Silent Abyss: Difference between revisions
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Text replacement - "'''{{PvP}}'''" to "{{PvP}}"
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| | | {{SkillText|ObsidianDarkness}}<br>When the shadow attacks the enemy, another shadow will fall to deal additional damage. | ||
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! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
| [[Silent Shadow]] : Transcendent || 95 | | [[Silent Shadow]]: Transcendent || 95 | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | ||
|- | |- | ||
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits Per Torn Space !! rowspan=2 | Torn Space Count !! colspan=2 | | ! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits Per Torn Space !! rowspan=2 | Torn Space Count !! colspan=2 | {{SkillText|ObsidianDarkness}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Silent Space !! Shadow Crystal !! Silent Space !! Shadow Crystal !! Falling Shadow (Physical) !! Max Hits | ! Silent Space !! Shadow Crystal !! Silent Space !! Shadow Crystal !! Falling Shadow (Physical) !! Max Hits | ||
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| colspan=10 | '''Normal''' | | colspan=10 | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 2114% || 392% || rowspan=2 | 1 || rowspan=2 | 9 || rowspan=2 | 6 || 162% || rowspan=2 | 9 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 805% || 148% || 61% | ||
|- | |- | ||
| colspan=10 | '''[Enhanced]''' | | colspan=10 | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 2538% || 470% || rowspan=2 | 1 || rowspan=2 | 9 || rowspan=2 | 6 || 194% || rowspan=2 | 9 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 966% || 177% || 73% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Noah|Silent Abyss|Critical, Heavy|mp=300|cd=22}} | {{Traits|Noah|Silent Abyss|Critical, Heavy|mp=300|cd=22}} | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
__NOTOC__{{:Memory's End}} | __NOTOC__{{:Memory's End}} | ||
=== Silent Space === | === Silent Space === | ||
{{Damage|true|Noah | {{Damage|true|Noah | ||
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|count=6 | |count=6 | ||
|count_name=Torn Space | |count_name=Torn Space | ||
|heavy=true | |||
|passive1=Memory's End | |passive1=Memory's End | ||
|prefix=space | |||
}} | }} | ||
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|dmg=194*{{#arrayindex:Memory's End|0}} | |dmg=194*{{#arrayindex:Memory's End|0}} | ||
|pvp_dmg=73*{{#arrayindex:Memory's End|1}} | |pvp_dmg=73*{{#arrayindex:Memory's End|1}} | ||
|hits=9 | |hits=9*6 | ||
|avg_hits=5 | |avg_hits=5 | ||
|heavy=true | |heavy=true | ||
| | |prefix=shadow | ||
}} | }} | ||
=== | === Total Maximum === | ||
{{Damage|true|Noah | {{Damage|true|Noah | ||
|dmg= | |dmg={{ num|{{#var:space_total_damage_passive1}} }} + {{ num|{{#var:shadow_total_damage}} }} | ||
|pvp_dmg= | |pvp_dmg={{ num|{{#var:space_total_damage_passive1_pvp}} }} + {{ num|{{#var:shadow_total_damage_pvp}} }} | ||
|heavy=true | |heavy=true | ||
}} | }} | ||
*Does not account for multiple targets. | *Does not account for multiple targets. | ||
*Average '''Falling Shadow''' hit count assumes 5 hits and 1 Thorn Space. | *Average '''Falling Shadow''' hit count assumes 5 hits and 1 Thorn Space. | ||
*'''Falling Shadow''' damage | *'''Falling Shadow''' and '''Total Maximum''' damage include [[Memory's End]] bonus. | ||
<br> | <br> | ||
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SilentShadowPassive1.png; Memory's End; | SilentShadowPassive1.png; Memory's End; | ||
SilentShadowTPassive1.png; Awakened Will: Silent Shadow; | SilentShadowTPassive1.png; Awakened Will: Silent Shadow; | ||
SilentShadowTPassive2.png; White Night; | SilentShadowTPassive2.png ; White Night Locked-Trans2; | ||
LiberatorPassive2.png; End and Beginning; | LiberatorPassive2.png; End and Beginning; | ||
}} | }} | ||
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*{{nerf|'''Damage''' decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 03/30/2023 || | | 03/30/2023 || 04/26/2023 || colspan=2 align="left" | | ||
*'''Light''' trait changed to '''Heavy'''. | *'''Light''' trait changed to '''Heavy'''. | ||
|} | |} |