Junk Break: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
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__NOTOC__{{Languages|Junk Break}} | __NOTOC__{{Languages|Junk Break}} | ||
{{#ev:youtube|9YqXTBytarA|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[File:Junk Break.PNG]] | | [[File:Junk Break.PNG]] | ||
| {{SkillType|SA|B}} | | {{SkillType|SA|B}} Cast a large drilling machine to pulverize the enemies. | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Eve|Junk Break|Critical, Useful|mp=300|dmg2=60|hits=34 (Awakened: 58)}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{SkillText|FreeTraining}} | {{SkillText|FreeTraining}} | ||
{{Damage | {{Damage|true|Eve | ||
|dmg=652 | |dmg=652 | ||
|pvp_dmg=163 | |pvp_dmg=163 | ||
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|useful_penalty=0.6 | |useful_penalty=0.6 | ||
}} | }} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
|CUPassive1.png; Reinforced Nasod Weapons; | |||
| | }} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*You are | *You are able to move shortly after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards. | ||
*The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side. | *The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side. | ||
*While awakened, the '''Useful''' trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it. | *While awakened, the '''Useful''' trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it. |