Laser Rifle/ModA: Difference between revisions

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m (Text replacement - "{{TBSkills}}" to "{{SkillNav - Tempest Burster}}")
m (Text replacement - "HeavyBarrel7.png" to "HeavyBarrelSkill6.png")
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|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|46abtwqEDzw|400}}</div>
{{#ev:youtube|46abtwqEDzw|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|HeavyBarrel7.png}}
| {{Force|HeavyBarrelSkill6.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Fire a laser forward. A narrow laser will fire a long range beam and attacks multiple enemies in front.<br>
| {{SkillType|SA|S|M}} Fire a laser forward. A narrow laser will fire a long range beam and attacks multiple enemies in front.<br>When firing the laser, hold the skill key to charge.<br>
When firing the laser, hold the skill key to charge.<br>
Stage 1 charge will increase the attack power and range.<br>
Stage 1 charge will increase the attack power and range.<br>
Stage 2 charge will increase the attack power even further but reduce the range.
Stage 2 charge will increase the attack power even further but reduce the range.<br>
Grants {{se|045|Super Armor}} effect and immunity against disabling effects while charging.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Tempest Burster]] || 99 || [[Laser Rifle]]
! Class !! Level Required !! Skill Requirement
|-
| [[Tempest Burster]] || 99 || {{mr|Laser Rifle}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=4 | Charged !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=4 | Charge !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=2 | Laser !! rowspan=2 | Stage 1 !! rowspan=2 | Stage 2 !! colspan=2 | Range !! colspan=2 | Duration
! rowspan=2 | Laser !! rowspan=2 | Stage 1 !! rowspan=2 | Stage 2 !! colspan=2 | Range !! colspan=2 | Max Charge Time
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Stage 1 !! Stage 2 !! Stage 1 !! Stage 2
! Stage 1 !! Stage 2 !! Stage 1 !! Stage 2
|-
|-
| '''{{PvE}}''' || 2531% || 3037% || 3797% || rowspan=2 | +30% || rowspan=2 | -60% || rowspan=2 | 0.4 Seconds || rowspan=2 | 0.8 Seconds || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 2531% || 3037% || 3797% || rowspan=2 | +30% || rowspan=2 | -60% || rowspan=2 | 0.4 Seconds || rowspan=2 | 0.8 Seconds || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds
|-
|-
| '''{{PvP}}''' || 817% || 980% || 1226%
| {{PvP}} || 817% || 980% || 1226%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Laser Rifle|Empowered, Light|mp=180}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! Empowered Laser Rifle !! colspan=2 | Light Laser Rifle
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Empowered|120}} || {{SkillText|Light|80}} || 144 MP
|}
<br>
<br>


== Extra Information ==
== Total Damage ==
=== Total Damage ===
{{Damage
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|dmg=2531
|- style="background:{{ColorSel|CharLight|Rose}}"
|pvp_dmg=817
! rowspan=3 | Mode !! colspan=6 | Regular !! colspan=6 | [[ECP System|Over Strike]]
|empowered=true
|- style="background:{{ColorSel|CharLight|Rose}}"
|passive1=ECP System
|append=1, Over Strike
|prefix=stage0
}}
 
{{Damage
|dmg=3037
|pvp_dmg=980
|empowered=true
|passive1=ECP System
|append=1, Over Strike
|prefix=stage1
}}
 
