Eun's Power/pl: Difference between revisions

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Text replacement - "ALS 8.png" to "AsuraSkill9.png"
m (Text replacement - "09/03/2015 || -" to "09/03/2015 || 02/17/2016")
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m (Text replacement - "ALS 8.png" to "AsuraSkill9.png")
 
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{{DISPLAYTITLE:Siła Eun}}
{{DISPLAYTITLE:Siła Eun}}
{{Languages|Power of Eun}}
{{Languages|Eun's Power}}
Każda postać w Elswordzie ma swoje unikalne cechy, które odróżniają ich od innych klas.
Każda postać w Elswordzie ma swoje unikalne cechy, które odróżniają ich od innych klas.
<br>
<br>
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===Informacje o funkcjach===
===Informacje o funkcjach===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! rowspan="2" | Poziom Dopalacza Mocy !! colspan=3 | Siła Eun  
! rowspan="2" | Poziom Dopalacza Mocy !! colspan=3 | Siła Eun  
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
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== Duchowa Energia ==
== Duchowa Energia ==
[[File:SpiritBar.png|right|thumb|Pasek Energii Ducha pod paskiem punktów many.]]
[[File:AraEnergyBar.png|right|thumb|Pasek Energii Ducha pod paskiem punktów many.]]
''System należący tylko do Ary''<br>Ara posiada unikalny system kombo, który wymaga stosowania Energii Ducha. Duch Energii jest pokazany w formie małych pomarańczowych perełek zaraz pod paskiem punktów many. Nowi gracze zaczynają grę z miejscem na 4 takie perły, ale pole to wzrasta o 1 co każde zdobyte 10 poziomów (np. poziom 10 daje nam 5 takich pereł, poziom 20 daje 6 "koralików") maksymalnie do 10 pereł. Po bilansie Ary na każdym poziomie jest 10 kulek Energii Ducha.
''System należący tylko do Ary''<br>Ara posiada unikalny system kombo, który wymaga stosowania Energii Ducha. Duch Energii jest pokazany w formie małych pomarańczowych perełek zaraz pod paskiem punktów many. Nowi gracze zaczynają grę z miejscem na 4 takie perły, ale pole to wzrasta o 1 co każde zdobyte 10 poziomów (np. poziom 10 daje nam 5 takich pereł, poziom 20 daje 6 "koralików") maksymalnie do 10 pereł. Po bilansie Ary na każdym poziomie jest 10 kulek Energii Ducha.
   
   
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|-
|-
| width="25%" valign="top" |  
| width="25%" valign="top" |  
'''[[Ara|Little Xia]] / Basic'''
'''[[Ara]] / Basic'''
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background-color: {{ColorSel|CharLight|Ara}}"
|- style="background-color: {{ColorSel|CharLight|Ara}}"
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| [[File:WhiteTiger.png|link=Fierce Tiger Strike]]          || -2  || 0
| [[File:WhiteTiger.png|link=Fierce Tiger Strike]]          || -2  || 0
|-
|-
| [[File:DoubleCollision.png|link=Dragon Stance 3: Eight Trigram Palm]]<br>([[Dragon Stance 3: Eight Trigram Palm/ModA|Force]]) || +1 || +1  
| [[File:DoubleCollision.png|link=Dragon Stance 3: Eight Trigram Palm]]<br>([[Dragon Stance 3: Eight Trigram Palm/ModA|A]]) || +1 || +1  
|-
|-
| [[File:ShiningLotus.png|link=Fire Lotus]]<br>([[Fire Lotus/ModA|Force]]) || +1 || 0
| [[File:ShiningLotus.png|link=Fire Lotus]]<br>([[Fire Lotus/ModA|A]]) || +1 || 0
