Rupture/ModA: Difference between revisions

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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Traits|Noah|Rupture|Critical, Light|mp=200}}
|-
! colspan=2 | Critical Rupture !! colspan=2 | Light Rupture
|-
! Attribute Effect !! MP Usage !! Attribute Effect !! MP Usage
|-
| {{SkillText|Critical|120}} || 240 MP || {{SkillText|Light|80}} || 160 MP
|}
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== Total Damage ==
== Total Damage ==
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{{Damage
|-
|true
! Mode !! Base (Average)
|Noah
|-
|dmg=936
| {{PvE}}
|pvp_dmg=302
| {{formatnum:{{#expr: 936*4}}}}%
|hits=4
|-
}}
| {{PvP}}
| {{formatnum:{{#expr: 302*4}}}}%
|}
*Average assumes 4 hits.
*Average assumes 4 hits.
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Revision as of 18:01, 3 April 2023

  • English
[Special Active: Strength]

[Mod]
Spin your body as you shoot forward and strike enemies with the blade of the sickle.
(Can only be used midair)


Requirements

Class Level Required Skill Requirement
Liberator 99 [Force] Rupture (A)


Skill Information

Mode Rupture (Physical) Max Hits MP Usage Cooldown
PvE 936% Unlimited 200 MP 14 Seconds
PvP 302%


Skill Traits

Critical RuptureLight Rupture
Attribute EffectMP UsageAttribute EffectMP Usage
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
240 MPMP Usage decreased to 80%160 MP


Total Damage

ModeBase
PvE3,744%
PvP1,208%
  • Average assumes 4 hits.


Tips and Details

  • Just like the normal version, the skill will keep going until you hit the ground, resulting in no set maximum hit count.
    • On average, passing by enemies will deal around 3~5 hits, though you can make use of a wall to inflict more damage.


Updates

Date Changes
KR NA PvE PvP
06/09/2021 07/07/2021
  • [Mod] Rupture added.


Alternative Names

Server Name Translation
South Korea 파열 Rupture
China (Simplified Chinese) 破裂 ?
Germany Ruptur Rupture
Spain Ruptura Rupture
Italy Rottura Rupture
Poland Ruptura Rupture
Brazil Rompimento Rupture