in Altera.
*Als der Dungeon zum ersten Mal released wurde war er in Altera aufzufinden.  
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
{{AlternateLanguages
|Color={{ColorSel|Village|SP}}
|KR=애드의 에너지융합 이론 |KRName=Add's Energy Fusion Theory
|JP=エドのエネルギー融合理論 |JPName=Add's Energy Fusion Theory
|BR=Teoria de Fusão Energética do Add |BRName=Add's Energy Fusion Theory
|DE=Adds Energiefusionstheorie |DEName=Add's Energy Fusion Theory
|ES=Teoría de la energía de fusión de Add |ESName=Add's Fusion Energy Theory
|FR=La théorie de fusion d'énergie d'Add |FRName=Add's Energy Fusion Theory
|IT=Teoria della Fusione Energetica di Add |ITName=Add's Energy Fusion Theory
|PL=Teoria fuzji energii Adda |PLName=Add's Energy Fusion Theory
}}
}}
}}

Latest revision as of 14:23, 17 February 2023


Adds Energiefusionstheorie

Adds Energiefusionstheorie. Ein Experiment, das kurz vor dem Abschluss fehlgeschlagen ist. Der instabile Energiekörper muss besiegt werden, um stabile Energie daraus zu erhalten.
Beschreibung:
Nach Adds Theorie könnte man die ultimative Waffe erhalten!
Optimales Level
90-99
Mindestkampfkraft
160
Eintrittsvoraussetzungen
{{
  • 1 Spieler
}}
|}}

}}|}}

BGM
{{

music075_boss

music073_boss



}}
Galerie
Trivia
{{
  • Durch die Gamefiles wurde bekannt, dass in diesem Dungeon ursprünglich ein anderer Zwischenboss namens Energiekörper: Typ Kaya geplant war.
  • Als der Dungeon zum ersten Mal released wurde war er in Altera aufzufinden.
}}


Dungeons
Jagdfelder