|-
|-
| [[File:Tigerclaw.png|link=Tiger Stance 2: Tiger Claw]]          || 0  || +1
| [[File:Tigerclaw.png|link=Tiger Stance 2: Tiger Claw]]          || 0  || +1
|-
|-
| [[File:Falling.png|link=Fall]]<br>([[Fall/ModA|Force]])      || +1 || +1
| [[File:Falling.png|link=Fall]]<br>([[Fall/ModA|A]])      || +1 || +1
|-
|-
| [[File:MoonlightSlash.png|link=Dragon Stance 4: Moonlight Slash]]<br>([[Dragon Stance 4: Moonlight Slash/ModA|Force]]) || +1 || 0
| [[File:MoonlightSlash.png|link=Dragon Stance 4: Moonlight Slash]]<br>([[Dragon Stance 4: Moonlight Slash/ModA|A]]) || +1 || 0
|-
|-
| [[File:QuickAttack.png|link=Quick Thrust]]  || -1<br>(No Energy consumed if used to cancel a skill) || 0
| [[File:QuickAttack.png|link=Quick Thrust]]  || -1<br>(No Energy consumed if used to cancel a skill) || 0
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| [[File:ShallowAssault.png|link=Flying Kite]]      || -10 || 0  
| [[File:ShallowAssault.png|link=Flying Kite]]      || -10 || 0  
|-
|-
| [[File:PeerlessnessSlash.png|link=Matchless Truth]]<br>([[Matchless Truth/ModA|Force]])  || +1 || +3  
| [[File:PeerlessnessSlash.png|link=Matchless Truth]]<br>([[Matchless Truth/ModA|A]])  || +1 || +3  
|-
|-
| [[File:SDTrans1.png|link=Flame Lotus Strike]]  || +1 || 0
| [[File:SDTrans1.png|link=Flame Lotus Strike]]  || +1 || 0
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| [[File:SDTrans3.png|link=Tiger Stance - Fierce Spear Dance]]  || -2 || +4
| [[File:SDTrans3.png|link=Tiger Stance - Fierce Spear Dance]]  || -2 || +4
|-
|-
| [[File:SDTrans6.png|link=Spiritual Dragon]]<br>([[Spiritual Dragon/ModA|Force]]) || -10 || 0  
| [[File:SDTrans6.png|link=Spiritual Dragon]]<br>([[Spiritual Dragon/ModA|A]]) || -10 || 0  
|}
|}
| width="25%" valign="top" |  
| width="25%" valign="top" |  
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| [[File:WolfClaw.png|link=Wolf Stance 3: Wolf Claw]]            || 0  || +1  
| [[File:WolfClaw.png|link=Wolf Stance 3: Wolf Claw]]            || 0  || +1  
|-
|-
| [[File:HellofTornado.png|link=Infernal Circle]]<br>([[Infernal Circle/ModA|Force]]) || -2 || +4  
| [[File:HellofTornado.png|link=Infernal Circle]]<br>([[Infernal Circle/ModA|A]]) || -2 || +4  
|-
|-
| [[File:WolfSpear2.png|link=Wolf Stance 4: Wolf Fang]]          || -2 || +2  
| [[File:WolfSpear2.png|link=Wolf Stance 4: Wolf Fang]]          || -2 || +2  
|-
|-
| [[File:WaveEnergy.png|link=Energy Wave]]<br>([[Energy Wave/ModA|Force]]) || +1 || 0  
| [[File:WaveEnergy.png|link=Energy Wave]]<br>([[Energy Wave/ModA|A]]) || +1 || 0  
|-
|-
| [[File:StealSoul.png|link=Rakshasa Stance 1: Soul Reaping]]        || -2<br>+1 per Target hit<br>(Maximum: +3) || +2  
| [[File:StealSoul.png|link=Rakshasa Stance 1: Soul Reaping]]        || -2<br>+1 per Target hit<br>(Maximum: +3) || +2  
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| [[File:HPSteal.png|link=Life Swap]]  || +2 <br>(+1 in PvP)  || 0  
| [[File:HPSteal.png|link=Life Swap]]  || +2 <br>(+1 in PvP)  || 0  
|-
|-
| ([[Life Swap/ModA|Force]]) || +5 || 0  
| ([[Life Swap/ModA|A]]) || +5 || 0  
|-
|-
| [[File:SpearPrison.png|link=Rakshasa Stance 3: Spear Prison]]<br>([[Rakshasa Stance 3: Spear Prison/ModA|Force]])        || 0 || +3
