Talk:Night Watcher/Archive 1: Difference between revisions
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, 17 February 2023Text replacement - "Combos" to "Commands"
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For references, DO NOT REMOVE<br> | For references, DO NOT REMOVE<br> | ||
[[File:OfficalTRNWStats.png|500px]] | [[File:OfficalTRNWStats.png|500px]] | ||
== Command Damage == | |||
P. Attack: 5226 <br> | |||
M. Attack: 5561 <br> | |||
No additional damage | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | |||
|- | |||
! width="20%" | Combo | |||
! width="50%" | Description | |||
! width="30%" | Damage | |||
|- | |||
| '''{{CZ}}{{CZ}}{{CZ}}{{CUZ}}''' | |||
| Basic 3 kick combo, followed by an upper kick that launches the target. | |||
| | |||
{{CZ}} 9370 Phy. Damage<br> | |||
{{CZ}} 11554 Phy. Damage<br> | |||
{{CZ}} 13681 Phy. Damage<br> | |||
{{CUZ}} 18453 Phy. Damage | |||
|- | |||
| '''{{CX}}{{CX}}{{CX}}{{CX}}''' | |||
| Fires 2 arrows, followed by a backflip and shooting 2 twigs and ending the combo with a final shot that knocks down. | |||
| | |||
{{CX}} 15965 Mag. Damage (4MP)<br> | |||
{{CX}} 18045 Mag. Damage (6MP)<br> | |||
{{CX}} 15521 + 14110 Phy. Damage x2 (16MP)<br> | |||
{{CX}} 28566 Mag. Damage (9MP) | |||
|- | |||
| '''{{CX}}{{CX}}{{CX}}{{CUX}}''' | |||
| Fires 2 arrows, followed by a backflip and shooting 2 twigs and ending the combo with a upwards shot of 3 arrows. | |||
| | |||
{{CX}} 15965 Mag. Damage (4MP)<br> | |||
{{CX}} 18045 Mag. Damage (6MP)<br> | |||
{{CX}} 15521 + 14110 Phy. Damage x2 (16MP)<br> | |||
{{CUX}} 7524 Mag. Damage x3 (9MP) | |||
|- | |||
| '''{{CX}}{{CX}}{{CX}}{{CDX}}''' | |||
| Fires 2 arrows, followed by a backflip and shooting 2 twigs and ending the combo with a downwards shot of 3 arrows. | |||
| | |||
{{CX}} 15965 Mag. Damage (4MP)<br> | |||
{{CX}} 18045 Mag. Damage (6MP)<br> | |||
{{CX}} 15521 + 14110 Phy. Damage x2 (16MP)<br> | |||
{{CDX}} 7524 Mag. Damage x3 (9MP) | |||
|- | |||
| '''{{CU}}{{CZ}}''' | |||
| Single jump slash. | |||
| | |||
{{CU}}<br> | |||
{{CZ}} 10117 Phy. Damage | |||
|- | |||
| '''{{CU}}{{CX}}''' | |||
| Single jump with an arrow shot without knocking down. | |||
| | |||
{{CU}}<br> | |||
{{CX}} 16638 Mag. Damage (4MP) | |||
|- | |||
| '''{{CDR}}{{CZ}}{{CZ}}''' | |||
| Slide to kick and launch the target. | |||
*''Post KR 04/20/2015 patch:'' | |||
**Pushing distance increased. | |||
| | |||
{{CDR}}<br> | |||
{{CZ}} 10002 Phy. Damage<br> | |||
{{CZ}} 13106 Phy. Damage | |||
|- | |||
| '''{{CDR}}{{CX}}''' | |||
| Dodge behind targets and shoot a twig. | |||
| | |||
{{CDR}}<br> | |||
15521 Phy. Damage + 14110 Phy. Damage (9MP) | |||
|- | |||
| '''{{CDRU}}{{CX}}{{CX}}{{CX}}''' | |||
| While in midair, Rena shoots 2 twigs and ends with a shot of 3 arrows. After landing, she continues to run if you hold {{CR}}. | |||
| | |||
{{CDRU}}<br> | |||
{{CX}} 15521 Phy. Damage + 14110 Phy. Damage (4MP)<br> | |||
{{CX}} 15521 Phy. Damage + 14110 Phy. Damage (6MP)<br> | |||
{{CX}} 7841 Mag. Damage x3 (8MP) | |||
|- | |||
| '''{{CUU}}{{CZ}}''' | |||
| While double jumping, Rena does a diving kick without knocking down. | |||
| | |||
{{CUU}}<br> | |||
{{CZ}} 10462 Phy. Damage | |||
|- | |||
| '''{{CUU}}{{CX}}''' | |||
| While double jumping, shoots down three arrows that spread apart without knocking down. | |||
| | |||
{{CUU}}<br> | |||
{{CX}} 5688 Mag. Damage x3 (4 MP) | |||
|} | |||
<br> | |||
== Additional Commands == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | |||
|- | |||
! width="30%" |Image | |||
! width="45%" |Description | |||
! width="25%" |Damage | |||
|- | |||
| [[Image:TrCombo1.png]] | |||
| '''Erendil Combo''' | |||
After kicking twice, draw out Erendil to slash twice and finish by stabbing and pulling out the blade that knocks down the target. | |||
*This combo won't knock down if used with [[Nature's Force System#Nature's Force Damage Boost|1 NF]] or if [[Calculated Strike]] is active. | |||
*The last Z has a large enough hit stun to chain Special Actives before knocking down. | |||
| | |||
