Laser Rifle: Difference between revisions
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Minor formatting to match MEB: Overpower
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m (Minor formatting to match MEB: Overpower) |
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Laser (Physical) !! colspan= | ! rowspan=2 | Mode !! rowspan=2 | Laser (Physical) !! colspan=4 | Charge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Damage !! Range !! Duration | ! Damage Increase !! Range Increase !! Max Charge Time !! Max Hold Duration | ||
|- | |- | ||
| colspan= | | colspan=8 | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || 2531% || rowspan=2 | | | {{PvE}} || 2531% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds | ||
|- | |- | ||
| {{PvP}} || 817% | | {{PvP}} || 817% | ||
|- | |- | ||
| colspan= | | colspan=8 | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || 2531% || rowspan=2 | | | {{PvE}} || 2531% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds | ||
|- | |- | ||
| {{PvP}} || 817% | | {{PvP}} || 817% | ||
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|append=1, Over Strike | |append=1, Over Strike | ||
}} | }} | ||
* | *Assumes fully charged. | ||
=== Miscellaneous === | === Miscellaneous === | ||
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! Affected By Action Speed | ! Affected By Action Speed | ||
|- | |- | ||
| {{Check| | | {{Check|P}} | ||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*As with [[Cannonball]], charging any further than 0.4 seconds only serves to prevent you from being hitstunned due to the {{se||Super Armor}} it provides. | |||
*As with [[Cannonball]], charging any further than | |||
**It is possible for '''Laser Rifle''' to be interrupted right as you let go of the skill key, wasting the skill. | **It is possible for '''Laser Rifle''' to be interrupted right as you let go of the skill key, wasting the skill. | ||
*Only the firing animation is affected by Action Speed. | *Only the firing animation is affected by Action Speed. |