Supersonic: Difference between revisions
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| colspan=11 | '''Normal''' | | colspan=11 | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || rowspan=2 | 4% of target's<br>current HP || 795% || 5276% || 100% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 23 seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 213% || 1413% || 10% | | '''{{PvP}}''' || 213% || 1413% || 10% | ||
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| colspan=11 | '''[Enhanced]''' | | colspan=11 | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || rowspan=2 | 4% of target's<br>current HP || 795% || 5276% || 100% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 18 seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 213% || 1413% || 10% | | '''{{PvP}}''' || 213% || 1413% || 10% |
Revision as of 15:15, 25 June 2023
[Special Active: Bravery] Make quick, repetitive strikes to the enemy ahead and give a final blow. Repetitive strikes give damage in proportion to the current HP of the enemy and the final blow will ignore enemies' defense by 100% (PvP: 10%). | |
DP Skill
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Dynamo Mutation Point
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Nasod Armor Command Connection | |
Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Lunatic Psyker: Transcendent | 95 |
Skill Information
Mode | Damage (Magical) | Max Hits | MP Usage | DP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Repeat Hits | Repeat Hits (on boss) | Final Hit | Repeat Hits | Final Hit | Dissolution | Awakening Configuration | ||||
Damage | Defense Ignore | |||||||||
Normal | ||||||||||
PvE | 4% of target's current HP |
795% | 5276% | 100% | 9 | 1 | 250 MP | 40 DP | 8 DP | 23 seconds |
PvP | 213% | 1413% | 10% | |||||||
[Enhanced] | ||||||||||
PvE | 4% of target's current HP |
795% | 5276% | 100% | 9 | 1 | 250 MP | 40 DP | 8 DP | 18 seconds |
PvP | 213% | 1413% | 10% |
Skill Traits
Light Supersonic | Heavy Supersonic | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 200 MP | Damage increased to 144% Cooldown increased to 120% | 27.6 Seconds Final Enhanced Skill 21.6 Seconds |
Total Damage
Mode | Base | |||||||
---|---|---|---|---|---|---|---|---|
Normal | Dynamo Configuration (3 DMP) | |||||||
Normal | Heavy | Normal | Heavy | |||||
Mob | Boss | Mob | Boss | Mob | Boss | Mob | Boss | |
PvE | 36% HP + 5,276% | 12,431% | 36% HP + 7,597.44% | 17,900.64% | 36% HP + 6,067.4% | 14,295.65% | 36% HP + 8,737.06% | 20,585.74% |
PvP Damage dealt count as Mob damage * |
36% HP + 1,413% | 3,330% | 36% HP + 2,034.72% | 4,795.2% | 36% HP + 1,624.95% | 3,829.5% | 36% HP + 2,339.93% | 5,514.48% |
- Non-boss damage assumes no defense.
Related Skills
Tips and Details
- Damage dealt based on opponent's HP is still affected by defense.
- If a target has no defense, the Repeat Hits can deal up to 36% HP of their current health.
- In PvP, the damage will be inflicted as if they were a mob. Due to this, the PvP damage percentage of Repeat Hits on bosses is completely useless.
- Despite the last hit stunning enemies after learning Blood Boil, it still launches.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/03/2016 | 11/23/2016 |
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01/25/2017 | 02/08/2017 |
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04/27/2017 | 05/10/2017 |
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07/27/2017 | 08/09/2017 |
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09/28/2017 | 10/18/2017 |
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02/22/2018 | 04/18/2018 |
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04/05/2018 | 04/18/2018 |
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09/11/2019 | 09/25/2019 |
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01/28/2021 | 02/24/2021 |
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Alternative Names
Lunatic Psyker - Skills
Hyper Active
Special Active
Active
Passive