Magnetism Field: Difference between revisions
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| colspan="5" | '''Normal''' | | colspan="5" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 980% || rowspan=2 | 10 Seconds || rowspan=2 | 30 ECP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 392% | ||
|- | |- | ||
| colspan="5" | '''[Enhanced]''' | | colspan="5" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 980% || rowspan=2 | 15 Seconds || rowspan=2 | 30 ECP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 392% | ||
|} | |} | ||
<br> | <br> | ||
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== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | ||
|- | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes |
Latest revision as of 15:35, 25 June 2023
[Active] The Magnetism Field will last for 10 seconds, and will reflect magical projectiles where it is installed. When it is installed, use the skill key to move it to your current position. | |
ECP Using Skill
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Optimus | 55 |
Skill Information
Mode | Transform Shockwave (Magical) | Duration | ECP Usage | Cooldown |
---|---|---|---|---|
Normal | ||||
PvE | 980% | 10 Seconds | 30 ECP | 15 Seconds |
PvP | 392% | |||
[Enhanced] | ||||
PvE | 980% | 15 Seconds | 30 ECP | 15 Seconds |
PvP | 392% |
Skill Traits
Stage | Haste Magnetism Field | Killing Blow (1) Magnetism Field | ||
---|---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | Duration | |
Normal | Cooldown decreased to 80% | 12 Seconds | Skill effect's duration increased to 130% | 13 Seconds |
[Enhanced] | 19.5 Seconds |
Related Skills
Sub Mech Revolution Forbidden Secret Manual (II) is needed to unlock this skill, available through the Power of Transcendence Skill Quest or Item Mall. |
Tips and Details
- This skill is affected by Sub Mech Revolution, making it restore some MP every time the field reflects a projectile.
- If used continuously, without any traits or [Enhanced], the Magnetism Field can be teleported at max 17 times before its duration runs out.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
03/24/2016 | 07/27/2016 |
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01/25/2017 | 02/08/2017 |
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04/27/2017 | 05/10/2017 |
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04/05/2018 | 04/18/2018 |
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08/01/2019 | 08/28/2019 |
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Alternative Names