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| == Requirements == | | == Requirements == |
| <tabber>
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| NA=
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| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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| |-
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| | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| '''Class'''
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| | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| '''Master'''
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| | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| '''SP Requirement'''
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| | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| '''Skill Requirement'''
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| |-
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| | [[Sheath Knight]]
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| | align="center"| Lv5
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| | align="center"| 40 SP
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| | align="center"| [[Skill Quest]]
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| |}
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| |-|
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| KR=
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| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| |- style="background:#FCBCBC" | | |- style="background:#FCBCBC" |
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| | [[Sheath Knight]] || Lv. 20 || 30 || 3 || [[Piercing Sword]] ||[[Skill Quest/After Skill Reorganization#Level 30 Layer Skill (Level Requirement:30)|'''Level 30 Layer Skill Quest''']] | | | [[Sheath Knight]] || Lv. 20 || 30 || 3 || [[Piercing Sword]] ||[[Skill Quest/After Skill Reorganization#Level 30 Layer Skill (Level Requirement:30)|'''Level 30 Layer Skill Quest''']] |
| |} | | |} |
| </tabber>
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| <br> | | <br> |
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| == Skill Information == | | == Skill Information == |
| <tabber>
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| NA=
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| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Physical Damage'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Range'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''MP'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Cooldown'''
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" {{!}} 1
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 250%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 300
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 1 Hit
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 30MP
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 7s
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" {{!}} 2
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 300%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 400
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" {{!}} 3
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 350%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 500
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" {{!}} 4
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 400%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 600
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M)
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 450%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 700
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" {{!}} 6
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 500%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 800
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| |-|
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| KR=
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| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| |- style="background:#FCBCBC" | | |- style="background:#FCBCBC" |
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| | align="left" | 15 || 67 || 652% || 1052 | | | align="left" | 15 || 67 || 652% || 1052 |
| |- | | |- |
| | align="left" | 16 || 70 || | | | align="left" | 16 || 70 || || |
| |- | | |- |
| | align="left" | 17 || 73 || | | | align="left" | 17 || 73 || || |
| |} | | |} |
| </tabber>
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| <br> | | <br> |
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| <br> | | <br> |
| == Tips and Details == | | == Tips and Details == |
| *[[Harsh Chaser]] is unlocked through the [[SQ_guide|Basic Branch Skill Quest]].
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| **The quest can be obtained at Lv20 (Lv 30 in KR) from Camilla, the PvP NPC.
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| *Its range is affected by its level; going from relatively short ranged to being able to hit a target almost as far as you can see on your screen. | | *Its range is affected by its level; going from relatively short ranged to being able to hit a target almost as far as you can see on your screen. |
| *Does not pull super armored or stationary enemies. | | *Does not pull super armored or stationary enemies. |
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| * When activating the skill, you need to >> to prevent the enemy from escaping. The reason for this is because the enemy has time to get out of the skill as soon as he is pulled towards you. | | * When activating the skill, you need to >> to prevent the enemy from escaping. The reason for this is because the enemy has time to get out of the skill as soon as he is pulled towards you. |
| <br> | | <br> |
| <tabber>
| | |
| NA=
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| {{TKSkills}}
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| |-|
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| KR=
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| {{TKSkillsKR}} | | {{TKSkillsKR}} |
| </tabber>
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