Dive Kick Bombing: Difference between revisions
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! Kick (Physical) !! Kick (Physical) !! Cyclone (Magical) !! Kick !! Kick !! Cyclone | ! Kick (Physical) !! Kick (Physical) !! Cyclone (Magical) !! Kick !! Kick !! Cyclone | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 40 || | | align="left" | 1 || rowspan="2" | 40 || 16 || 16 || 6 || rowspan="13" | 11 || rowspan="13" | 11 || rowspan="13" | 5 || rowspan="13" | 250 MP || rowspan="13" | 21 seconds | ||
|- | |- | ||
| align="left" | 2 || - || - || - | | align="left" | 2 || - || - || - | ||
Line 98: | Line 98: | ||
| align="left" | 11 || 65 || - || - || - | | align="left" | 11 || 65 || - || - || - | ||
|- | |- | ||
| align="left" | 12 || 68 || | | align="left" | 12 || 68 || 292% || 372% || 134% | ||
|- | |- | ||
| align="left" | 13 || 71 || - || - || - | | align="left" | 13 || 71 || - || - || - |
Revision as of 06:45, 20 November 2013
- NA
File:TAI-HO-MING.png | [Special Active] Rena does a series of kicks then does a spinning kick that makes her float slightly, then ends it with a crescent-style kick that hit opponents in front and behind her. |
|-| KR=
File:TAI-HO-MING.png | [Special Active] Rena kicks forward and continue with a series of quick kicks fused together with wind force, causing each kick to do a mini explosion. She then spins forward while kicking and finally crash down, blowing targets away with a mini tornado. |
Requirements
Class | Master | Level Required | SP Used Per Level | Alternative |
---|---|---|---|---|
Combat Ranger | Lv. 20 | 65 | 3 | Violent Attack |
Skill Information
- NA
Skill Level | Required Level | Damage | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Normal | Awaken | Normal | Awaken | ||||||
Kick (Physical) | Kick (Physical) | Cyclone (Magical) | Kick | Kick | Cyclone | ||||
1 | 40 | 262% | 334% | 68% | 11 | 11 | 5 | 250 MP | 21 seconds |
2 | 269% | 345% | 70% | ||||||
3 | 41 | 278% | 356% | 72% | |||||
4 | 44 | 286% | 367% | 75% | |||||
5 | 47 | 295% | 377% | 77% | |||||
6 | 50 | 303% | 388% | 79% | |||||
7 | 53 | 312% | 399% | 81% | |||||
8 | 56 | 320% | 399% | 81% | |||||
9 | 59 | 329% | 426% | 86% | |||||
10 | 62 | 337% | 432% | 88% | |||||
11 | 65 | 346% | 443% | 90% | |||||
12 | 68 | 354% | 453% | 92% | |||||
13 | 71 | - | - | - |
|-| KR=
Skill Level | Required Level | Damage | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Normal | Awaken | Normal | Awaken | ||||||
Kick (Physical) | Kick (Physical) | Cyclone (Magical) | Kick | Kick | Cyclone | ||||
1 | 40 | 16 | 16 | 6 | 11 | 11 | 5 | 250 MP | 21 seconds |
2 | - | - | - | ||||||
3 | 41 | - | - | - | |||||
4 | 44 | - | - | - | |||||
5 | 47 | - | - | - | |||||
6 | 50 | - | - | - | |||||
7 | 53 | - | - | - | |||||
8 | 56 | - | - | - | |||||
9 | 59 | - | - | - | |||||
10 | 62 | - | - | - | |||||
11 | 65 | - | - | - | |||||
12 | 68 | 292% | 372% | 134% | |||||
13 | 71 | - | - | - |
Tips and Details
- Can be interrupted between kicks and Cyclone.
- In Awakening Mode, she also adds a small cyclone at the end that does separate damage.
- The kicks have invincibility frames.
- Without Awakening deals 4,653% physical damage at level 5.
- In Awakening deals 5,577% physical damage and 710% magic damage (6287% total) at level 5. (This already includes the 20% damage boost from Awakening)
- This is equivalent to about ~5,200% pure magical damage or ~6,500% pure physical damage for reference with her non-awakening damage being equivalent to ~3,800% magic damage. (This is assuming Fighter Spirit is leveled)
Updates
- 11/7/2013
- Damage decreased, but hit count increase
- This causes the overall damage to be increased
- Wind blast explodes after each kick
- Final tornado's hitbox size increased when awakened
- Damage decreased, but hit count increase
- NA
Template:CRSkills |-| KR= Template:CRSkillsKR