Rakshasa Stance 3: Spear Prison/ModA: Difference between revisions

Changed Total Damage to use template! It didn't like the avg_hits value so I had to use awk_hits instead. _(:3/
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(Changed Total Damage to use template! It didn't like the avg_hits value so I had to use awk_hits instead. _(:3/)
 
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Ara
|Character=Ara
|Skill=Spear Prison
}}
}}
<div style="float: right;">{{#ev:youtube|RCnRLiRwW44|400||||start=276&end=284}}</div>
{{#ev:youtube|_xYAKabIo84|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|SpearPrison.png}}
| {{Force|SpearPrison.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Summon several dark spears from the sky to imprison the enemies.
| {{SkillType|SA|S|M}} Summon several dark spears from the sky to imprison the enemies.
|-
|-
|
|
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{{ADSquareSkill}}
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|- style="background:{{ColorSel|CharLight|Ara}}"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Devi]] || 99 || [[Rakshasa Stance 3: Spear Prison]]
! Class !! Level Required !! Skill Requirement
|-
| [[Devi]] || 99 || [[Camilla#Others|[Force] Rakshasa Stance 3: Spear Prison (A)]]
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! colspan=2 | Energy !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! colspan=2 | Spirit Energy !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Ara}}"
! Force Spear !! Bind !! Force Spear !! Bind !! Use !! Cancel
! Force Spear !! Bind !! Force Spear !! Bind !! Use !! Cancel
|-
|-
| align="left" | 99 || 3000% || 368% || 1 || 6 || 0 || +3 || 150 MP || 13 Seconds
| {{PvE}} || 3000% || 368% || rowspan=2 | 1 || rowspan=2 | 12 || rowspan=2 | 0 || rowspan=2 | +3 || rowspan=2 | 150 MP || rowspan=2 | 13 Seconds
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Ara}}"
! Force Spear !! Bind
|-
|-
| align="left" | 99 || 1026% || 125%
| {{PvP}} || 1026% || 125%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ara|Rakshasa Stance 3: Spear Prison|Heavy, Regenerating (1)|cd=13|mp=150|mp2=50|chance=20}}
|- style="background:{{ColorSel|CharLight|Ara}}"
! colspan=2 | Heavy Rakshasa Stance 3: Spear Prison !! colspan=2 | Regenerating (1) Rakshasa Stance 3: Spear Prison
|- style="background:{{ColorSel|CharLight|Ara}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Recovery
|-
| {{SkillText|Heavy|144|120}} || 15.6 Seconds || {{SkillText|Regenerating (1)|20|50}} || 75 MP
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage
|- style="background:{{ColorSel|CharLight|Ara}}"
|cancel_dmg=3000
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Hell Gate]]
|pvp_cancel_dmg=1026
|- style="background:{{ColorSel|CharLight|Ara}}"
|cancel_hits=1
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|dmg=368
|- style="background:{{ColorSel|CharLight|Ara}}"
|pvp_dmg=125
! Cancel !! Full !! Cancel !! Full !! Cancel !! Full !! Cancel !! Full
|hits=12
|cancel_awk_dmg=3000
|pvp_cancel_awk_dmg=1026
|awk_hits=4
|heavy=true
|passive1=Hell Gate
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|-
! rowspan=4 | Mode !! colspan=6 | Base !! colspan=6 | [[Hell Gate]]
|-
! colspan=3 | Normal !! colspan=3 | Heavy !! colspan=3 | Normal !! colspan=3 | Heavy
|-
! rowspan=2 | Cancel !! colspan=2 | Full !! rowspan=2 | Cancel !! colspan=2 | Full !! rowspan=2 | Cancel !! colspan=2 | Full !! rowspan=2 | Cancel !! colspan=2 | Full
|-
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| <!-- regular -->3000% || {{formatnum:{{#expr: 3000 + 368*6}}}}% || {{formatnum:{{#expr: 1.44*3000}}}}% || {{formatnum:{{#expr: 1.44*(3000 + 368*6)}}}}% || <!-- hell gate -->{{formatnum:{{#expr:1.4*3000}}}}% || {{formatnum:{{#expr: 1.4*(3000 + 368*6)}}}}% || {{formatnum:{{#expr: 1.4*1.44*3000}}}}% || {{formatnum:{{#expr: 1.4*1.44*(3000 + 368*6) round2}}}}%
| {{#var: cancel_total_damage}} || {{#var: total_damage_awk}} || {{#var: total_damage}}
| {{#var: cancel_total_damage_heavy}} || {{#var: total_damage_awk_heavy}} || {{#var: total_damage_heavy}}
| {{#var: cancel_total_damage_passive1}} || {{#var: total_damage_awk_heavy}} || {{#var: total_damage_passive1}}
| {{#var: cancel_total_damage_heavy_passive1}} || {{#var: total_damage_awk_heavy_passive1}} || {{#var: total_damage_heavy_passive1}}
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| <!-- regular -->1026% || {{formatnum:{{#expr: 1026 + 125*6}}}}% || {{formatnum:{{#expr: 1.44*1026}}}}% || {{formatnum:{{#expr: 1.44*(1026 + 125*6)}}}}% || <!-- hell gate -->{{formatnum:{{#expr:1.1*1026}}}}% || {{formatnum:{{#expr: 1.1*(1026 + 125*6)}}}}% || {{formatnum:{{#expr: 1.1*1.44*1026 round2}}}}% || {{formatnum:{{#expr: 1.1*1.44*(1026 + 125*6) round2}}}}%
| {{#var: cancel_total_damage_pvp}} || {{#var: total_damage_awk_pvp}} || {{#var: total_damage_pvp}}
| {{#var: cancel_total_damage_heavy_pvp}} || {{#var: total_damage_awk_heavy_pvp}} || {{#var: total_damage_heavy_pvp}}
| {{#var: cancel_total_damage_passive1_pvp}} || {{#var: total_damage_awk_passive1_pvp}} || {{#var: total_damage_passive1_pvp}}
| {{#var: cancel_total_damage_heavy_passive1_pvp}} || {{#var: total_damage_awk_heavy_passive1_pvp}} || {{#var: total_damage_heavy_passive1_pvp}}
|}
|}
*Average assumes 4 '''Bind''' hits.
=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! Affected By Action Speed
! Affected By Action Speed
|-
|-
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== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[Image:StealSoul.png]]
StealSoul.png; Rakshasa Stance 1: Soul Reaping;
| width="150" align="center" | [[Rakshasa Stance 1: Soul Reaping|Rakshasa Stance 1:<br>Soul Reaping]]
ChainField.png; Rakshasa Stance 2: Energy Burst;
| width="40" | [[Image:ChainField.png]]
Bulleto.png; Rakshasa Stance 4: Soul Escape;
| width="150" align="center" | [[Rakshasa Stance 2: Energy Burst|Rakshasa Stance 2:<br>Energy Burst]]
YRPassive5.png; Hell Gate
| width="40" | [[Image:Bulleto.png]]
}}<br>
| width="150" align="center" | [[Rakshasa Stance 4: Soul Escape|Rakshasa Stance 4:<br>Soul Escape]]
| width="40" | [[Image:YRPassive5.png]]
| width="150" align="center" | [[Hell Gate]]
|}
<br>


