Lord of Pain Valak: Difference between revisions

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{{EpicOnly}}
{{EpicOnly}}
{{Infobox_character |name=Lord of Pain RisingYin|color=black |image=[[File:RisingYin.png|center]] |class=Reckless Fist}}
{{Languages|Lord_of_Pain_Valak}}
{{Infobox_NPC
|name=Valak
|role=Lord of Pain
|color=black
|image=[[File:Valak2.png|center]]
|race=Human (Possessed)
|class=Reckless Fist}}
<center>{{quotation|"I will make you feel pain! You are only worthy to say my name when you have defeated me." }}</center>
<center>{{quotation|"I will make you feel pain! You are only worthy to say my name when you have defeated me." }}</center>
== Lord of Pain RisingYin ==
== Lord of Pain Valak ==


=== Background ===
=== Background ===
RisingYin roamed around Velder in his heavy armor. In fact, we don't think he takes it off when he showers. He believed everyone was jealous of his powers and keeps it on in order to protect himself if he's ever ambushed. The demon that bonded into the armor has taken over his true personality. His armor can be damaged but his claw can still tear enemies apart.
Valak roamed around Velder in his heavy armor. In fact, we don't think he takes it off when he showers. He believed everyone was jealous of his powers and keeps it on in order to protect himself if he's ever ambushed. The demon that bonded into the armor has taken over his true personality. His armor can be damaged but his claw can still tear enemies apart.
One day, he encountered DeprivedDeprived in the forest and they fought day and night. No one dared enter the forest until the clashing sound of swords stopped. Now... there is a search party looking for Colonel Deprived.
One day, he encountered Edan in the forest and they fought day and night. No one dared enter the forest until the clashing sound of swords stopped. Now... there is a search party looking for Colonel Edan.
<br>
<br>
=== Combo Modifications ===
=== Combo Modifications ===
RisingYin has access to all of the Reckless Fist combos with the following modifications:
Valak has access to all of the Reckless Fist combos with the following modifications:
# Over Taker's xxvx is converted to a flurry of X-Crash-like claw hits before launching with two Nasod Claw spikes.
# Reckless Fist's ZZZX will launch the enemy and cause [[Status Effects/Wound|Wound]].
<br>
<br>


=== Statistics ===
=== Statistics ===
'''Class:'''   [[Reckless Fist]]
'''Class:''' [[File:Mini Icon - Reckless Fist.png]] [[Reckless Fist]]


'''Rank:'''   SS
'''Rank:''' [[File:RankSSS3.png]] / [[File:RankS++3.png]]


'''Difficulty:'''   ★★★★★
'''Difficulty:''' ★★★★★
<br>


===Title===
===Title===
{| cellspacing="0" cellpadding="5" border="1" width="0%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! Icon
! Icon
! Title
! Title
! How to Discover
! Discovery
! How to Unlock
! Obtain
! Stats
! Stats
|-
|-
| <center>[[Image:Title_20230.png]]</center>
| style="text-align: center;"| [[File:Title_20230.png]]
| <center>'''PAINKILLER'''</center>
| '''Painkiller'''
| <center>Defeat '''RisingYin''' once.</center>
| Kill Lord of Pain Valak (Reckless Fist Epic NPC) once in PVP
| <center>Defeat '''RisingYin''' 40 Times</center>
| Kill Valak 60 times in PVP
| 10% Damage Reduction (+980 at level 60) <br>
| Damage Reduction +10%<br />Damage increased by 1.5 times to enemies in down state <font color=red>'''(Dungeon)'''</font><br />5% chance to gain 7 MP when hit
1.5x Damage on Knocked down Mobs (Dungeon Only) <br>
5% Chance of Gaining 7 MP when hit
|}
|}
<br>
<br>