{{CZ}} 9370 Phy. Damage<br> | |||
{{CZ}} 11554 Phy. Damage<br> | |||
{{CZ}} 13681 Phy. Damage<br> | |||
{{CZ}} 15866 Phy. Damage <br> | |||
{{CZ}} 6955 Phy. Damage <br> | |||
+ 9830 Phy. Damage <br> | |||
|- | |||
| [[Image:TrCombo2.png]] | |||
| '''Slashing Dash''' | |||
After doing the standard {{CDR}}{{CZ}}, slash through the enemy with Erendil. | |||
| | |||
{{CDR}}<br> | |||
{{CZ}} 10002 Phy. Damage <br> | |||
{{CX}} 15348 Phy. Damage | |||
|- | |||
| [[Image:TrCombo3.png]] | |||
| '''Jump Dash Stab''' | |||
The original {{CDRU}}{{CZ}} midair kick is replaced with the Erendil stab followed by a 180° slash. | |||
| | |||
{{CDRU}} <br> | |||
{{CZ}} 11324 Phy. Damage <br> | |||
{{CZ}} 12072 Phy. Damage | |||
|- | |||
| align="center" | {{CUU}}{{CX}}{{CX}}<br>{{CUU}}{{CZ}}{{CX}} | |||
| '''Landing Slash ''' | |||
After the standard {{CUU}}{{CX}} or {{CUU}}{{CZ}}, pierce through the enemy with Erendil upon landing. | |||
| | |||
(After base combo)<br> | |||
{{CX}} 18740 Phy. Damage | |||
|} | |||
<br> | |||
== Additional Commands == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | |||
|- | |||
! width="30%" |Image | |||
! width="45%" |Description | |||
! width="25%" |Damage | |||
|- | |||
| [[Image:NWCombo1Fixed.png]] | |||
| '''Sword Switch''' | |||
Kick the enemy once before switching to Erendil and strike 3 times. The last hit knocks enemies away. | |||
*Changed to hitstun with [[Nature's Force System#Nature's Force Damage Boost|1 NF]]. | |||
*[[Vital Point Piercing]] and [[Calculated Strike]] affect this combo. | |||
*Slower but higher damage output than [[Trapping Ranger]]'s {{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CZ}} combo. | |||
*Post KR Patch 29 May 2014: | |||
**Motion becomes faster. X cancel point added in X command. [[http://www.youtube.com/watch?v=JFu24rYUZhA| Video]] | |||
| | |||
{{CZ}} 9370 Phy. Damage <br> | |||
{{CX}} 18740 Phy. Damage <br> | |||
{{CX}} 20924 Phy. Damage <br> | |||
{{CX}} 25178 Phy. Damage | |||
|- | |||
| [[Image:NWCombo2Fixed.png]] | |||
| '''Gliding Kick''' | |||
Run ({{CDR}}), momentarily pause, rush forward ({{CR}}), leap into the air ({{CU}}), and kick twice ({{CZ}}{{CZ}}), knocking the target away. [[http://www.youtube.com/watch?v=dZSp8HTAVLE| How to perform]] | |||
*Changed to hitstun with [[Nature's Force System#Nature's Force Damage Boost|1 NF]]. | |||
*Can be looped to run forward faster: {{CDR}}[pause]{{CR}}[pause]{{CR}} and repeat. Alternatively, the covered distance can be further boosted: {{CDR}}[pause]{{CR}}{{CU}}{{CDR}}[pause]{{CR}}{{CU}} and repeat. | |||
*Fun fact: When doing the second dash, if Rena doesn't jump, she will sprint forward and almost fall. | |||
| | |||
{{CDR}}'''Pause'''{{CR}}{{CU}}<br> | |||
{{CZ}} 12302 Phy. Damage <br> | |||
{{CZ}} 13624 Phy. Damage | |||
|- | |||
| [[Image:NWCombo3Fixed.png]] | |||
| '''Twig Shots''' | |||
Rena now shoots twigs instead of arrows in some of her combos {{CX}}{{CX}}({{CX}}), {{CZ}}{{CZ}}{{CZ}}({{CX}}), {{CDR}}({{CX}}), and {{CDRU}}({{CX}}). Upon impact, the twig explodes and causes damage to surrounding victims. | |||
*Shooting targets when [[Delayed Fire]] is active will add the amount of stacks. | |||
*Post KR Patch 29 May 2014: | |||
** {{CDRU}}{{CX}} twig pierces through the surface without explosion if there is no target. | |||
| | |||
Twig Impact: 15521 Phy. Damage <br> | |||
Twig Explosion: 14110 Phy. Damage | |||
|- | |||
| align="center" | {{CDRU}}{{CX}}{{CZ}}<br>{{CDRU}}{{CX}}{{CX}}{{CZ}} | |||
| '''Erendil Dive ''' | |||
After the standard {{CDRU}}{{CX}} or {{CDRU}}{{CX}}{{CX}}, dive down with Erendil to stab enemies. | |||
| | |||
(After base combo)<br> | |||
{{CZ}} 13681 + 8507 Phy. Damage | |||
|- | |||
| align="center" | {{CDR}}{{CX}}{{CZ}}{{CHoldZ}} | |||
| '''Erendil Barrage ''' | |||
After the standard {{CDR}}{{CX}}, backstab enemies repeatedly while in super armor and finally slash once without knocking away or down. | |||
| | |||
(After {{CDR}}{{CX}})<br> | |||
{{CZ}} 12072 Phy. Damage<br> | |||
{{CHoldZ}} 11842 Phy. Damage x7 + 11842 Phy. Damage | |||
|} | |||
<br> |