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**The skill can follow up very neatly after any of your aerial command attacks if close enough to an enemy, or immediately after [[Flame Sword]]. | **The skill can follow up very neatly after any of your aerial command attacks if close enough to an enemy, or immediately after [[Flame Sword]]. | ||
***For some reason while [[Flame Sword]] can be used at any point after this skill in midair, this skill can only be used directly after [[Flame Sword]], and not while falling. | ***For some reason while [[Flame Sword]] can be used at any point after this skill in midair, this skill can only be used directly after [[Flame Sword]], and not while falling. | ||
*The smoke does no damage nor inflict any hitstun, but the "hit" sound effect still plays for enemies inside it, for a total of 15 times. Every time an enemy is "hit" the debuff's duration will reset. | *The smoke does no damage nor inflict any hitstun, but the "hit" sound effect still plays for enemies inside it, for a total of 15 times. Every time an enemy is "hit" the debuff's duration will reset, resulting in a total debuff duration of 5 seconds. | ||
**Despite the hit sound, when using the '''Persistent''' trait, only the explosion will reduce Knockdown, the smoke will not. | **Despite the hit sound, when using the '''Persistent''' trait, only the explosion will reduce Knockdown, the smoke will not. | ||
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