Titles: Difference between revisions

36 bytes removed ,  24 November 2013
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#Titles discovered can be unlocked by meeting the requirements.
#Titles discovered can be unlocked by meeting the requirements.


=== Ruben ===
<tabber>
Ruben=


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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Jump Speed +6%
Jump Speed +6%
|}
|}
 
|-|
=== Elder ===
Elder=


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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1% to gain 45MP when hit<br />
1% to gain 45MP when hit<br />
|}
|}
=== Bethma ===
|-|
Bethma=


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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Flame Resistance +50%
Flame Resistance +50%
|}
|}
 
|-|
=== Altera ===
Altera=


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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Curse Resistance +50%
Curse Resistance +50%
|}
|}
 
|-|
=== Feita ===
Feita=


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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Dark Resistance -10 (Dungeon)
Dark Resistance -10 (Dungeon)
|}
|}
 
|-|
=== Velder ===
Velder=


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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15% chance to avoid Sullen Joaquin's attacks
15% chance to avoid Sullen Joaquin's attacks
|}
|}
 
|-|
=== Hamel ===
Hamel=


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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| Physical Attack +2%<br />Magical Attack +2%<br />Critical Hit Rate +2%<br />Action Speed +1%<br />Awakening Charge Speed +5%<br />Awakening Time +7.5%<br />2% chance of Lightning attack (Dungeon)
| Physical Attack +2%<br />Magical Attack +2%<br />Critical Hit Rate +2%<br />Action Speed +1%<br />Awakening Charge Speed +5%<br />Awakening Time +7.5%<br />2% chance of Lightning attack (Dungeon)
|}
|}
 
|-|
=== Sander ===
Sander=
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
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ED gain +10% (Dungeon)
ED gain +10% (Dungeon)
|}
|}
 
|-|
=== Special ===
Special=


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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| Attack Speed +3% (Match only)<br>Accuracy +4% (Match only)
| Attack Speed +3% (Match only)<br>Accuracy +4% (Match only)
|}
|}
 
|-|
=== Event ===
Event=


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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Jump Speed +12%<br />
Jump Speed +12%<br />
|}
|}
 
|-|
=== KR Only ===
KR Only=


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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| Attack Speed +2%, Critical Rate +2%
| Attack Speed +2%, Critical Rate +2%
|}
|}
 
|-|
=== Event (NA Only) ===
Event (NA Only)=


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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| Physical Attack +100<br>Magical Attack +100<br>Physical Defense +100<br>Magical Defense +100<br>Critical +3%<br>Attack Speed +3%<br>Reduced Damage +3%<br>Additional Damage +3%
| Physical Attack +100<br>Magical Attack +100<br>Physical Defense +100<br>Magical Defense +100<br>Critical +3%<br>Attack Speed +3%<br>Reduced Damage +3%<br>Additional Damage +3%
|}
|}
 
|-|
=== ID Only ===
ID Only=


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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|}
|}
 
</tabber>
<br>
<br>


{{Guides}}
{{Guides}}
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