Hunting Prey: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
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__NOTOC__{{Languages|Hunting Prey}} | __NOTOC__{{Languages|Hunting Prey}} | ||
{{#ev:youtube|pFj0C3PsoPA|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
| [[File:LuCielSkill4.png]] | | [[File:LuCielSkill4.png]] | ||
| {{SkillType|A}} Charge forward and gather enemies to a single spot.<br>Frontal Super Armor status when skill is used. | | {{SkillType|A}} Charge forward and gather enemies to a single spot.<br>{{se||Super Armor|Frontal Super Armor}} status when skill is used. | ||
|- | |- | ||
| | | | ||
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! colspan=2 | Lu (Physical) !! Ciel (Magical) !! rowspan=2 | Activation Chance !! rowspan=2 | Duration !! colspan=2 | Lu !! Ciel | ! colspan=2 | Lu (Physical) !! Ciel (Magical) !! rowspan=2 | Activation Chance !! rowspan=2 | Duration !! colspan=2 | Lu !! Ciel | ||
|- | |- | ||
! Charge !! Final | ! Charge !! Final Hit !! Rolling Cutter !! Charge !! Final Hit !! Rolling Cutter | ||
|- | |- | ||
| colspan=11 | '''Normal''' | | colspan=11 | '''Normal''' | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Lu/Ciel|Hunting Prey|Useful, Critical|dmg=70|hits=Charge: 11<br>Final Hit: 5<br>'''{{tt|Final Hit: 10|Final Enhanced Skill}}'''<br>Rolling Cutter: 14|mp=30}} | ||
| | |||
<br> | <br> | ||
== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
{{Damage | |||
|dmg=74, 168 | |||
|pvp_dmg=27, 64 | |||
|hits=6, 6 | |||
|hits_useful=11, 10 | |||
|useful_penalty=0.7 | |||
|prefix=lu | |||
}} | |||
{{Damage | |||
|dmg=124 | |||
|pvp_dmg=46 | |||
|hits=8 | |||
|hits_useful=14 | |||
|useful_penalty=0.7 | |||
|prefix=ciel | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |- | ||
! rowspan= | ! rowspan=3 | Mode !! colspan=4 | Base | ||
|- | |- | ||
! colspan= | ! colspan=2 | Normal !! colspan=2 | Useful | ||
|- | |- | ||
! Lu !! Ciel !! Lu !! Ciel | |||
|- | |- | ||
| {{PvE}} | | {{PvE}} | ||
| | | {{#var: lu_total_damage}} || {{#var: ciel_total_damage}} || {{#var: lu_total_damage_useful}} || {{#var: ciel_total_damage_useful}} | ||
| | |||
|- | |- | ||
| {{PvP}} | | {{PvP}} | ||
| | | {{#var: lu_total_damage_pvp}} || {{#var: ciel_total_damage_pvp}} || {{#var: lu_total_damage_useful_pvp}} || {{#var: ciel_total_damage_useful_pvp}} | ||
| | |||
|} | |} | ||
=== Miscellaneous === | === Miscellaneous === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
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|- | |- | ||
| <!--0.17 || 0.33 || 0.25 || {{formatnum:{{#expr: 0.17*6 + 0.33*6}}}} || {{formatnum:{{#expr: 0.25*8}}}} ||--> {{Check|P}} | | <!--0.17 || 0.33 || 0.25 || {{formatnum:{{#expr: 0.17*6 + 0.33*6}}}} || {{formatnum:{{#expr: 0.25*8}}}} ||--> {{Check|P}} | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*On the NA server, the description claims only Lu gains Super Armor, and makes no mention of it being "Frontal" Super Armor | *On the NA server, the description claims only Lu gains {{se||Super Armor}}, and makes no mention of it being {{se||Super Armor|Frontal Super Armor}} specifically. This is false. | ||
**The skill's unique "Frontal" Super Armor does not protect from attacks from behind, which are still fully capable of inflicting hitstun. | |||
*While Lu's version is fully affected by action speed, Ciel's version only speeds up Ciel's own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed. | *While Lu's version is fully affected by action speed, Ciel's version only speeds up Ciel's own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed. | ||
*While not a listed effect of the '''[Enhanced]''' level in-game, '''Lu''''s final strike hit count is doubled. | *While not a listed effect of the '''[Enhanced]''' level in-game, '''Lu''''s final strike hit count is doubled. | ||
