Template:Damage/doc: Difference between revisions
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Text replacement - "Ex-S Viper" to "EX-S Viper"
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*'''format''' - enables pretty-printing of the numbers (applies % sign and ''<nowiki>{{formatnum:}}</nowiki>''). Enabled by default, you can provide '''false''' to disable it. In order to tamper with single variables, I recommend using [[Template:Num]] that converts them back to numbers. | *'''format''' - enables pretty-printing of the numbers (applies % sign and ''<nowiki>{{formatnum:}}</nowiki>''). Enabled by default, you can provide '''false''' to disable it. In order to tamper with single variables, I recommend using [[Template:Num]] that converts them back to numbers. | ||
*'''dump''' - if '''true''', write out the generated variables. Useful when debugging, off by default. ''Warning'': disables the variables from generating. | *'''dump''' - if '''true''', write out the generated variables. Useful when debugging, off by default. ''Warning'': disables the variables from generating. | ||
*'''prefix''' - if specified, appends the provided string to every output variable. Useful when dealing with skills like [[Heaven's Fist - Pressure#Total Damage|Heaven's Fist - Pressure]] or [[ | *'''prefix''' - if specified, appends the provided string to every output variable. Useful when dealing with skills like [[Heaven's Fist - Pressure#Total Damage|Heaven's Fist - Pressure]] or [[EX-S Viper#Total_Damage|EX-S Viper]]. | ||
*'''range_min''', '''range_max''' - applies a damage increase to all values and moves them to separate variables. If the value is different between PvE and PvP, provide the PvP value after a comma. If '''range_min''' not specified, the minimum value will be the base total damage. | *'''range_min''', '''range_max''' - applies a damage increase to all values and moves them to separate variables. If the value is different between PvE and PvP, provide the PvP value after a comma. If '''range_min''' not specified, the minimum value will be the base total damage. | ||
**Variables created: | **Variables created: |