== Tips and Details ==
== Tips and Details ==
*Unlike its original version, this skill will not knock down enemies if it's not canceled.
*Each of the 12 dark spears summoned when not cancelled has its own individual hitbox, meaning only wide enough targets will take full damage from the skill.
*The initial '''Force Spear''' has significant forward range, which combined with its higher potential damage when not cancelled, allows it to act better as a standalone skill than the normal version. In return, it is a bit worse when used for the Secret Art, due to the lower cancelled damage, and it will move you forward a bit, making it significantly harder to aim where [[Purgatory]] will appear.
*As with the normal version, placing it on your skill bar individually, even with the '''Heavy''' trait, does not usually impact your ability to cast the Secret Art when necessary, especially considering the different scenarios this version of the skill by itself and the Secret Art would be used in.
*The '''Force Spear''' part will hit enemies behind you.
*The '''Force Spear''' part will hit enemies behind you.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table"
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|FR=Rakshasa 3 : cage de javelots |FRName=Rakshasa 3: Javelin Cage
|FR=Rakshasa 3 : cage de javelots |FRName=Rakshasa 3: Javelin Cage
|JP=羅刹三式:槍刹監獄 |JPName=Rakshasa Stance 3: Spear Prison
|JP=羅刹三式:槍刹監獄 |JPName=Rakshasa Stance 3: Spear Prison
|CN=罗刹3式:枪杀炼狱 |CNName=Rakshasa Stance 3: Spear Prison
|CN=罗刹3式:枪铩监狱 |CNName=Rakshasa Stance 3: Spear Prison
|DE=Rakshasa, Schritt 3: Speerzwinger |DEName=Rakshasa, Step 3: Spear Cage
|DE=Rakshasa, Schritt 3: Speerzwinger |DEName=Rakshasa, Step 3: Spear Cage
|ES=Rakshasa, paso 3: Jaula de lanzas |ESName=Rakshasa, Step 3: Spear Cage
|ES=Rakshasa, paso 3: Jaula de lanzas |ESName=Rakshasa, Step 3: Spear Cage
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|BR=Postura do Rakshasa 3: Prisão de Lança |BRName=Rakshasa Stance 3: Spear Prison
|BR=Postura do Rakshasa 3: Prisão de Lança |BRName=Rakshasa Stance 3: Spear Prison
}}
}}
<br>
<br>
{{DeviSkills}}
{{SkillNav - Devi}}
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