*'''Lu''''s version can be [[Counter Attack|countered]], while '''Ciel''''s version can be absorbed. | *'''Lu''''s version can be [[Counter Attack|countered]], while '''Ciel''''s version can be absorbed. | ||
<br> | <br> | ||
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**'''Lu''' charges forward and crushes enemies with her gauntlet. | **'''Lu''' charges forward and crushes enemies with her gauntlet. | ||
**'''Ciel''' fires a spinning bullet that drags enemies with it. | **'''Ciel''' fires a spinning bullet that drags enemies with it. | ||
*This is currently the only skill to feature Frontal Super Armor, as opposed to Super Armor. | *This is currently the only skill to feature {{se||Super Armor|Frontal Super Armor}}, as opposed to regular {{se||Super Armor}}. | ||
<br> | <br> | ||
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<br> | <br> | ||
{{SkillNav - LuCiel}} | {{SkillNav - LuCiel}} | ||
Revision as of 03:54, 29 July 2023
[Active] Charge forward and gather enemies to a single spot. Self BuffFrontal Super ArmorSelf BuffFrontal Super Armor status when skill is used. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Lu/Ciel | 20 |
Skill Information
Mode | Damage | Enemy DebuffFaintEnemy DebuffFaint | Max Hits | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Lu (Physical) | Ciel (Magical) | Activation Chance | Duration | Lu | Ciel | |||||
Charge | Final Hit | Rolling Cutter | Charge | Final Hit | Rolling Cutter | |||||
Normal | ||||||||||
PvE | 74% | 168% | 124% | N/A | 6 | 3 | 8 | 30 MP | 6 Seconds | |
PvP | 27% | 64% | 46% | |||||||
[Enhanced] | ||||||||||
PvE | 74% | 168% | 124% | 50% | 1 Second | 6 | 6 | 8 | 30 MP | 6 Seconds |
PvP | 27% | 64% | 46% |
Skill Traits
Useful Hunting Prey | Critical Hunting Prey | ||
---|---|---|---|
Attribute Effect | Max Hits | Attribute Effect | MP Usage |
Max Hits increased Damage decreased to 80% | Charge: 11 Final Hit: 5 Final Enhanced Skill Final Hit: 10 Rolling Cutter: 14 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 36 MP |
Extra Information
Total Damage
Mode | Base | |||
---|---|---|---|---|
Normal | Useful | |||
Lu | Ciel | Lu | Ciel | |
PvE | 1,452% | 992% | 1,745.8% | 1,215.2% |
PvP | 546% | 368% | 655.9% | 450.8% |
Miscellaneous
Affected By Action Speed |
---|
* (See Tips and Details) |
Tips and Details
- On the NA server, the description claims only Lu gains Self BuffSuper ArmorSelf BuffSuper Armor, and makes no mention of it being Self BuffFrontal Super ArmorSelf BuffFrontal Super Armor specifically. This is false.
- The skill's unique "Frontal" Super Armor does not protect from attacks from behind, which are still fully capable of inflicting hitstun.
- While Lu's version is fully affected by action speed, Ciel's version only speeds up Ciel's own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed.
- While not a listed effect of the [Enhanced] level in-game, Lu's final strike hit count is doubled.
- Lu's version can be countered, while Ciel's version can be absorbed.
Trivia
- The way this skill is executed differs from each character.
- Lu charges forward and crushes enemies with her gauntlet.
- Ciel fires a spinning bullet that drags enemies with it.
- This is currently the only skill to feature Self BuffFrontal Super ArmorSelf BuffFrontal Super Armor, as opposed to regular Self BuffSuper ArmorSelf BuffSuper Armor.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/18/2014 | 07/01/2015 |
| |
02/12/2015 | 08/12/2015 |
| |
09/24/2015 | 03/03/2016 |
| |
12/29/2016 | 01/11/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
|
Alternative Names
Lu/Ciel - Skills
Special Active
Active
Buff
Bonding Skill