Mana Flow: Difference between revisions
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*{{nerf|'''Elemental Resistance Reduction''' decreased.}} | *{{nerf|'''Elemental Resistance Reduction''' decreased.}} | ||
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Revision as of 07:02, 19 July 2023
[Passive] With better understanding of how mana flows, attacks become more efficient. |
Requirements
Class | Level Required |
---|---|
Rune Master | 99 |
Skill Information
- NA
- KR (06/22/2023)
Skill Level | Level Required | Self BuffMana Flow - RuneSelf BuffMana Flow - Rune (Upon using Rune Skills |
Mana Flow - Debuff (On enemy hit by Debuff skills | ||||
---|---|---|---|---|---|---|---|
Next Rune Skill Damage Increase | Duration | Elemental Resistance Reduction | Max Stack | Reactivation Cooldown | Duration | ||
PvE/PvP | |||||||
1 | 99 | 20% | 10 Seconds | -30 | 3 | 3 Seconds | 10 Seconds |
Tips and Details
- While Mana Flow - Rune triggers the moment you use a Rune Skill, that Rune Skill will not gain the damage increase. Only the next Rune Skill used will gain the effect, removing the buff.
- The Rune Skill used to consume the buff will not trigger the buff again itself.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
| |
12/27/2017 | - |
| |
02/21/2019 | - |
| |
06/20/2019 | 07/17/2019 |
| |
07/21/2022 | 08/17/2022 |
| |
06/22/2023 | 07/19/2023 |
|
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Alternative Names
Rune Master - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Deep Impact
- Deep Impact
Force Active
Force Passive
Force Active
Force Passive