| [[File:SpearPrison.png|link=Rakshasa Stance 3: Spear Prison]]<br>([[Rakshasa Stance 3: Spear Prison/ModA|A]])        || 0 || +3
|-
|-
| [[File:ForceSpear2.png|link=Force Spear]]    || -2<br>(No Energy consumed if used to cancel a skill) || 0  
| [[File:ForceSpear2.png|link=Force Spear]]    || -2<br>(No Energy consumed if used to cancel a skill) || 0  
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| [[File:EnergyVoid.png|link=Energy Void]] || 0 ~ -5 || 0  
| [[File:EnergyVoid.png|link=Energy Void]] || 0 ~ -5 || 0  
|-
|-
| ([[Energy Void/ModA|Force]]) || -5 || 0  
| ([[Energy Void/ModA|A]]) || -5 || 0  
|-
|-
| [[File:Reflect.png|link=Repel]]          || -2
| [[File:Reflect.png|link=Repel]]          || -2
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| [[File:Bulleto.png|link=Rakshasa Stance 4: Soul Escape]]          || -2<br>+1 per Target hit<br>(Maximum: +2) || +3  
| [[File:Bulleto.png|link=Rakshasa Stance 4: Soul Escape]]          || -2<br>+1 per Target hit<br>(Maximum: +2) || +3  
|-
|-
| [[File:YRPassive3.png|link=Resurrection]]        || -5 ~ -10 || 0
| [[File:YRPassive3.png|link=Resurrection (Ara)]]        || -5 ~ -10 || 0
|-
|-
| [[File:YRTrans1.png|link=Bind: Energy]]<br>([[Bind: Energy/ModA|Force]])  || -1 || +1
| [[File:YRTrans1.png|link=Bind: Energy]]<br>([[Bind: Energy/ModA|A]])  || -1 || +1
|-
|-
| [[File:YRTrans2.png|link=Absorption Nova]]  || -2 || 0
| [[File:YRTrans2.png|link=Absorption Nova]]  || -2 || 0
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|| 0  
|| 0  
|-
|-
| ([[Rakshasa Inferno/ModA|Force]]) || -5 || 0  
| ([[Rakshasa Inferno/ModA|A]]) || -5 || 0  
|}
|}
| width="25%" valign="top" |  
| width="25%" valign="top" |  
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! Skill !! Orbs Gain /<br>Consumed !! Cancel<br>bonus
! Skill !! Orbs Gain /<br>Consumed !! Cancel<br>bonus
|-
|-
| [[File:ALS_1.png|link=Phantom Fox Stance 1: Savor]]        || 0 ~ -1 || +1
| [[File:LittleSpecterSkill1.png|link=Phantom Fox Stance 1: Savor]]        || 0 ~ -1 || +1
----
----
[Enhanced] +2
[Enhanced] +2
|-
|-
| [[File:ALS_7.png|link=Spell: Storm]]          || 0 ~ -4 || +4
| [[File:LittleSpecterSkill2.png|link=Spell: Storm]]          || 0 ~ -4 || +4
|-
|-
| [[File:ALS_6.png|link=Exorcism Stance 2: Specter Restraints]]        || 0 ~ -3 || +2  
| [[File:LittleSpecterSkill3.png|link=Exorcism Stance 2: Specter Restraints]]        || 0 ~ -3 || +2  
|-
|-
| [[File:AA_3.png|link=Spell: Thunder]]<br>([[Spell: Thunder/ModA|Force]])          || +1 || 0  
| [[File:AA_3.png|link=Spell: Thunder]]<br>([[Spell: Thunder/ModA|A]])          || +1 || 0  
|-
|-
| [[File:ALS_3.png|link=Phantom Fox Stance 2: Discordance]]        || 0 ~ -1 || +1  
| [[File:LittleSpecterSkill5.png|link=Phantom Fox Stance 2: Discordance]]        || 0 ~ -1 || +1  
|-
|-
| [[File:ALS_4.png|link=Mana Drain]]<br>([[Mana Drain/ModA|Force]]) || -2 || 0
| [[File:LittleSpecterSkill6.png|link=Mana Drain]]<br>([[Mana Drain/ModA|A]]) || -2 || 0
|-
|-
| [[File:ALS_5.png|link=Exorcism Stance 4: Darkness Sever]]        || -3 || 0
| [[File:LittleSpecterSkill7.png|link=Exorcism Stance 4: Darkness Sever]]        || -3 || 0
|-
|-
