Provoke/ModA: Difference between revisions
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< Provoke
Shironsaki (talk | contribs) m (Text replacement - "{{SkillType|A}}<br>{{SkillType|M}}" to "{{SkillType|A|M}}") |
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvE}}'''" to "{{PvE}}") |
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! Basic Slash !! Attack Power <br>Increase !! Received Damage <br>Increase !! Duration!! Enemy Attack Power <br>Increase !! Enemy Received Damage <br>Increase !! Duration | ! Basic Slash !! Attack Power <br>Increase !! Received Damage <br>Increase !! Duration!! Enemy Attack Power <br>Increase !! Enemy Received Damage <br>Increase !! Duration | ||
|- | |- | ||
| | | {{PvE}} || 1081% || 20% || rowspan=2 | 20% || 10 Seconds || rowspan=2 | 10% || rowspan=2 | 20% || rowspan=2 | 6 Seconds || rowspan=2 | 40 MP || rowspan=2 | 6 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 244% || 10% || 5 Seconds | | '''{{PvP}}''' || 244% || 10% || 5 Seconds |
Revision as of 15:04, 25 June 2023
[Active] [Mod] Attack enemies with a provoking taunt. Attack Power increase, but received damage will increase as well. Taunted enemies receive a debuff. | |
Annihilation Skill
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Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Empire Sword | 99 | [Force] Provoke (A) |
Skill Information
Mode | Damage (Physical) | Self BuffProvokeSelf BuffProvoke | Enemy DebuffInfuriatedEnemy DebuffInfuriated | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Basic Slash | Attack Power Increase |
Received Damage Increase |
Duration | Enemy Attack Power Increase |
Enemy Received Damage Increase |
Duration | |||
PvE | 1081% | 20% | 20% | 10 Seconds | 10% | 20% | 6 Seconds | 40 MP | 6 Seconds |
PvP | 244% | 10% | 5 Seconds |
Skill Traits
Powerful Provoke | Ruthless Provoke | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | Cooldown | ||
Super Armor added to the skill Cooldown increased to 130% |
7.8 Seconds | Skill will cancel Mana Break Cooldown increased to 200% |
12 Seconds |
Extra Information
Miscellaneous
Affected By Action Speed |
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Tips and Details
- Player can negate the effects of increased received damage by using Charge! and Knight's Destiny together.
- Almost all of the effects from this skill are multiplicative, except for Enemy Damage Received Increase which is additive to awakening.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
05/17/2018 | 06/14/2018 |
|
Alternative Names
Empire Sword - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Majesty
- Majesty
Force Active
Force Passive
Force Active
Force Passive