Limit Over: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! rowspan=4 | Mode !! colspan=8 | {{se|284|Limit Over}} !! rowspan=4 | ECP Usage !! rowspan=4 | Cooldown
! rowspan=3 | Mode !! colspan=8 | {{se|284|Limit Over}} !! rowspan=3 | ECP Usage !! rowspan=3 | Cooldown
|-
|-
! rowspan=3 | Skill Damage Increase !! colspan=6 | G Limiter Release !! rowspan=3 | Duration
! rowspan=2 | All Skill Damage<br>Increase !! rowspan=2 | [[G-0 Battleroid]]<br>Guided Missile Count !! colspan=2 | [[G-1 Corona]]<br>Energy Bullet Count !! rowspan=2 | [[G-2 Rolling Thunder]]<br>Charge Interval !! rowspan=2 | [[G-3 Raptor]]<br>Knockdown Decrease !! rowspan=2 | [[G-4 Frisbee]]<br>Range Increase !! rowspan=2 | Duration
|-
! rowspan=2 | [[G-0 Battleroid]]<br>Guided Missile Count !! colspan=2 | [[G-1 Corona]]<br>Energy Bullet Count !! rowspan=2 | [[G-2 Rolling Thunder]]<br>Charge Interval !! rowspan=2 | [[G-3 Raptor]]<br>KD Reduction !! rowspan=2 | [[G-4 Frisbee]]<br>Range Increase
|-
|-
! Normal !! Additional ECP Consumed
! Normal !! Additional ECP Consumed
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| colspan=11 | '''Normal'''
| colspan=11 | '''Normal'''
|-
|-
| {{PvE}} || 12% || rowspan=2 | 34 || rowspan=2 | 15 || rowspan=2 | 19 || rowspan=2 | 0.5 Seconds || rowspan=2 | -3 KD || rowspan=2 | 30% || 30 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 25 Seconds
| {{PvE}} || 12% || rowspan=2 | 34 || rowspan=2 | 15 || rowspan=2 | 19 || rowspan=2 | 0.5 Seconds || rowspan=2 | 3 KD || rowspan=2 | 30% || 30 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 25 Seconds
|-
|-
| '''{{PvP}}''' || 8% || 15 Seconds
| {{PvP}} || 8% || 15 Seconds
|-  
|-  
| colspan=11 | '''[Enhanced]'''
| colspan=11 | '''[Enhanced]'''
|-
|-
| {{PvE}} || 15% || rowspan=2 | 34 || rowspan=2 | 15 || rowspan=2 | 19 || rowspan=2 | 0.5 Seconds || rowspan=2 | -3 KD || rowspan=2 | 30% || 30 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 25 Seconds
| {{PvE}} || 15% || rowspan=2 | 34 || rowspan=2 | 15 || rowspan=2 | 19 || rowspan=2 | 0.5 Seconds || rowspan=2 | 3 KD || rowspan=2 | 30% || 30 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 25 Seconds
|-
|-
| '''{{PvP}}''' || 10% || 15 Seconds
| {{PvP}} || 10% || 15 Seconds
|}
|}
<br>
<br>
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== Tips and Details ==
== Tips and Details ==
*As [[Metal Heart]] does not have access to the G System yet, this buff's only use before class changing to [[Optimus]] is the skill damage increase.
*As [[Metal Heart]] does not have access to the G System yet, this buff's only use before class changing to [[Optimus]] is the skill damage increase.
*While leveling, this skill cannot be used to effectively enter [[ECP System|Over Strike]] at any time until you unlock the G System alongside [[G-Extension]]'s cooldown decrease effect because of the skill's cooldown being extraordinarily long, even longer with the '''Powerful''' trait.
*While leveling, it is not recommended to use this skill to enter [[ECP System|Over Strike]], due to its long cooldown time.
**This is later mitigated by [[G-Extension]]'s cooldown decrease effect.
*The buff will act differently based on the currently cast skill. For example, using [[Limit Over]] after casting [[G-0 Battleroid]] does not dynamically increase the amount of fired missiles, but it does update the range of [[G-4 Frisbee]].
*The buff will act differently based on the currently cast skill. For example, using [[Limit Over]] after casting [[G-0 Battleroid]] does not dynamically increase the amount of fired missiles, but it does update the range of [[G-4 Frisbee]].
<br>
==Related Skills==
{{SkillTable
|Prime Operator - Passive 1.png; Mecha Control;
}}
<br>
==Trivia==
*This skill is based on DFO's Female Mechanic skill [https://wiki.dfo.world/view/Limit_Over Limit Over], which has since been deleted and its effects transferred to Female Mechanic's other passives.
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