| [[File:HeavenlyStrike.png|link=Heavenly Strike]]  || -1<br>(No Energy consumed if used to cancel a skill) || 0
| [[File:HeavenlyStrike.png|link=Heavenly Strike]]  || -1<br>(No Energy consumed if used to cancel a skill) || 0
|-
|-
| [[File:AA_6.png|link=Suppression: Specter]]          || +1 || 0  
| [[File:LittleSpecterSkill8.png|link=Suppression: Specter]]          || +1 || 0  
|-
|-
| [[File:AA_1.png|link=Phantom Fox Stance 3: Rapid Raid]]        || 0 ~ -1 || +1
| [[File:AsuraSkill1.png|link=Phantom Fox Stance 3: Rapid Raid]]        || 0 ~ -1 || +1
|-
|-
| [[File:AA_4.png|link=Phantom Fox Stance 4: Fox's Meal]]          || +1<br>+1 per Target hit<br>(Maximum: +2) || +1  
| [[File:AsuraSkill2.png|link=Phantom Fox Stance 4: Fox's Meal]]          || +1<br>+1 per Target hit<br>(Maximum: +2) || +1  
|-
|-
| [[File:AA_5.png|link=Fox Fire]]<br>([[Fox Fire/ModA|Force]]) || 0 ~ -4 || 0  
| [[File:AsuraSkill4.png|link=Fox Fire]]<br>([[Fox Fire/ModA|A]]) || 0 ~ -4 || 0  
|-
|-
| [[File:ALS_2.png|link=Specter Walk]]        || -1 || 0
| [[File:AsuraSkill5.png|link=Specter Walk]]        || -1 || 0
|-
|-
| [[File:AA_2.png|link=Spell: Necromancy]]<br>([[Spell: Necromancy/ModA|Force]])  || +1 || 0  
| [[File:AsuraSkill6.png|link=Spell: Necromancy]]<br>([[Spell: Necromancy/ModA|A]])  || +1 || 0  
|-
|-
| [[File:ShadowRising2.png|link=Shadow Blast]]<br>([[Shadow Blast/ModA|Force]])  || +1 || +1
| [[File:AsuraSkill7.png|link=Shadow Blast]]<br>([[Shadow Blast/ModA|A]])  || +1 || +1
|-
|-
| [[File:ASTrans2.png|link=Fox Spirit]]<br>([[Fox Spirit/ModA|Force]])  || -1 || 0
| [[File:AsuraSkill8.png|link=Fox Spirit]]<br>([[Fox Spirit/ModA|A]])  || -1 || 0
|-
|-
| [[File:ALS_8.png|link=Spell: Ellipse of Blades]]<br>([[Spell: Ellipse of Blades/ModA|Force]])  || 0 ~ -3 || +4
| [[File:AsuraSkill9.png|link=Spell: Ellipse of Blades]]<br>([[Spell: Ellipse of Blades/ModA|A]])  || 0 ~ -3 || +4
|}
|}
|}
|}
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==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table"
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
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| 07/10/2014 || - || colspan=2 align="left" |  
| 07/10/2014 || - || colspan=2 align="left" |  
*{{buff|Ara starts with max spirit beads.}}
*{{buff|Ara starts with max spirit beads.}}
*{{buff|During Celestial Fox Mode, Ara will gain a spirit bead and recover some HP after 9 commands.}}
*{{buff|During Eun Mode, Ara will gain a spirit bead and recover some HP after 9 commands.}}
*{{buff|Added Critical increase effect to Celestial Fox Mode.}}
*{{buff|Added Critical increase effect to Eun Mode.}}
|-
|-
| 09/03/2015 || 02/17/2016 || colspan=2 align="left" |
| 09/03/2015 || 02/17/2016 || colspan=2 align="left" |
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|-
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
*{{nerf|Spirit Energy is now only gained if the skill that will be canceled successfully hits.}}
*{{nerf|Energy is now only gained if the skill that will be canceled successfully hits.}}
|-
|-
| 10/13/2016 || - || align="left" |  
| 10/13/2016 || 11/23/2016 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
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