Supplement Aura: Difference between revisions

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! rowspan=2 | Mode !! {{se|714|Supplement Aura}} !! colspan=2 | {{se|715|Supplement Aura||pb}} !! rowspan=2 | Buffs Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
! rowspan=2 | Mode !! {{se|714|Supplement Aura}} !! colspan=2 | {{se|715|Supplement Aura||pb}} !! rowspan=2 | Buffs Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
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! Aer and Mater<br/>Increase per Second !! Ally Max HP Increase !! Ally Max MP Increase
! Aer and Mater<br/>Increase per Second !! Ally Max HP Increase {{Stat|M}} !! Ally Max MP Increase
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| colspan="8" | '''Normal'''
| colspan="8" | '''Normal'''
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== Tips and Details ==
== Tips and Details ==
*Because the duration of the [[Arche]] buffs is 15 seconds, and it only takes 10 seconds to fill up from 0 to 100 while this buff is active, this ensures you will always have the Aer and Mater buffs active while the aura persists.
*Because the duration of the [[Arche]] buffs is 15 seconds, and it only takes 10 seconds to fill up from 0 to 100 while this buff is active, this ensures you will always have the Aer and Mater buffs active while the aura persists.
*If you get hit when casting the skill, the visual might still come out, but it will not grant any buff.
*There is a small time window before casting when the skill doesn't grant any buff yet, so be cautious of using it right before stage transitions, since it is unlikely to get stored and unleashed on the next stage.
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