Character Systems: Difference between revisions
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An example of a system which primarily revolves around Awakening, [[Raven]]'s [[Anger of Raven]] is completely dependent on it, providing him with a Nasod Core while Awakening Mode is activated. While the core is present, skills will cause the core to strike opponents, dealing additional damage. The core will also protect incoming attacks and provide resources when it disappears. An enhanced version of the Nasod Core will be provided if Raven consumes 3 Awakening Beads. | An example of a system which primarily revolves around Awakening, [[Raven]]'s [[Anger of Raven]] is completely dependent on it, providing him with a Nasod Core while Awakening Mode is activated. While the core is present, skills will cause the core to strike opponents, dealing additional damage. The core will also protect incoming attacks and provide resources when it disappears. An enhanced version of the Nasod Core will be provided if Raven consumes 3 Awakening Beads. | ||
An example of an awakening system more closely tied to another aspect of a character's system is [[Ara]]'s [[Eun's Power]]. Upon entering her 3 Bead Awakening Mode, Ara will transform into | An example of an awakening system more closely tied to another aspect of a character's system is [[Ara]]'s [[Eun's Power]]. Upon entering her 3 Bead Awakening Mode, Ara will transform into Eun Mode. While in this state, her ability to recover her secondary resource, Energy, is greatly enhanced as well as she herself gaining some addition stat benefits. | ||
== Unique Systems == | == Unique Systems == |