=== Skills ===
=== Skills ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
! Icon
! Icon
Line 49: Line 55:
! Special Effects
! Special Effects
|-
|-
| <center>[[Image:AishaS5.png]]</center>
| [[File:AishaS5.png]]
| <center>'''Increased Mana Regeneration'''</center>
| '''Increased Mana Regeneration'''
| <center>Passive</center>
| Passive
| <center>N/A</center>
| N/A
| Like all NPCs, RisingYin benefits from a heightened mana regeneration rate.  
| align="left" | Like all NPCs, Valak benefits from a heightened mana regeneration rate (4 MP/s).  
| All NPCs will have an extremely fast passive mana regeneration rate, and will also receive bonus MP when either hitting or being hit by players. Because of this passive, NPC skills are bound only by cooldown and not by their MP cost. Furthermore, NPCs can mana break combos at virtually any time.
| align="left" | All NPCs will have an extremely fast passive mana regeneration rate, and will also receive bonus MP when either hitting or being hit by players. Because of this passive, NPC skills are bound only by cooldown and not by their MP cost. Furthermore, NPCs can mana break combos at virtually any time.
|-
|-
| <center>[[Image:SI_PANDEMONIUM.png]]</center>
| [[File:SI_PANDEMONIUM.png]]
| <center>'''Awakening'''</center>
| '''Awakening'''
| <center>Passive</center>
| Passive
| <center>N/A</center>
| N/A
| RisingYin can activate Awakening under 50% HP.
| align="left" | Valak can activate Awakening under 50% HP.
| RisingYin's awakening will significantly improve the damage of Wild Charge.
| align="left" | Valak's awakening will significantly improve the damage of Wild Charge.
|-
|-
| <center>[[Image:SI_IRONHOWLING.png]]</center>
| [[File:SI_IRONHOWLING.png]]
| <center>'''Roar'''</center>
| '''Roar'''
| <center>Special Active</center>
| Special Active
| <center>N/A</center>
| N/A
| RisingYin unleashes a mighty roar that manifests itself as a blue aura that rapidly travels across the entire map.
| align="left" | Valak unleashes a mighty roar that manifests itself as a blue aura that rapidly travels across the entire map.
| This skill will instantly take away 33% of your HP and 400 MP upon contact. Will hit the entire map, but can be dodged with a well-timed special active. RisingYin will only use this skill if you have been outside of his vision for a long time (prevents charging MP off-screen).
| align="left" | Valak will only use this skill if you have been outside of his vision for some time (prevents charging MP off-screen). He will stay still, wait for you, and if you do not come, he will Roar. This skill will instantly take away 33% of your HP and 400 MP upon contact. Will hit the entire map, but can be dodged with a well-timed special active
|-
|-
| <center>[[Image:Shadow_of_Death.png]]</center>
| [[File:VoidPrincessPassive2.png]]
| <center>'''Scar of Pain'''</center>
| '''Scar of Pain'''
| <center>Passive</center>
| Passive
| <center>N/A</center>
| N/A
| RisingYin's basic attacks and actives ignore 100% of the target's defense.
| align="left" | Valak's basic attacks and actives ignore 100% of the target's defense.
| This passive essentially gives RisingYin the strongest combos of any Epic NPC; for this reason, it is essential for players to mana break immediately when they are caught in RisingYin's combo.
