Soul Memory: Difference between revisions

From Elwiki
m (Text replacement - "! {{PvE}}" to "| {{PvE}}")
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
 
(7 intermediate revisions by 3 users not shown)
Line 13: Line 13:
== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
Line 22: Line 22:


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | {{se|415|Soul Memory}} !! rowspan=3 | Erendil Additional Attack (Physical)
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | {{se|415|Soul Memory}} !! rowspan=3 | Erendil Additional Attack (Physical)
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=3 | Erendil Energy !! rowspan=2 | Physical Attack Increase !! rowspan=2 | Duration
! colspan=3 | Erendil Energy !! rowspan=2 | Physical Attack Increase !! rowspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Fire Rate !! Damage (Physical) !! Cooldown
! Fire Rate !! Damage (Physical) !! Cooldown
|-
|-
| colspan="8" | '''{{PvE}}'''
| colspan="8" | {{PvE}}
|-
|-
| align="left" | 1 || 99 || 50% || 4200% || 2 Seconds || 10% || 20 Seconds || 900%
| align="left" | 1 || 99 || 50% || 4200% || 2 Seconds || 10% || 20 Seconds || 900%
|-
|-
| colspan="8" | '''{{PvP}}'''
| colspan="8" | {{PvP}}
|-
|-
| align="left" | 1 || 99 || 50% || 210% || 2 Seconds || 10% || 20 Seconds || 270%
| align="left" | 1 || 99 || 50% || 210% || 2 Seconds || 10% || 20 Seconds || 270%
Line 40: Line 40:
<br>
<br>


=== Affected Combos ===
=== Affected Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! [[Trapping Ranger]] !! [[Night Watcher]] !! [[Twilight]]
! [[Trapping Ranger]] !! [[Night Watcher]] !! [[Twilight]]
|-
|-
| {{CZ}}{{CZ}}{{CIO|Z}}{{CIO|Z}}{{CIO|Z}} || {{CZ}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || {{CDR}}{{CZ}}{{CIO|X}}{{CIO|X}}{{CIO|X}}
| {{CZ}}{{CZ}}{{CIO|Z}}{{CIO|Z}}{{CIO|Z}} || {{CZ}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || {{CDR}}{{CZ}}{{CIO|X}}{{CIO|X}}{{CIO|X}}
|-
|-
| {{CDR}}{{CZ}}{{CIO|X}} || {{CDR}}{{CX}}{{CIO|Z}}{{CIO|ConZ|Con}} ||
| {{CDR}}{{CZ}}{{CIO|X}} || {{CDR}}{{CX}}{{CIO|Z}}{{CIO|HoldZ|Hold}} || {{CDRU}}{{CIO|Z}}{{CIO|X}}
|-
|-
| {{CDRU}}{{CIO|Z}}{{CIO|Z}} || {{CDR}}[Pause]{{CR}}{{CU}}{{CZ}}{{CIO|Z}} ||
| {{CDRU}}{{CIO|Z}}{{CIO|Z}} || {{CDR}}[Pause]{{CR}}{{CU}}{{CZ}}{{CIO|Z}} ||
Line 63: Line 63:
{{#vardefine:erendil_add_damage_pvp|270}}
{{#vardefine:erendil_add_damage_pvp|270}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! rowspan=2 | Skill Name !! colspan=2 | Additional Damage
! rowspan=2 | Skill Name !! colspan=2 | Additional Damage
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
| {{PvE}} !| {{PvP}}
! {{PvE}} !! {{PvP}}
|-  
|-  
| align=left | [[Fatality]] || {{formatnum:{{#var:erendil_add_damage}}}}% || {{formatnum:{{#var:erendil_add_damage_pvp}}}}%
| align=left | [[Fatality]] || {{formatnum:{{#var:erendil_add_damage}}}}% || {{formatnum:{{#var:erendil_add_damage_pvp}}}}%
Line 91: Line 91:
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-

Latest revision as of 15:54, 25 June 2023

[Passive]
Use Erendil to its full potential with knowledge from your predecessors. Enhance Erendil with Erendil Enhance Skills. Enhanced Erendil becomes longer and also might shoot Erendil energy at a certain rate. Additional Attack when landing a successful attack with Erendil when using Erendil Skills.


Requirements

Class Level Required
Twilight 99


Skill Information

Skill Level Level Required  Self BuffSoul MemorySelf BuffSoul Memory Erendil Additional Attack (Physical)
Erendil Energy Physical Attack Increase Duration
Fire Rate Damage (Physical) Cooldown
PvE
1 99 50% 4200% 2 Seconds 10% 20 Seconds 900%
PvP
1 99 50% 210% 2 Seconds 10% 20 Seconds 270%


Affected Commands

Trapping Ranger Night Watcher Twilight
[Pause]


Affected Skills

Skill Name Additional Damage
PvE PvP
Fatality 900% 270%
Butterfly 900% 270%
Furious Engage 2,700% 810%
Eradication 6,300% 1,890%
  • Eradication does not account for multiple targets.


Tips and Details

  • The Erendil Additional Attack triggers on each of Furious Engage's Consecutive Slashes.
  • The Erendil Strike part of Eradication will trigger Erendil Additional Attack for each hit (7 times).
    • Because Eradication's Erendil Strike creates a slash for every enemy, this creates an similar effect to splash damage with Erendil Additional Attack creating a hitbox for each proc as well.


Trivia

Appearance of Erendil while enhanced.
  • While the buff is active, Erendil will be engulfed in a shimmering blue/green glow.


Updates

Date Changes
KR NA PvE PvP
02/08/2018 03/07/2018
  • Soul Memory added.
02/22/2018 04/18/2018
  • Physical Attack Increase effect added.
09/20/2018 10/11/2018
  • Fire Rate increased.
  • Physical Attack Increase increased.
  • Damage increased.
10/11/2018 10/31/2018
  • Damage decreased.
  • Now counts as a command.


Alternative Names

Server Name Translation
South Korea 영혼의 기억 Soul Memory
Japan 魂の記憶 Memory of the Soul
Germany Seelenerinnerung Soul Memory
Spain Recuerdo del alma Soul Memory
France Souvenir spirituel Spirit Memory
Italy Ricordo spettrale Specter Memory
Poland Wspomnienie Dusz Soul Memory
United Kingdom Soul Echo
Brazil Memória da Alma Soul Memory