Trojan Horse/ModA: Difference between revisions
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(→Tips and Details: Hunting Fields have a thing that reduces tracking of all skills, not just this one) |
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*This skill has an insanely long tracking range in PvE. In PvP, it's reduced by 4.5 times. | *This skill has an insanely long tracking range in PvE. In PvP, it's reduced by 4.5 times. | ||
**It also exceeds the [[Hunting Fields|Hunting Field]] tracking limit, making it less efficient to kill field monsters and spawn field bosses. | **It also exceeds the [[Hunting Fields|Hunting Field]] tracking limit, making it less efficient to kill field monsters and spawn field bosses. | ||
*While unlisted, the orbs burn 2 MP per hit, but it won't show the numbers in-game like regular MP burn from the '''Evil''' trait. | |||
<br> | <br> | ||
Revision as of 15:16, 4 May 2023
- English
[Special Active: Bravery] [Moby Access] Create an army of small Trojan Horses. The horses will chase enemies and devastate the area. | |
Core Activation Skill
|
Requirements
Class | Level Required |
---|---|
Code: Antithese | 99 |
Skill Information
Mode | Petite Trojan Horse (Physical) | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|
Orb Count | Hits per Orb | ||||
PvE | 49% | 14 | 20 | 300 MP | 22 Seconds |
PvP | 19% |
Skill Traits
Critical Trojan Horse | Heavy Trojan Horse | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 360 MP | Damage increased to 144% Cooldown increased to 120% | 26.4 Seconds |
Total Damage
Mode | Base | Snowball Code | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |||||
Per Orb | Max | Per Orb | Max | Per Orb | Max | Per Orb | Max | |
PvE | 980% | 13,720% | 1,411.2% | 19,756.8% | 1,127% | 15,778% | 1,622.88% | 22,720.32% |
PvP | 380% | 5,320% | 547.2% | 7,660.8% | 408.5% | 5,719% | 588.24% | 8,235.36% |
Tips and Details
- The orbs will deal a maximum of 2 hits each as they spread and proceed to home on targets, dealing 1 hit per orb in a noticeable interval 18 times, glitching halfway through.
- During orb release, the hit count is extremely dependent on positioning. Since the orbs surround the caster, to deal the maximum amount of hits, the caster needs to be "inside" a big boss, such as Chaos Leviathan.
- This skill has an insanely long tracking range in PvE. In PvP, it's reduced by 4.5 times.
- It also exceeds the Hunting Field tracking limit, making it less efficient to kill field monsters and spawn field bosses.
- While unlisted, the orbs burn 2 MP per hit, but it won't show the numbers in-game like regular MP burn from the Evil trait.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
09/02/2021 | 09/29/2021 |
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Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 트로이 목마 | Trojan Horse |
Japan | トロイの木馬 | Trojan Horse |
Code: Antithese - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Märchen
- Märchen
Force Active
Force Passive
Force Active
Force Passive