Swift Smash: Difference between revisions

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__NOTOC__{{Languages|Swift Smash}}
__NOTOC__{{Languages|Swift Smash}}
<div style="float: right;">{{#ev:youtube|HRpQta-ZLuQ|300}}</div>
{{ForceSkillTabs
|Character=Lu/Ciel
}}
{{#ev:youtube|fneFDGJ06_o|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:Noblesse12.png]]
| [[File:Noblesse12.png]]
| {{SkillType|A}} Attack by leaving an afterimage of spirits in a wide area.
| {{SkillType|A}} Leave an afterimage of a demonic symbol in a wide area to deal damage.<br>(Can also be activated midair)  
(Can also be activated in midair)  
|-
|-
|
|
| {{SkillText|Swift Smash}}
| {{color|#FFC000|Enhanced|b=1}}
*If the {{se|248|Gathered Soul}} buff is maxed, the skill will receive a 35% damage increase.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Noblesse]] || 50
| [[Noblesse]] || 50
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Mode !! rowspan=2 | Afterimage Strike (Magical) !! colspan=2 | Enhanced !! rowspan=2 | {{se|248|Gathered Soul}} Gain<br>(On cast) !! rowspan="2" | Max Hits !! rowspan="2" | Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Character Level !! rowspan=2 | Afterimage Strike (Magical) !! colspan=2 | Enhanced !! colspan=2 | [[Soul Collector|Gathered Soul]] Gain !! rowspan="2" | Max Hits !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! {{se|248|Gathered Soul}} Usage !! Damage Increase
! [[Soul Collector|Gathered Souls]] Used !! Damage Increase !! Initial<br>(On cast) !! Additional<br>(On successful hit)
|-
| colspan="9" | '''Normal'''
|-
| {{PvE}} || 274% || rowspan=2 | 5 || rowspan=2 | 35% || rowspan=2 | N/A || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 70 MP || rowspan=2 | 11 Seconds
|-
| {{PvP}} || 98%
|-
| colspan="9" | '''[Enhanced]'''
|-
|-
| align="left" | 50 || rowspan=2 | 173% || rowspan=2 | 5 || rowspan=2 | 35% || colspan=2 | N/A || rowspan=2 | 6 || rowspan=2 | 1 CP || rowspan=2 | 70 MP || rowspan=2 | 11 Seconds
| {{PvE}} || 274% || rowspan=2 | 5 || rowspan=2 | 35% || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 70 MP || rowspan=2 | 11 Seconds
|-
|-
| align="left" | [Enhanced] || 1 || +1
| {{PvP}} || 98%
|}
|}
<br>


=== {{PvP}} ===
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Swift Shasm|Gigantic, Critical|130|mp=70|mp2=115}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
<br>
! Character Level !!  Afterimage Strike (Magical)
 
== Extra Information ==
=== Total Damage ===
{{Damage|true|LuCiel
|dmg=274
|pvp_dmg=98
|hits=6
|awk_dmg=274*1.35
|pvp_awk_dmg=98*1.35
|awk_alias=Swift Smash, Enhanced (5 Souls)
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
| align="left" | 50 || rowspan=2 | 69%
! Affected By Action Speed
|-
|-
| align="left" | [Enhanced]
| {{Check|N}}
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|Royalguard3.png; Soul Collector;
! Gigantic Swift Smash !! colspan=2 | Critical Swift Smash
Noblesse01.png; Nobility Locked-Expert;
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
NBTrans5.png; Noblesse Oblige Locked-Trans2;
! Attribute Effect !! Attribute Effect !! MP Usage
InnoPassive1.png; Innocent Duet;
|-
}}
| {{SkillText|Gigantic|130}} || {{SkillText|Critical|115}} || 80.5 MP
|}  
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Enemies are dragged along the star formation, launching mobs away at the end, making it very impractical in parties.
*Enemies are dragged along the star formation, launching mobs away at the end. Enemies are always launched in the same direction, so catching them in midair is relatively easy, but it can still be distracting for your party members.
*With '''[Enhanced]''', the soul gain effect has priority over the damage increase effect, causing you to always gain 1 stack of [[Tribute|Noble Presence]] if at 5 souls, before the skill uses the 5 souls to increase its damage.
**That being said, it will drag enemies straight through platforms, making it rather effective for gathering enemies together.
**The effect is especially useful when maintaining souls or '''Noble Presence''' in areas with little enemies, such as [[S-1|Henir's Time and Space]], [[S-6|Twisted Time and Space - Fahrmann's Peak]], or [[11-5|El Tower Defense]], as it will give you 2 souls on contact with a single enemy, the same as [[Soul Extortion]].
*With '''[Enhanced]''', the soul gain effect has priority over the damage increase effect, causing it to refresh the duration of [[Tribute|Noble Presence]] if at 5 souls, before the skill uses the 5 souls to increase its damage.
**In combination with [[Soul Extortion]]'s '''Maximize Souls''' effect which requires you to have less than 5 souls, this effect allows you to build '''Noble Presence''' stacks even on thin air.
**This also causes the skill to refresh the duration of the [[Soul Collector|Gathered Souls]] buff when used during stage 3 awakening, much like [[Trigger - Soul Eruption]].
<br>
<br>


== Trivia ==
== Trivia ==
*Due to the skill formerly being a Special Active, it is Lu/Ciel's only Active skill that will only switch to Lu.
*Prior to the release of [[Demersio]], this was the only '''Active''' skill to switch exclusively to Lu, due to it having been a Special Active in the past.
<br>
<br>


== Updates ==
==Updates==
*09/24/2015 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
**Special Active → Active
|-
*06/30/2016 (KR) / 07/13/2016 (NA)
! colspan=2 | Date !! colspan=2 | Changes
**'''Empowered''' attribute changed to be '''Critical'''.
|-
*01/25/2017
! KR !! NA !! PvE !! PvP
**Damage decreased.
|-
*04/27/2017 KR
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |
**PvE damage increased.
*'''Swift Smash''' added.
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |
**Special Active → Active.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*'''Empowered''' trait changed to '''Critical'''.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>
<br>


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|DE=Schneller Hieb |DEName=Swift Blow
|DE=Schneller Hieb |DEName=Swift Blow
|FR=Coup éclair |FRName=Lightning-fast Strike
|FR=Coup éclair |FRName=Lightning-fast Strike
|PL=Bystry Bicz |PLName=Swift Blow
|IT=Colpo veloce |ITName=Swift Blow
|PL=Bystry Bicz |PLName=Swift Whip
|UK=Swift Blow
|UK=Swift Blow
|BR=Pentagrama |BRName=Pentagram
|BR=Pentagrama |BRName=Pentagram
|ES=Golpe Rápido |ESName=Fast Strike
}}
}}
<br>
<br>
 
{{SkillNav - Noblesse}}
{{NBSkills}}
[[Category: Active Skills]]
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