| align="left" | This passive essentially gives Valak the strongest combos of any Epic NPC; for this reason, it is essential for players to mana break immediately when they are caught in Valak's combo.
|-
| [[File:RPassive5.png]]
| '''Counter Chance'''
| Passive
| N/A
| align="left" | When Valak falls down, he can tap X to sweep his sword in a broad sweeping motion that does not knockdown.
| align="left" | Valak will use this skill while you are close by after every knockdown; be careful, because he was extremely high attack speed and can activate his counter chance very quickly.
|-
| [[File:Spritualised_Fury.PNG]]
| '''Spiritualised Fury'''
| Passive
| 5 Seconds
| align="left" | Valak can activate awakening repeatedly.
| align="left" | This skill gives Valak the unique ability to awaken more than once, unlike any other NPCs, as NPC awakenings tend to be permanent. However, Valak's AI does not use this ability very frequently; nor do NPCs tend to use awakening offensively in general.
|-
| [[File:Weaponbreaker.png]]
| '''Weapon Crash'''
| Active
| 10 Seconds
| align="left" | Valak crushes his opponent's weapon with his claw, reducing their damage by 50% for 10 seconds.
| align="left" | Valak retains the original Weapon Break, making his damage reduction much stronger than Over Taker's. Valak will only use this active as part of his combo.
|-
| [[File:STactive1.png]]
| '''Shadow Step'''
| Active
| 5 Seconds
| align="left" | Valak will thrust during Shadow Step, dealing heavy damage to anyone he pierces.
| align="left" |
|-
| [[File:RFactive1.png]]
| '''Ground Impact'''
| Active
| 7 Seconds
| align="left" | Valak smashes the ground with his claw, creating a small quake that launches opponents into the air.
| align="left" | Valak will only use this active as part of his combo.
|-
| [[File:Chragebolt.png]]
| '''Gigantic Charged Bolt'''
| Special Active
| 7 Seconds
| align="left" | Valak surrounds himself with a black sphere that sends out piercing black needles all around him.
| align="left" |
|-
| [[File:Valkyrie_Javelin.png]]
| '''Valkyrie's Javelin'''
| Special Active
| 10 Seconds
| align="left" | Valak jumps into the air, summoning a number of black javelins that crash onto the ground and explode.
| align="left" | Valak does not have as much delay executing this skill, permitting him to combo immediately after while you are thrown into the air.
|-
| [[File:Wild_Charge.png]]
| '''Wild Charge'''
| Special Active
| 10 Seconds
| align="left" | Valak unleashes a devastatingly strong punch.
| align="left" | Valak charges Wild Charge immediately, unleashing full damage without any delay. For this reason, he never needs to charge Wild Charge. The range is shorter than the original.
|-
| [[File:Nuclear.png]]
| '''Nuclear'''
| Special Active
| 30 Seconds
| align="left" | Valak summons a Nuclear Missile in front of him, creating a giant mushroom cloud that obliterates everything caught in it.
| align="left" | Uses an old version of Nuclear, and much weaker than the Over Taker equivalent of Nuclear.
|-
|[[File:RFSactive1.png|frameless]]
|'''X Crash'''
|Special Active
|7 Seconds
|align="left" | Valak draws an X in the air using his claw that causes explosions.
|
|-
|[[File:RSActive1.png|frameless]]
|'''Maximum Cannon'''
|Special Active
|7 Seconds
|align="left" | Valak hits the enemy multiple times with a fireball.
|align="left" |
|}
<br>
 
