Drone of the Steel Anvil: Difference between revisions

m
Text replacement - "Additional_Vibration_hit.png" to "Special Effect - Vibration Hit.gif"
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m (Text replacement - "Additional_Vibration_hit.png" to "Special Effect - Vibration Hit.gif")
 
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| Trade=<font color="red">Impossible</font>
| Trade=<font color="red">Impossible</font>
| Sealing=5
| Sealing=5
| AddEffect=▪ [2 Unidentified Stats]<br>▪ Critical +522<br> ▪ 3% chance of [[Media:Additional_Vibration_hit.png|Vibe Attack]] when attacking '''<font color=red>(Cannot be overlapped)</font>'''
| AddEffect=▪ [2 Unidentified Stats]<br>▪ Critical +522<br> ▪ 3% chance of [[Media:Special Effect - Vibration Hit.gif|Vibe Attack]] when attacking '''<font color=red>(Cannot be overlapped)</font>'''
| Description='''[Weapon ([[Eve]])]''' A weapon forged from a special steel.
| Description='''[Weapon ([[Eve]])]''' A weapon forged from a special steel.
| Quote={{quotation|The hammer now belongs to me. I will use it to fulfill my wishes.|Eve}}
| Quote={{quotation|The hammer now belongs to me. I will use it to fulfill my wishes.|Eve}}
| Obtain=Random Drop {{!}}{{!}} '''[[9-2|Ash Covered Village]]''' {{!}}{{!}} Boss Drop Loot from '''Supervisor Aluminu/Entranced Aluminu'''
| Obtain=Random Drop {{!}}{{!}} '''[[Ash Covered Village]]''' {{!}}{{!}} Boss Drop Loot from '''Supervisor Aluminu'''
| BaseStat=
| BaseStat=
{{StatsTable
{{StatsTable Ver.2
|TransStat=1
|TransStat=true
|hPAtk=true |hMAtk=true |hPDef=true |hMDef=true ||hHP=true
|hPAtk=true|hMAtk=true|hPDef=true|hMDef=true|hHP=true
|EveBA= 4146 {{!}}{{!}} 5128 {{!}}{{!}} 0 {{!}}{{!}} 0 {{!}}{{!}} 0
|EL=72
|EveCN= 4690 {{!}}{{!}} 5672 {{!}}{{!}} 86 {{!}}{{!}} 65 {{!}}{{!}} 1893
|EMAll=13
|EveCE= 4962 {{!}}{{!}} 5264 {{!}}{{!}} 86 {{!}}{{!}} 65 {{!}}{{!}} 2272
|PMPA=1|PMMA=1|PMPD=0.08|PMMD=0.08|PMHP=0.1
|EveCBS= 4554 {{!}}{{!}} 5808 {{!}}{{!}} 86 {{!}}{{!}} 67 {{!}}{{!}} 1515
|Eve=-
}}
}}
| IdStat=
| IdStat=
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}}
}}
| Gallery=
| Gallery=
{{MissingPic}}
<gallery>
<gallery>
File:Dunno.png|Weapon's appearance
File:Drone of the Steel Anvil.png|Weapon's appearance
</gallery>
</gallery>
| AltLang=
| AltLang=
ElEditors
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