Affect Tracer: Difference between revisions

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{{CX}} 249% Mag. Damage<br>{{CZ}} 179% Phy. Damage<br>{{CNAZ}} 202% Phy. Damage
{{CX}} 249% Mag. Damage<br>{{CZ}} 179% Phy. Damage<br>{{CNAZ}} 202% Phy. Damage
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|[[File:Combo - Dissembler ZXX.png|350px]] {{CZ}}{{CX}}{{CNAX}}
|[[File:Combo - Affect Tracer ZXX.png|350px]] {{CZ}}{{CX}}{{CNAX}}
|After a single {{CZ}}, send Dynamo in front of you, then electrocute the area between you and Dynamo.
|After a single {{CZ}}, send Dynamo in front of you, then electrocute the area between you and Dynamo.
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Revision as of 13:02, 11 April 2023

  • English
Affect Tracer
Full Name
Edward Grenore (Add)
Class
Affect Tracer
Weapon
Nasod Dynamo, Nasod Armor, Medical Tools, Genetic Modifications
Age
18
Race
Human
Master Skill Cooldown Decrease
Class Tree
{{

}}
Release Date
South Korea 27 October 2022
North America & International 23 November 2022
Japan 23 November 2022
China 23 November 2022
Thailand 23 November 2022
Taiwan 24 November 2022
Europe TBA
Statistics
Speed
Average
Range
Medium
Difficulty
Normal
Physical
I will not be ruled over again.


Affect Tracer

[Nasod Researcher Who Uses Dynamo to Protect Himself.]

Special Mechanic

Main Article: Over Treatment

In the Affect Tracer's job path, several of his skills provides buffs. However, they will also inflict allies with 'Over Treatment' debuff.

Background

  • In-game Version
  • Nexon Version

Nasod Researcher Who Uses Dynamo to Protect Himself

The countless dangers in Elrios cause Add to be more wary of the surroundings.

The weak are devoured while the strong rule over.

I need to become strong. Because anyone deemed weak will become the target.

Add uses Dynamo as a way to protect himself, and takes on the name 'Affect Tracer'.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: Affect Tracer's In Device will change your job to Affect Tracer.

Affect Tracer
Affect Tracer 1/4
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept Affect Tracer class advance quest
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

Add began investigating the surrounding area including the ecology to figure out his situation and find anything of use.
As he is attacked from monsters or encounter trouble with people in that process, Add realizes this is not easy. But he cannot stop the investigation here.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Affect Tracer 2/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Affect Tracer 1/4
Description

As he is injured more, he remembers when he lived, caged within a small boundary. This process is the expected result of his lacking battle experience. He realizes yet again how weak he is.
When in conflict, you need to come out ahead or you will be at a disadvantage. The only one he can trust is himself. He doesn't like the fact that he's getting used to first aid and disinfecting his wounds.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Affect Tracer 3/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Affect Tracer 2/4
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

From Wally's behavior or from other people's reactions, it seems most forgot about Nasods and Debrians. But there's no loss in being careful. Even if they are forgotten, it seems the law still forbade Debrian research. The villages should be safe, but he can't stay too long.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 N/A N/A
ED 2,300 N/A N/A
EP 0 N/A N/A
AP 0
}}
Affect Tracer 4/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Affect Tracer 3/4
Description

The world hasn't changed even after 300 years. The strong rule while the weak are ruled. If you are wounded, you become an easy target. Before anything, it's important to find a way to protect himself.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 1st Job Change Promotion Cube x1 N/A
ED 2,300 [Cobo] 1st Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv. 35, a Affect Tracer can job advance to a Dissembler.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Commands

 : While in Dynamo Configuration Mode (Awakening), pressing  or  during any commands with  icon border or after certain skills will activate  [Nasod Armor Command].
 : Nasod Armor Command damage is calculated without Nasod Armor Mode - Database nor Awakening and is based on average physical and magical attack.
 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage
After
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
activates, reinforce your fist with Nasod Armor and punch the opponent. Afterwards, deliver releasing a small electric blast that inflicts  Enemy DebuffSilenceEnemy DebuffSilence.
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
296% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
232% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
286% Damage
After
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
activates, reinforce your feet with Nasod Armor and kick the opponent. Finish off the combo by slashing enemies with Radio Knives, inflicting  Enemy DebuffWoundEnemy DebuffWound.
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
296% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
410% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
463% Damage

After doing a single , rush toward the enemy then finish with an uppercut that ends them flying forwards.

249% Mag. Damage
179% Phy. Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
202% Phy. Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
After a single , send Dynamo in front of you, then electrocute the area between you and Dynamo. 190% Phy. Damage
290% Phy. Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
155% Phy. Damage x2

Skills

Affect Tracer/Skills

Gallery

Full Gallery: Add/Gallery

Artwork

Miscellaneous


Trivia

  • The eyepatch is part of his default hairstyle.
    • Unlike Time Tracer, Affect Tracer doesn't seem to have a specially reason to wear an eyepatch, which implies that it's just a design element.
  • Unlike Psychic Tracer, Arc Tracer and Time Tracer, Affect Tracer does not have a "Buster" skill.
  • Affect Tracer is the only Add class whose artwork depicts him frowning with the exception of Diabolic Esper alternate NA artwork.


Alternative Names

Server Name Translation
South Korea 어펙트 트레이서 Affect Tracer


Characters