Call of the Wind: Difference between revisions
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__NOTOC__{{Languages|Call of the Wind}} | __NOTOC__{{Languages|Call of the Wind}} | ||
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After using 3 Special Active skills, [Call of the Wind] buff will be activated, increasing damage for wind skills. | After using 3 Special Active skills, [Call of the Wind] buff will be activated, increasing damage for wind skills. | ||
*Wind Skills: [[Perfect Storm]], [[Aero Tornado]], [[Rising Falcon]], [[Crescent Kick]], [[Low Kick]], [[Spinning Crescent]], [[Gyro Kick]], [[Tempest]], [[Dive Kick Bombing]], [[Violent Attack]] | *Wind Skills: [[Perfect Storm]], [[Aero Tornado]], [[Rising Falcon]], [[Crescent Kick]] ([[Crescent Kick/ModA|A]]), [[Low Kick]], [[Spinning Crescent]] ([[Spinning Crescent/ModA|A]]), [[Gyro Kick]] ([[Gyro Kick/ModA|A]]), [[Tempest]], [[Dive Kick Bombing]] ([[Dive Kick Bombing/ModA|A]]), [[Violent Attack]] ([[Violent Attack/ModA|A]]) | ||
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | {{se|384|Call of the Wind}}<br>(Upon using 3 Special Actives) | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | {{se|384|Call of the Wind}}<br>(Upon using 3 Special Actives) | ||
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! Wind Skill Critical Rate !! Wind Skill Critical Damage Increase !! Movement Speed Increase !! Duration | ! Wind Skill Critical Rate !! Wind Skill Critical Damage Increase {{stat|a}} !! Movement Speed Increase {{stat|m}} !! Duration | ||
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| colspan="6" | '''{{PvE}}''' | | colspan="6" | '''{{PvE}}''' | ||
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*Due to this passive providing maximum Critical Hit Rate, it is recommended to avoid building high amounts of that stat in your equipment if your playstyle revolves around Wind Skills. | *Due to this passive providing maximum Critical Hit Rate, it is recommended to avoid building high amounts of that stat in your equipment if your playstyle revolves around Wind Skills. | ||
**It is recommended to have a moderate Critical in statistics for players that have trouble with meeting the Combat Power entry requirement of dungeons. | **It is recommended to have a moderate Critical in statistics for players that have trouble with meeting the Combat Power entry requirement of dungeons. | ||
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Revision as of 08:21, 29 May 2023
[Passive] Can summon an even stronger wind. After using 3 Special Active skills, [Call of the Wind] buff will be activated, increasing damage for wind skills.
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Requirements
Class | Level Required |
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Anemos | 99 |
Skill Information
Skill Level | Level Required | Self BuffCall of the WindSelf BuffCall of the Wind (Upon using 3 Special Actives) | |||
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Wind Skill Critical Rate | Wind Skill Critical Damage Increase This effect is additive to your current stats. A |
Movement Speed Increase This effect is multiplicative to your current stats. M |
Duration | ||
PvE | |||||
1 | 99 | 100% | 20% | 20% | 30 Seconds |
PvP | |||||
1 | 99 | 100% | 5% | 10% | 15 Seconds |
Tips and Details
- This is best used with the passive Immersed in Nature to increase your damage when using Wind Skills.
- Due to this passive providing maximum Critical Hit Rate, it is recommended to avoid building high amounts of that stat in your equipment if your playstyle revolves around Wind Skills.
- It is recommended to have a moderate Critical in statistics for players that have trouble with meeting the Combat Power entry requirement of dungeons.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
11/30/2017 | 12/20/2017 |
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08/23/2018 | 09/06/2018 |
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04/25/2019 | 05/22/2019 |
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- |
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06/20/2019 | 07/17/2019 |
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Alternative Names
Anemos - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Rhythmical Quake
- Rhythmical Quake
Force Active
Force Passive
Force Active
Force Passive