Overload: Difference between revisions
Added KR 8/03 update as tip (and in Updates section); minor formatting for consistency
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
(Added KR 8/03 update as tip (and in Updates section); minor formatting for consistency) |
||
Line 3: | Line 3: | ||
|- | |- | ||
| [[File:CodeSarielPassive1.png]] | | [[File:CodeSarielPassive1.png]] | ||
| {{SkillType|P}} Release all energy at once by activating Code: Sariel.<br>Use Overload Skill 3 times to activate | | {{SkillType|P}} Release all energy at once by activating Code: Sariel.<br>Use Overload Skill 3 times to activate {{se|416|Overload}}.<br> | ||
*Overload Skills : [[Sweep Rolling]], [[Particle Ray]] [[Particle Ray/ModA| | *Overload Skills : [[Sweep Rolling]], [[Particle Ray]] ([[Particle Ray/ModA|A]]), [[Giga Stream]] ([[Giga Stream/ModA|A]]), [[Linear Divider]], [[Energy Needles]], [[Thousand Star]] ([[Thousand Star/ModA|A]]), [[Final Strike (Eve)|Final Strike]], [[Photon Tracker]], [[Electronic Fall]] ([[Electronic Fall/ModA|A]]) | ||
|} | |} | ||
<br> | <br> | ||
Line 23: | Line 23: | ||
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=6 | {{se|416|Overload}}<br>(Upon 3rd Overload Skill Use) | ! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=6 | {{se|416|Overload}}<br>(Upon 3rd Overload Skill Use) | ||
|- | |- | ||
! colspan=2 | Overload Skills !! rowspan=2 | Strength Skill<br>Damage Increase {{Stat|M}} !! rowspan=2 | Bravery Skill<br>Damage Increase {{Stat|M}} !! Tenacity/Active Skills that react to Force Fields !! rowspan=2 | Duration | ! colspan=2 | Overload Skills !! rowspan=2 | Strength Skill<br>Damage Increase {{Stat|M}} !! rowspan=2 | Bravery Skill<br>Damage Increase {{Stat|M}} !! rowspan=2 | Tenacity/Active Skills<br>that react to Force Fields<br>Damage Increase {{Stat|M}} !! rowspan=2 | Duration | ||
|- | |- | ||
! Cooldown Speed Increase !! Duration | ! Cooldown Speed Increase !! Duration | ||
|- | |- | ||
| colspan="8" | {{PvE}} | | colspan="8" | {{PvE}} | ||
|- | |- | ||
| 1 || 99 || ×2 || 5 Seconds || | | 1 || 99 || ×2 || 5 Seconds || 20% || 30% || 10% || 25 Seconds | ||
|- | |- | ||
| colspan="8" | {{PvP}} | | colspan="8" | {{PvP}} | ||
|- | |- | ||
| 1 || 99 || ×2 || 5 Seconds || | | 1 || 99 || ×2 || 5 Seconds || 10% || 15% || 10% || 10 Seconds | ||
|} | |} | ||
<br> | <br> | ||
Line 40: | Line 40: | ||
*Since the cooldown acceleration buff is short, it is recommended to use as many '''Overload''' skills in your rotation to keep it up for the most of the time. | *Since the cooldown acceleration buff is short, it is recommended to use as many '''Overload''' skills in your rotation to keep it up for the most of the time. | ||
*You can receive the '''Overload''' stacks even if the cooldown acceleration effect is active. After reaching 3 stacks again, it will overwrite the current buff. | *You can receive the '''Overload''' stacks even if the cooldown acceleration effect is active. After reaching 3 stacks again, it will overwrite the current buff. | ||
*After the KR 08/03/2023 patch, the skill that triggers {{se|416|Overload}} will also benefit from its effects. | |||
<br> | <br> | ||
Line 79: | Line 80: | ||
| 05/11/2023 || 06/07/2023 || colspan=2 align="left" | | | 05/11/2023 || 06/07/2023 || colspan=2 align="left" | | ||
*{{buff|[[Photon Tracker]] and [[Electronic Fall]] added to Overload skill list.}} | *{{buff|[[Photon Tracker]] and [[Electronic Fall]] added to Overload skill list.}} | ||
|- | |||
| 08/03/2023 || - || align="left" colspan=2 | | |||
*{{buff|Skill that activates {{se|416|Overload}} will benefit from its effects.}} | |||
|} | |} | ||
<br> | <br> |