Kugel Blitz/ModA: Difference between revisions

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Text replacement - "'''{{PvP}}'''" to "{{PvP}}"
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m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
 
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| {{Force|Kugelblitz.png}}
| {{Force|CodeElectraSkill5.png}}
| {{SkillType|SA|T|M}} Release 3 moving Electron Balls. This skill ignores all projectile reflection/absorption effects. (Can also be activated midair)
| {{SkillType|SA|T|M}} Release 3 moving Electron Balls. This skill ignores all projectile reflection/absorption effects. (Can also be activated midair)
|-
|-
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! Normal !! Amplify !! Spectrum !! Reactive !! Fusion !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion  
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion  
|-
|-
| '''{{PvE}}''' || 507% || 608% || 321% || 558% || 231% || rowspan=2 colspan=2 | 3 || rowspan=2 | 9 || rowspan=2 | 6 || rowspan=2 | 18 || rowspan=2 |80 MP || rowspan=2 |8 Seconds
| {{PvE}} || 507% || 608% || 321% || 558% || 231% || rowspan=2 colspan=2 | 6 || rowspan=2 | 18 || rowspan=2 | 6 || rowspan=2 | 18 || rowspan=2 |80 MP || rowspan=2 |8 Seconds
|-
|-
| '''{{PvP}}''' || 202% || 243% || 128% || 223% || 103%  
| {{PvP}} || 202% || 243% || 128% || 223% || 103%  
|}
|}
<br>
<br>
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|dmg=507
|dmg=507
|pvp_dmg=202
|pvp_dmg=202
|hits=3
|hits=6
}}
}}
</div>
</div>
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|dmg=608
|dmg=608
|pvp_dmg=243
|pvp_dmg=243
|hits=3
|hits=6
}}
}}
</div>
</div>
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|dmg=321
|dmg=321
|pvp_dmg=128
|pvp_dmg=128
|hits=9
|hits=18
}}
}}
</div>
</div>
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{{SkillTable
{{SkillTable
|
|
SpectroElCrystal.png; El Crystal Spectrum;
CodeElectraSkill1.png; El Crystal Spectrum;
CBSTrans5.png; Cheat Code: Electro Locked-Trans2;
CodeBattleSeraphPassive5.png; Cheat Code: Electro Locked-Trans2;
}}
}}
<br>
== Tips and Details ==
*The electron ball's duration is extremely short compared to the base version, so the homing properties granted by the Reactive and Fusion modes aren't particularly worthwhile over the higher raw damage from Spectrum mode.
<br>
<br>


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