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| |Character=Rose | | |Character=Rose |
| }} | | }} |
| <div style="float: right;">{{#ev:youtube|WlqWhwyre28|400}}</div>
| | {{#ev:youtube|WlqWhwyre28|400|right}} |
| {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" |
| |- | | |- |
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| == [[Skill Traits]] == | | == [[Skill Traits]] == |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | | {{Traits|Rose|Quantum Bomb|Light, Heavy|mp=270|cd=24}} |
| |- | |
| ! colspan=2 | Light Quantum Bomb !! colspan=2 | Heavy Quantum Bomb
| |
| |-
| |
| ! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
| |
| |-
| |
| | {{SkillText|Light|80}} || 216 MP || {{SkillText|Heavy|144|120}} || 28.8 Seconds
| |
| |}
| |
| <br> | | <br> |
|
| |
|
| == Total Damage == | | == Total Damage == |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | | {{Damage|true|Rose |
| |-
| | |dmg=501, 842, 185 |
| ! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[ECP System|Over Strike]]
| | |pvp_dmg=163, 275, 59 |
| |-
| | |hits=1, 1, 9 |
| ! colspan=2 | Per Quantum Bomb !! colspan=2 | Max !! colspan=2 | Per Quantum Bomb !! colspan=2 | Maximum
| | |count=3 |
| |-
| | |count_name=Quantum Bomb |
| ! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
| | |heavy=true |
| |-
| | |passive1=ECP System |
| | {{PvE}}
| | |append=1, Over Strike |
| | {{formatnum:{{#expr: 501 + 842 + 185*9}}}}% || {{formatnum:{{#expr: (501 + 842 + 185*9)*1.44 round2}}}}%
| | }}<br> |
| | {{formatnum:{{#expr: (501 + 842 + 185*9)*3}}}}% || {{formatnum:{{#expr: (501 + 842 + 185*9)*3*1.44 round2}}}}% | |
| | {{formatnum:{{#expr: (501 + 842 + 185*9)*1.20}}}}% || {{formatnum:{{#expr: (501 + 842 + 185*9)*1.44*1.20 round2}}}}%
| |
| | {{formatnum:{{#expr: (501 + 842 + 185*9)*3*1.20}}}}% || {{formatnum:{{#expr: (501 + 842 + 185*9)*3*1.44*1.20 round2}}}}% | |
| |- | |
| | {{PvP}} | |
| | {{formatnum:{{#expr: 163 + 275 + 59*9}}}}% || {{formatnum:{{#expr: (163 + 275 + 59*9)*1.44 round2}}}}% | |
| | {{formatnum:{{#expr: (163 + 275 + 59*9)*3}}}}% || {{formatnum:{{#expr: (163 + 275 + 59*9)*3*1.44 round2}}}}% | |
| | {{formatnum:{{#expr: (163 + 275 + 59*9)*1.20}}}}% || {{formatnum:{{#expr: (163 + 275 + 59*9)*1.44*1.20 round2}}}}%
| |
| | {{formatnum:{{#expr: (163 + 275 + 59*9)*3*1.20}}}}% || {{formatnum:{{#expr: (163 + 275 + 59*9)*3*1.44*1.20 round2}}}}%
| |
| |}
| |
| <br> | |
|
| |
|
| === Miscellaneous === | | === Miscellaneous === |
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| ! Affected By Action Speed | | ! Affected By Action Speed |
| |- | | |- |
| | {{Check|Y}}* | | | {{Check|Y}}*See Tips and Details |
| |} | | |} |
| *Only caster's animation.
| |
| <br> | | <br> |
|
| |
|
| == Related Skills == | | == Related Skills == |
| {| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1" | | {{SkillTable |
| |-
| | |StTTrans5.png; Code: War Machine Locked-Trans2; |
| | width="40" | [[File:HeavyBarrel9.png]]
| | TBPassive1.png; Steady Concentration; |
| | align="center" width="150" | [[Miracle Vision]]
| | TBPassive2.png; Enhanced Heavy Weaponry; |
| | width="40" | [[File:StormTrooper3.png]]
| | }} |
| | align="center" width="150" | [[Shear Plate]]
| |
| | width="40" | [[File:StormTrooper9.png]]
| |
| | align="center" width="150" | [[Heavy Weapon Mastery]]
| |
| | width="40" | [[File:StTTrans4.png]]
| |
| | align="center" width="150" | [[Awakened Will: Storm Trooper]]
| |
| | width="40" | [[File:StTTrans5.png]] | |
| | align="center" width="150" | [[Code: War Machine]] {{Locked Skill|Trans2}}
| |
| | width="40" | [[File:TBPassive1.png]]
| |
| | align="center" width="150" | [[Steady Concentration]]
| |
| | width="40" | [[File:TBPassive2.png]]
| |
| | align="center" width="150" | [[Enhanced Heavy Weaponry]]
| |
| |}
| |
| <br> | | <br> |
|
| |
|
| == Tips and Details == | | == Tips and Details == |
| | *Only Rose's animations are affected by action speed; the bombs themselves are not affected. |
| *When casting, the missile will automatically target the three closest targets near you. More than one missile can target the same enemy. | | *When casting, the missile will automatically target the three closest targets near you. More than one missile can target the same enemy. |
| *The missiles can target enemies in front, behind, above, and below you. | | *The missiles can target enemies in front, behind, above, and below you. |
| *The missiles can even target enemies in the background or foreground, as seen in [[Judge's Sanctuary]]. | | **The missiles can even target enemies in the background or foreground, as seen in [[Judge's Sanctuary]]. |
| * If there are no targets in range, the skill icon will be darkened, and the skill will be unable to be used. | | *If there are no targets in range, the skill icon will be darkened, and you will be unable to use the skill. |
| <br> | | <br> |
|
| |
|