Nightmare: Difference between revisions
Templates! I'm unsure of what the "HP Drain" is and it's not listed in the in-game tooltip...
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
(Templates! I'm unsure of what the "HP Drain" is and it's not listed in the in-game tooltip...) |
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:''For the Mount skill by the same name, see [[Nightmare (Mount)]]. | :''For the Mount skill by the same name, see [[Nightmare (Mount)]]. | ||
__NOTOC__{{Languages|Nightmare}} | __NOTOC__{{Languages|Nightmare}} | ||
{{#ev:youtube|oW2flxFXcJo|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:DemActive3.png]] | | [[File:DemActive3.png]] | ||
| {{SkillType|SA|S}} Corrode the area in an instant with powerful demonic energy (Can | | {{SkillType|SA|S}} Corrode the area in an instant with powerful demonic energy (Can also be activated midair). Enemies hit will have their dark attribute resistance reduced and can be dealt with continuous damage within 5 seconds as their field of vision is hindered. While casting, press the skill key again to use a [[Combination|Combination Gauge]] and attack a nearby enemy. | ||
|- | |- | ||
| | | | ||
| | | {{color|#FFC000|Nightmare|b=1}} | ||
*Press the [Skill Key] again to target and | *Press the [Skill Key] again to target and attack a nearby enemy. | ||
*1 Combination | *1 Combination Gauge is used per attack (Max 10). | ||
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! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan=3 | {{se|317|Nightmare||ed}} !! colspan="2" | Max Hits !! colspan="2" | Combination Gauge !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan=3 | {{se|317|Nightmare||ed}} !! colspan="2" | Max Hits !! colspan="2" | Combination Gauge !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- | |- | ||
! Demonic Release !! Nightmare !! Dark Resistance Decrease !! HP Drain !! Duration !! Demonic Release !! Nightmare !! Gain !! Usage | ! Demonic Release !! Nightmare !! Dark Resistance Decrease !! HP Drain (per Second) !! Duration !! Demonic Release !! Nightmare !! Gain !! Usage | ||
|- | |- | ||
| colspan=12 | '''Normal''' | | colspan=12 | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || 3236% || 333% || rowspan=2 | | | {{PvE}} || 3236% || 333% || rowspan=2 | 250 || rowspan=2 | ?% of Physical/Magical Attack || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 0~10 || rowspan=2 | 4 || rowspan=2 | 0~10 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds | ||
|- | |- | ||
| {{PvP}} || 1168% || 119% | | {{PvP}} || 1168% || 119% | ||
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| colspan=12 | '''[Enhanced]''' | | colspan=12 | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || 3883% || 399% || rowspan=2 | | | {{PvE}} || 3883% || 399% || rowspan=2 | 250 || rowspan=2 | ?% of Physical/Magical Attack || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 0~10 || rowspan=2 | 4 || rowspan=2 | 0~10 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds | ||
|- | |- | ||
| {{PvP}} || 1401% || 144% | | {{PvP}} || 1401% || 144% | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|LuCiel|Nightmare|Empowered, Gigantic||130}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| | {{Damage|true|LuCiel | ||
| | |dmg=3883, 399 | ||
|pvp_dmg=1401, 144 | |||
| | |hits=1, 0 | ||
|range_max=2.027556, 2.0278373 | |||
| | |empowered=true | ||
| | }} | ||
*Damage ranges from 0~10 Combination Gauge consumed. | |||
| | |||
*Damage ranges from 0 | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
|DemPassive6.png; Communication - Absorption; | |||
| | }} | ||
<br> | <br> | ||
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*The skill will pull in any surrounding enemies even from outside the explosion's range, ensuring more enemies are hit by the explosion. | *The skill will pull in any surrounding enemies even from outside the explosion's range, ensuring more enemies are hit by the explosion. | ||
*Only the explosion does high damage. The warping lacks an initial hit. | *Only the explosion does high damage. The warping lacks an initial hit. | ||
**However, the explosion's hitbox persists for the first two warps, meaning if the initial explosion kills all enemies around you, and you then warp to an enemy near another set of enemies, all those enemies will be hit be the explosion as well, making it potentially good at clearing with the right setup. | **However, the explosion's hitbox persists for the first two warps, meaning that if the initial explosion kills all enemies around you, and you then warp to an enemy near another set of enemies, all those enemies will be hit be the explosion as well, making it potentially good at clearing with the right setup. | ||
*Due to the skill gaining 4 gauges itself, you only need 6 | *Due to the skill gaining 4 gauges itself, you only need to have 6 to be able to warp 10 times, as long as you switch from Ciel. | ||
<br> | <br> | ||