===Equipment===
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse; text-align: center"
|-
! Icon
! Equipment
! Type
! Where to obtain
! Modifications
|-
|-
| <center>[[Image:RPassive5.png]]</center>
| [[File:HQ_Shop_Raven_Event_Hair10.png]]
| <center>'''Counter Chance'''</center>
| '''Evil Tracer - Spriggan Hair (Raven)'''
| <center>Passive</center>
| Costume Hair
| <center>N/A</center>
| Ice Burner
| When RisingYin falls down, he can tap X to sweep his sword in a broad sweeping motion that does not knock down.
| No modifications added.
| RisingYin will use this skill while you are close by after every knock down; be careful, because he was extremely high attack speed and can activate his counter chance very quickly.
|-
|-
| <center>[[Image:Spritualised_Fury.PNG]]</center>
| [[File:HQ_Shop_Raven_Event_UPBody10.png]]
| <center>'''Spiritualised Fury'''</center>
| '''Evil Tracer - Spriggan Top Piece (Raven)'''
| <center>Passive</center>
| Costume Top Piece
| <center>N/A</center>
| Ice Burner
| RisingYin can activate awakening repeatedly.
| No modifications added.
| This skill gives RisingYin the unique ability to awaken more than once, unlike any other NPCs, as NPC awakenings tend to be permanent. However, RisingYin's AI does not use this ability very frequently; nor do NPCs tend to use awakening offensively in general.
|-
|-
| <center>[[Image:Weaponbreaker.png]]</center>
| [[File:HQ_Shop_Raven_Event_LowBody10.png]]
| <center>'''Weapon Break'''</center>
| '''Evil Tracer - Spriggan Bottom Piece (Raven)'''
| <center>Active</center>
| Costume Bottom Piece
| <center>10 Seconds</center>
| Ice Burner
| RisingYin crushes his opponent's weapon with his claw, reducing their damage by 70%.
| No modifications added.
| RisingYin retains the original Weapon Break, making his damage reduction much stronger than Over Taker's. RisingYin will only use this active as part of his combo.
|-
|-
| <center>[[Image:STPassive4.png]]</center>
| [[File:HQ_Shop_Raven_Event_Hand10.png]]
| <center>'''Shadow Piercing'''</center>
| '''Evil Tracer - Spriggan Gloves (Raven)'''
| <center>Active</center>
| Costume Gloves
| <center>N/A</center>
| Ice Burner
| RisingYin lunges forward with a Shadow Step, dealing heavy damage to anyone he pierces.
| No modifications added.
| RisingYin has a 100% chance of not knocking down with Shadow Pierce.
|-
|-
| <center>[[Image:RFactive1.png]]</center>
| [[File:HQ_Shop_Raven_Event_Foot10_1.png]]
| <center>'''Ground Break'''</center>
| '''Evil Tracer - Spriggan Shoes (Raven)'''
| <center>Active</center>
| Costume Shoes
| <center>N/A</center>
| Ice Burner
| RisingYin smashes the ground with his claw, creating a small quake that launches opponents into the air.
| No modifications added.
| RisingYin will only use this active as part of his combo.
|-
|-
| <center>[[Image:Chragebolt.png]]</center>
| [[File:HQ_Shop_Raven_Event_Weapon10.png]]
| <center>'''Charged Bolt'''</center>
| '''Evil Tracer - Spriggan Blade (Raven)'''
| <center>Special Active</center>
| Costume Weapon
| <center>5 Seconds</center>
| Ice Burner
| RisingYin surrounds himself with a black sphere that sends out piercing black needles all around him.
| It has a modified flat back handle (as of recent patches, it has reverted back into that of a normal Evil Tracer Blade).
| Slightly larger than Over Taker's Charged Bolt.
|-
|-
| <center>[[Image:Valkyrie_Javelin.png]]</center>
| [[File:HQ_Shop_Raven_AC_Face2_133243.png]]
| <center>'''Valkyrie's Javelin'''</center>
| '''Evil Tracer Mask (Raven)'''
| <center>Special Active</center>
| Face Accessory (Middle)
| <center>10 Seconds</center>
| Ice Burner
| RisingYin jumps into the air, summoning a number of black javelins that crash onto the ground and explode.
| No modifications added.
| A direct clone of Over Taker's Valkyrie's Javelin. RisingYin does not have as much delay executing this skill, permitting him to combo immediately after while you are thrown into the air.
|-
|-
| <center>[[Image:Wild_Charge.png]]</center>
| [[File:HQ_Shop_Raven_AC_Upbody_131393.png]]
| <center>'''Wild Charge'''</center>
| '''Archdevil's Wing (Raven)'''
| <center>Special Active</center>
| Accessory (Top Piece)
| <center>10 Seconds</center>
| Ice Burner
| RisingYin unleashes a devastatingly strong punch.
| It has a recolored texture to fit in with Valak's armor and unlike a normal Archdevil's Wing, it'll stay in an "Open State" even when not in ''Awakening Mode''.
| RisingYin charges Wild Charge immediately, unleashing full damage without any delay. For this reason, he never needs to charge Wild Charge. The range is shorter than the original.
|-
|-
| <center>[[Image:Nuclear.png]]</center>
| [[File:HQ_Shop_Raven_AC_ARM_133249.png]]
| <center>'''Nuclear'''</center>
| '''Evil Dominator (Raven)'''
| <center>Special Active</center>
| Accessory (Arm)
| <center>30 Seconds</center>
| Ice Burner
| RisingYin summons a Nuclear Missile in front of him, creating a giant mushroom cloud that obliterates everything caught in it.
| No modifications added.
| Much weaker than the Over Taker equivalent of Nuclear.  
|-
|-
|}
|}
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== Strategy ==
== Strategy ==
Arguably the strongest of the Monster Trio, RisingYin's passive "Scar of Pain" makes him pose a threat to even overgeared players: even with +11 armor, there's no avoiding that he will be able to whittle down your HP from full to none in just a few short combos should he catch you, thanks to his ability to ignore all defense. To add insult to injury, RisingYin is capable of a full-strength Weapon Break, meaning that not only do his combos soak up all of your HP, but they also cripple your ability to damage him as well. His skills aren't bad at all either, as he has access to Wild Charge and Nuclear. While they aren't as strong as the ones that Reckless Fist can whip out, RisingYin compensates with his near unlimited mana pool, which permits him to repeatedly whip out these still extremely damaging skills on you with reckless abandon (pardon the pun). Finally, RisingYin can Roar like Q-PROTO_00 and Deprived, which forces you to actively stay in the game with no reprieve from his constant barrage of attacks.  
Valak's passive "Scar of Pain" makes him a huge threat. Compounded to that, he is able to roar, forcing you to stay within his range. Catch him or die.


