Sharp Fall: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) m (Text replacement - "SHOCK HO.png" to "WindSneakerSkill4.png") |
Shironsaki (talk | contribs) No edit summary |
||
Line 4: | Line 4: | ||
|Skill=Sharp Fall | |Skill=Sharp Fall | ||
}} | }} | ||
{{#ev:youtube|c1OYgtZOnco|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
Line 50: | Line 50: | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Rena|Sharp Fall|Empowered, Light|mp=200}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| | {{Damage|true|Rena | ||
| | |dmg=650, 2559 | ||
|pvp_dmg=230, 905 | |||
| | |awk_dmg=i, i*1.35 | ||
|pvp_awk_dmg=i, i*1.35 | |||
|range_max=(650+4514)/(650+2559), (230+1597)/(230+905) | |||
|empowered=true | |||
}} | |||
|} | |||
<br> | <br> | ||
Revision as of 13:22, 23 May 2023
[Special Active: Strength] Quickly fall down from the air to create a shockwave. The target inflicted with shockwave is stunned for 2 sec. Damage of shockwave increased and duration of stun increased by 1 sec. while awakened. (Can only be activated midair) | |
NF Consumption Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Wind Sneaker | 45 | Advanced Training Skill Quest |
Skill Information
Mode | Damage (Physical) | Shockwave Damage Increase (During awakening) |
Enemy DebuffFaintEnemy DebuffFaint Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Fall | Shock Wave | Normal | Awaken | ||||
Normal | |||||||
PvE | 650% | 2559% | +35% (Est.) | 2 Seconds | 3 Seconds | 200 MP | 13 Seconds |
PvP | 230% | 905% | |||||
[Enhanced] | |||||||
PvE | 650% | 2559% → 4514% | +35% (Est.) | 2 Seconds | 3 Seconds | 200 MP | 13 Seconds |
PvP | 230% | 905% → 1597% |
Skill Traits
Empowered Sharp Fall | Light Sharp Fall | |
---|---|---|
Attribute Effect | Attribute Effect | MP Usage |
Damage increased to 120% | MP Usage decreased to 80% | 160 MP |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Regular | Awakening Mode | |||
Normal | Empowered | Normal | Empowered | |
PvE | 3,209% ~ 5,164% | 3,850.8% ~ 6,196.8% | 4,104.65% ~ 6,605.3% | 4,925.58% ~ 7,926.36% |
PvP | 1,135% ~ 1,827% | 1,362% ~ 2,192.4% | 1,451.75% ~ 2,336.87% | 1,742.1% ~ 2,804.24% |
Tips and Details
- The shockwave damage increase amount during awakening is not listed anywhere on the skill, but is calculated to be around 35%.
- With [Enhanced], the height required to do maximum damage is equal to just under the apex of your standard double jump, and thus attainable in every situation.
- The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately half of a second after impact.
- This skill is extremely useful as a method of disabling super armored targets in both PvE and PvP.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/06/2009 | 05/04/2011 |
| |
06/27/2013 | 11/06/2013 |
| |
04/20/2015 | - |
| |
07/23/2015 | 12/16/2015 |
| |
07/30/2015 | - |
| |
01/14/2016 | - |
| |
04/27/2017 | 05/10/2017 |
| |
02/22/2018 | 04/18/2018 |
| |
02/23/2018 |
| ||
04/05/2018 |
|
|
Alternative Names
Wind Sneaker - Skills