Air Mecha: Gale Force: Difference between revisions

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| colspan="7" | '''Normal'''
| colspan="7" | '''Normal'''
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| '''{{PvE}}''' || 81% || rowspan=2 | 40 || 100% of the caster || rowspan=2 | 60 Seconds || rowspan=2 | 200 MP || rowspan=2 | 18 Seconds
| {{PvE}} || 81% || rowspan=2 | 40 || 100% of the caster || rowspan=2 | 60 Seconds || rowspan=2 | 200 MP || rowspan=2 | 18 Seconds
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| '''{{PvP}}''' || 22% || 20% of the caster
| '''{{PvP}}''' || 22% || 20% of the caster
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| colspan="7" | '''[Enhanced]'''
| colspan="7" | '''[Enhanced]'''
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| '''{{PvE}}''' || 97% || rowspan=2 | 40 || 100% of the caster || rowspan=2 | 60 Seconds || rowspan=2 | 200 MP || rowspan=2 | 18 Seconds
| {{PvE}} || 97% || rowspan=2 | 40 || 100% of the caster || rowspan=2 | 60 Seconds || rowspan=2 | 200 MP || rowspan=2 | 18 Seconds
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| '''{{PvP}}''' || 26% || 20% of the caster
| '''{{PvP}}''' || 26% || 20% of the caster
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| colspan="8" | '''Normal'''
| colspan="8" | '''Normal'''
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| '''{{PvE}}''' || 97% || 81% || 855% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 1
| {{PvE}} || 97% || 81% || 855% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 1
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| '''{{PvP}}''' || 22% || 22% || 205%
| '''{{PvP}}''' || 22% || 22% || 205%
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| colspan="8" | '''[Enhanced]'''
| colspan="8" | '''[Enhanced]'''
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| '''{{PvE}}''' || 116% || 97% || 1026% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 1
| {{PvE}} || 116% || 97% || 1026% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 1
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| '''{{PvP}}''' || 27% || 26% || 246%
| '''{{PvP}}''' || 27% || 26% || 246%
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! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
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| '''{{PvE}}'''
| {{PvE}}  
| {{#var: total_damage}}
| {{#var: total_damage}}
| {{#var: total_damage_heavy}}
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! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
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| '''{{PvE}}'''
| {{PvE}}  
| {{#var: gun_total_damage}}
| {{#var: gun_total_damage}}
| {{#var: gun_total_damage_heavy}}
| {{#var: gun_total_damage_heavy}}

Revision as of 15:04, 25 June 2023

For the Mounts by the same name, see Gale Force and Gale Force (Update Version).
[Special Active: Strength]
Summon Air Mecha [Gale Force]. For 60 seconds, Gale Force will guard and automatically track and attack nearby enemies.
Robot Detonation Reaction Skill
  • Upon casting [Robot Detonation], explodes at a specified location. (Summoned again after explosion)
Over Strike
  • Upon activating Over Strike, skill attack power increases.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Metal Heart 15


Skill Information

Mode Guided Missile (Magical) Max Hits  Self BuffGale ForceSelf BuffGale Force MP Usage Cooldown
HP Duration
Normal
PvE 81% 40 100% of the caster 60 Seconds 200 MP 18 Seconds
PvP 22% 20% of the caster
[Enhanced]
PvE 97% 40 100% of the caster 60 Seconds 200 MP 18 Seconds
PvP 26% 20% of the caster


Gale Force Support Mode

Mode Damage (Magical) Max Hits
Machine Gun Guided Missile Self-destruct Machine Gun Guided Missile Self-destruct
Normal
PvE 97% 81% 855% 5 10 1
PvP 22% 22% 205%
[Enhanced]
PvE 116% 97% 1026% 5 10 1
PvP 27% 26% 246%


Skill Traits

Light Air Mecha: Gale ForceHeavy Air Mecha: Gale Force
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%160 MPDamage increased to 144%
Cooldown increased to 120%
21.6 Seconds


Extra Information

Total Damage

Mode Normal Over Strike Mechanic Mastery
Normal Over Strike
Normal Heavy Normal Heavy Normal Heavy Normal Heavy
PvE 3,880% 5,587.2% 4,656% 6,704.64% 5,820% 8,380.8% 6,984% 10,056.96%
PvP 1,040% 1,497.6% 1,248% 1,797.12% 1,300% 1,872% 1,560% 2,246.4%


Support Mode Total Damage

Mode Base Mechanic Mastery
Machine Gun Guided Missile Self-destruct Machine Gun Guided Missile Self-destruct
Normal Heavy Normal Heavy Normal Heavy Normal Heavy Normal Heavy Normal Heavy
PvE 580% 835.2% 970% 1,396.8% 1,026% 1,477.44% 870% 1,252.8% 1,455% 2,095.2% 1,539% 2,216.16%
PvP 135% 194.4% 260% 374.4% 246% 354.24% 168.75% 243% 325% 468% 307.5% 442.8%


Related Skills


Tips and Details

  • While not listed on the skill anywhere, the Gale Force mecha does have its own HP bar, and it is not invincible. While it does not have a collision box or take any hitstun, nor will it directly be targetted by any enemy attacks, sufficient wide AoE damage is capable of destroying it.
    • The summon will be invincible for a brief period of time when firing Guided Missile during initial cast.
  • If this skill is reused while the first mecha is still active, the first mecha is destroyed.
  • Skill Damage Increase buffs will apply to both the summoning attack and the Support Mode attacks. However, they will apply to Support Mode attacks only if they were already up before summoning.
  • Both the casting attack and Gale Force's own Guided Missile do not pierce and have a relatively short range, but deal damage to every enemy inside their explosion radius.
    • The Machine Gun pierces through all enemies however.
  • Gale Force will cast Guided Missile and Machine Gun in order roughly every 2 seconds if uninterrupted and with a consistent target.
  • When detonated with Robot Detonation, the mecha will fly to the designated area and explode, before then immediately reappearing and flying back to you. It will not attack while flying to the target, resuming its attack cycle only after exploding.
  • Gale Force counts as a summoned unit for Mecha Generator.
  • The missiles have notable hitstun-locking properties, allowing you to skip certain bosses' mechanics.


Updates

Date Changes
KR NA PvE PvP
03/24/2016 07/27/2016
  • Air Mecha: Gale Force added.
04/07/2016
  • Attack Interval decreased.
04/21/2016
  • None
  • Missile and Gatling Gun don't provide hitstun anymore.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Machine Gun damage increased.
  • Self-destruct damage increased.
  • Damage increased.
06/14/2018 06/27/2018
  • Homing Missiles damage increased.
  • None
04/25/2019 05/22/2019
  • Summon unit affected by Critical Damage and Physical/Magical Damage Increase effects.
03/12/2020 04/08/2020
  • Summon unit affected by Skill Damage Increase effects.
05/27/2021 06/23/2021
  • Increased AI action speed and attack frequency.
  • Regenerating (1) trait changed to Heavy.
  • Homing missile homing ability fixed.
  • None
  • Guided Missile damage decreased.
  • Machine Gun damage decreased.
  • Self-destruct damage decreased.


Alternative Names

Server Name Translation
South Korea 공중메카 : 게일포스 Air Mecha: Gale Force
China (Simplified Chinese) 空战机械:强风 Air Mecha : Strong Wind
Germany Luftmecha: Wirbelwind Air Mecha: Whirlwind
France Méca aérien : Tornade Air Mecha : Tornado