You must keep at least 75 MP at all times to break any combo RisingYin manages to get you into. The Scar of Pain passive that RisingYin sports makes his combos into the strongest in the entire game - even one loop from him will do comparable damage to a full combo loop from the average player character. To add insult to injury, RisingYin's AI tends to chain his Actives into his combos - and this means plenty of weapon breaks, which makes you useless damage-wise for a full 20 seconds. Thus, it is crucial that you mana break every often - and this strategy hinges upon you not getting into many combos in the first place.
Valak's skills do not pose as much threat as his combos. He will spam Valkyrie's Javelin mindlessly even if you are on a platform below him. He also likes to use Charged Bolt, however due to its size it is likely you won't get the full damage as you are knocked out of it.


Generally speaking, RisingYin has similar catches to Deprived, relying on his extreme speed to catch. As with Deprived, do not clash with him head on - trying to clash his ^z, for instance, is a futile task considering his 30% attack speed bestowing a far greater recovery pace than whatever you can dish out. Rather, focus on intercepting his Shadow Strafes, and catching him on a horizontal basis. Zone him to avoid his superior melee range, and attack in between intervals - v is highly aggressive and will move forward to close distances, providing you with an opportunity to intercept. RisingYin has a particular weakness from attacks that come from above, as well, so make full use of platforms to drop down on him.
Avoid hitting Valak when he is in the air, he will always retaliate faster than you can react.


