Resurrection (Ara): Difference between revisions
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→Skill Information
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | ||
|- | |||
! Class | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Yama Raja]] || 60 || {{SkillText|SkillQuest|4}} | | [[Yama Raja]] || 60 || {{SkillText|SkillQuest|4}} | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | ||
|- | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | When HP reaches 0 | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | When HP reaches 0 | ||
|- | |- | ||
! colspan=6 | {{PvE}} | ! Energy Usage !! HP Recovery !! Additional HP Recovery<br>per extra Energy !! {{se|178|Resurrection||sd}}<br>(Resurrection Reactivation Cooldown) | ||
|- | |||
| colspan="6" | {{PvE}} | |||
|- | |- | ||
| align="left" | 1 || 60 || rowspan=4 | All<br>(Minimum: 5) || 5% || 1% || rowspan=4 | 120 Seconds | | align="left" | 1 || 60 || rowspan=4 | All<br>(Minimum: 5) || 5% || 1% || rowspan=4 | 120 Seconds | ||
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| align="left" | 4 || 99 || 20% || 4% | | align="left" | 4 || 99 || 20% || 4% | ||
|- | |- | ||
| colspan="6" | {{PvP}} | |||
|- | |- | ||
| align="left" | 1 || 60 || rowspan=4 | All<br>(Minimum: 5) || 1% || 0.5% || rowspan=4 | 120 Seconds | | align="left" | 1 || 60 || rowspan=4 | All<br>(Minimum: 5) || 1% || 0.5% || rowspan=4 | 120 Seconds | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 08/13/2013 || 02/05/2014 || colspan=2 align="left" | | | 08/13/2013 || rowspan=2 | 02/05/2014 || colspan=2 align="left" | | ||
*'''Resurrection''' added. | *'''Resurrection''' added. | ||
|- | |- | ||
| 08/22/2013 | | 08/22/2013 || colspan=2 align="left" | | ||
*{{buff|When the user reached 0 HP, '''Resurrection''' will be triggered and the user will fall immediately.}} | *{{buff|When the user reached 0 HP, '''Resurrection''' will be triggered and the user will fall immediately.}} | ||
*Fixed problem where the debuff and activation only could be seen by the player | *Fixed problem where the debuff and activation only could be seen by the player | ||
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*{{buff|Recovery amount per spirit increased.}} | *{{buff|Recovery amount per spirit increased.}} | ||
*{{buff|Upon activation, forces knockdown and removes all debuffs (including Power Stun).}} | *{{buff|Upon activation, forces knockdown and removes all debuffs (including Power Stun).}} | ||
*{{nerf| | *{{nerf|Energy required to use increased to 5.}} | ||
|- | |- | ||
| 09/10/2015 || - || colspan=2 align="left" | | | 09/10/2015 || - || colspan=2 align="left" | | ||
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*{{nerf|Extra HP Recovery per extra Spirit Power decreased from 4% to 2%.}} | *{{nerf|Extra HP Recovery per extra Spirit Power decreased from 4% to 2%.}} | ||
|- | |- | ||
| 10/ | | 10/22/2020 || 11/04/2020 || colspan=2 align="left" | | ||
*Fixed being able to remove [[Status Effects|Time Sickness]] debuff after being resurrected. | *Fixed being able to remove [[Status Effects|Time Sickness]] debuff after being resurrected. | ||
|} | |} | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Yama Raja}} | |||
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