ElEditors, Interface administrators, Administrators
70,888
edits
Line 52: | Line 52: | ||
As an exception to the above rules, please DO add listings for effects that significantly alter how a skill functions, even if it is timed, such as [[Sword of Victory]]'s effect on [[X-Slash]], or [[Limit Over]]'s G Limiter Release effects. | As an exception to the above rules, please DO add listings for effects that significantly alter how a skill functions, even if it is timed, such as [[Sword of Victory]]'s effect on [[X-Slash]], or [[Limit Over]]'s G Limiter Release effects. | ||
Additionally, we have recently introduced variables into our Total Damage tables to make adjustments easier in the case of balance patches, as can be seen on for example [[ | Additionally, we have recently introduced variables into our Total Damage tables to make adjustments easier in the case of balance patches, as can be seen on for example [[Chaos Cannon]]. If you are comfortable working with them, feel free to use them instead of the older hardcoded tables used on pages like [[Flame Geyser]]. For general cases, using [[Template:Damage]] to generate the table is strongly recommended. If the template's documentation doesn't cover your specific case, should you consider either using variables or hardcoding the calculation. | ||
<br> | <br> |