In terms of skills, while they are painful, they do not pose as much as a threat as RisingYin's combos. Charged Bolt knocks down very easily; and for RisingYin's other skills, he tends to use them as catches when are you are running away from him. Wild Charge is the major threat damage-wise here; it can deal some fairly severe damage to you if he manages to hit with it, and comes out of virtually nowhere. However, keep close at hand to RisingYin, and you should be seeing very few skills at all.  
* *UPDATE* Sakra Devanam can catch both raven NPCs with her counter skill because it neither knocks up (Elsword classes) nor knocks down (Elesis Grand Master). Simply knock down using any move then use counter before they do their "x" get up attack.
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== Gameplay ==
== Gameplay ==
<center>{{#ev:youtube|troB0VBc6KY}}</center>
<center>{{#ev:youtube|SCP8242y6wg}}{{#ev:youtube|upowc6kCNT8}}</center>
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== Gallery ==
<br><gallery widths="150px" heights="150px">
File:MESH_PVP_HERO_BALAK_AC.png|Valak's Recolored Archdevil's Wing texture.
File:Special Effect - Mysterious Aspirations of Monarch Valak (Falling Stone).gif|Mysterious Aspirations of Monarch Valak (Falling Stone)
File:Special Effect - Mysterious Aspirations of Monarch Valak (Failed Nuclear).gif|Mysterious Aspirations of Monarch Valak (Failed Nuclear)
File:Special Effect - Mysterious Aspirations of Monarch Valak (Nuclear).gif|Mysterious Aspirations of Monarch Valak (Nuclear)
File:Special Effect - Mysterious Aspirations of Monarch Valak (Heaven's Fist - Abandoned).gif|Mysterious Aspirations of Monarch Valak (Heaven's Fist - Abandoned)
File:Special Effect - Mysterious Aspirations of Monarch Valak (Artillery Strike - Quantum Ballista).gif|Mysterious Aspirations of Monarch Valak (Artillery Strike - Quantum Ballista)
</gallery>
<br>
== Trivia ==
== Trivia ==
* RisingYin was once the Royal Knight of Velder, under Noah's team.  
<div style="float: right;">{{#ev:youtube|DzKIQ5Vm5lI|300}}</div>
* When fighting Spriggan, RisingYin was able to obtain Spriggan's armor. However, the armor was cursed, controlling RisingYin and leaving him in a state of extreme eternal pain.
* Valak was once the Royal Knight of Velder, under Noah's team.  
* The cursed armor caused him to develop a hatred of the world, believing that everyone should ought to feel the same pain as him.  
* When fighting Spriggan, Valak was able to obtain Spriggan's armor. However, the armor was cursed, controlling Valak and leaving him in a state of extreme eternal pain.
* The cursed armor caused him to develop a hatred of the world, believing that everyone should feel the same pain as him.  
* His attacks, which can pierce all defenses, are called the "Scar of Pain". With this power, he became the Lord of Pain.
* His attacks, which can pierce all defenses, are called the "Scar of Pain". With this power, he became the Lord of Pain.
* RisingYin has a deep desire for a rematch with Deprived, who were rivals prior to the two of them becoming cursed. Deprived and RisingYin had agreed to fight, but Deprived disappeared due to the curse of his sword. RisingYin has a desire to find his old friend to continue the battle.  
* Valak has a deep desire for a rematch with Edan, who were rivals prior to the two of them becoming cursed. Edan and Valak had agreed to fight, but Edan disappeared due to the curse of his sword. Valak has a desire to find his old friend to continue the battle.  
** He joins the arena to fight Deprived, who agrees to meet him there.  
** He joins the arena to fight Edan, who agrees to meet him there.  
* The Evil Tracer Ice burner set (Raven), is the outfit Valak wears, though the weapon is modified, along with recolored Archdevil wings that are in their "open" state.
**As of recent patches, Valak's modified weapon has reverted into that of a normal Evil Tracer Blade (Raven).
*[[Reckless Fist]]'s modified {{CZ}}{{CZ}}{{CZ}}{{CX}} combo was originally exclusive to Valak before it was added during the August 6, 2015 update in the Korean server. Valak's version does not include the additional Nasod spikes, launches, and inflicts Wound.
* With a full [[Unique Equipment|'''Mysterious Aspirations''']] set. [[#Gallery|Mysterious Aspirations of Monarch Valak]] can be randomly summoned in dungeons and fields while attacking. When summoned, he will say Nuclear and do one of five possible attacks:
=== Possible Skills ===
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! Icon
! Skill
! Description
|-
| [[File:RSActive4.png|center]]
| '''Falling Stone'''
| Valak will be summoned to drop a rock, dealing minimal damage.
|-
| [[File:Nuclear.png|center]]
| '''Failed Nuclear'''
| Valak will be summoned to drop a Nuclear Missile in front of him, but the missile will not detonate, dealing minimal damage.
|-
| [[File:Nuclear.png|center]]
| '''Nuclear'''
| Valak will be summoned to drop a Nuclear Missile in front of him, creating a mushroom cloud to damage all surrounding enemies.
|-
| [[File:CodeUnknownSkill4.png|center]]
| '''Heaven's Fist - Abandoned'''
| Valak will be summoned to drop Bizarre Conrad's Heaven's Fist, which will flatten enemies.
|-
| [[File:AS_Quantum_Ballista.png|center]]
| '''Artillery Strike - Quantum Ballista'''
| Valak will be summoned to drop a Quantum Ballista to deal high damage to all surrounding enemies. The missile will have a tendency to fall through the floor.
|}
 
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== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|KR=고통의 군주 발락 |KRName=Lord of Pain Valak
|JP=苦痛の君主 バラック |JPName=Lord of Pain Valak
|TW=痛苦君主 巴拉克 |TWName=Lord of Pain Valak
|ES=Balzac, El Príncipe del Dolor |ESName=Balzac/Valak, The Prince of Pain
|CN=痛苦的君主 巴拉克 |CNName=Lord of Pain Valak
|FR=Barzack, prince de la souffrance |FRName=Prince of Pain Valak
}}
<br>
<br>
{{EpicNPCs}}
{{EpicNPCs}}
{{NPCs|name=a|Orient=Other}}
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