{{Damage
|dmg=3797
|pvp_dmg=1226
|empowered=true
|passive1=ECP System
|append=1, Over Strike
|prefix=stage2
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan=3 | Mode !! colspan=6 | Base !! colspan=6 | [[ECP System|Over Strike]]
|-
! colspan=2 | Laser !! colspan=2 | Stage 1 !! colspan=2 | Stage 2 !! colspan=2 | Laser !! colspan=2 | Stage 1 !! colspan=2 | Stage 2
! colspan=2 | Laser !! colspan=2 | Stage 1 !! colspan=2 | Stage 2 !! colspan=2 | Laser !! colspan=2 | Stage 1 !! colspan=2 | Stage 2
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| 2531% || {{formatnum:{{#expr: 2531*1.2}}}}% || 3037% || {{formatnum:{{#expr: 3037*1.2}}}}% || 3797% || {{formatnum:{{#expr: 3797*1.2}}}}%
| {{#var: stage0_total_damage}}
| {{formatnum:{{#expr: 2531*1.2}}}}% || {{formatnum:{{#expr: 2531*1.2*1.2}}}}% || {{formatnum:{{#expr: 3037*1.2}}}}% || {{formatnum:{{#expr: 3037*1.2*1.2}}}}% || {{formatnum:{{#expr: 3797*1.2}}}}% || {{formatnum:{{#expr: 3797*1.2*1.2}}}}%
| {{#var: stage0_total_damage_empowered}}
|-  
| {{#var: stage1_total_damage}}
! {{PvP}}  
| {{#var: stage1_total_damage_empowered}}
| 817% || {{formatnum:{{#expr: 817*1.2}}}}% || 980% || {{formatnum:{{#expr: 980*1.2}}}}% || 1226% || {{formatnum:{{#expr: 1226*1.2}}}}%
| {{#var: stage2_total_damage}}
| {{formatnum:{{#expr: 817*1.2}}}}% || {{formatnum:{{#expr: 817*1.2*1.2}}}}% || {{formatnum:{{#expr: 980*1.2}}}}% || {{formatnum:{{#expr: 980*1.2*1.2}}}}% || {{formatnum:{{#expr: 1226*1.2}}}}% || {{formatnum:{{#expr: 1226*1.2*1.2}}}}%
| {{#var: stage2_total_damage_empowered}}
<!--Over Strike-->
| {{#var: stage0_total_damage_passive1}}
| {{#var: stage0_total_damage_empowered_passive1}}
| {{#var: stage1_total_damage_passive1}}
| {{#var: stage1_total_damage_empowered_passive1}}
| {{#var: stage2_total_damage_passive1}}
| {{#var: stage2_total_damage_empowered_passive1}}
|-
| {{PvP}}  
| {{#var: stage0_total_damage_pvp}}
| {{#var: stage0_total_damage_empowered_pvp}}
| {{#var: stage1_total_damage_pvp}}
| {{#var: stage1_total_damage_empowered_pvp}}
| {{#var: stage2_total_damage_pvp}}
| {{#var: stage2_total_damage_empowered_pvp}}
<!--Over Strike-->
| {{#var: stage0_total_damage_passive1_pvp}}
| {{#var: stage0_total_damage_empowered_passive1_pvp}}
| {{#var: stage1_total_damage_passive1_pvp}}
| {{#var: stage1_total_damage_empowered_passive1_pvp}}
| {{#var: stage2_total_damage_passive1_pvp}}
| {{#var: stage2_total_damage_empowered_passive1_pvp}}
|}
|}
<br>


=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Affected By Action Speed
! Affected By Action Speed
|-
|-
| {{Check|Y}}*
| {{Check|P}}
|}
|}
*Only caster's firing animation.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|StTTrans5.png; Code: War Machine Locked-Trans2;
| width="40" | [[File:HeavyBarrel9.png]]
TBPassive1.png; Steady Concentration;
| align="center" width="150" |  [[Miracle Vision]]
TBPassive2.png; Enhanced Heavy Weaponry;
| width="40" | [[File:StormTrooper3.png]]
}}
| align="center" width="150" |  [[Shear Plate]]
| width="40" | [[File:StormTrooper9.png]]
| align="center" width="150" |  [[Heavy Weapon Mastery]]
| width="40" | [[File:StTTrans4.png]]
| align="center" width="150" |  [[Awakened Will: Storm Trooper]]
| width="40" | [[File:StTTrans5.png]]
| align="center" width="150" | [[Code: War Machine]] {{Locked Skill|Trans2}}
| width="40" | [[File:TBPassive1.png]]
| align="center" width="150" |  [[Steady Concentration]]
| width="40" | [[File:TBPassive2.png]]
| align="center" width="150" |  [[Enhanced Heavy Weaponry]]
|}
<br>
<br>


== Updates ==
==Tips and Details==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*Only the firing animation is affected by Action Speed.
|- style="background:{{ColorSel|CharLight|Rose}}"
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|Stage 1 damage decreased.}}
*{{nerf|Stage 1 damage decreased.}}
*{{nerf|Stage 2 damage decreased.}}
*{{nerf|Stage 2 damage decreased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || align="left" |  
| 04/05/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
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| 08/14/2019 || colspan=2 align="left" |  
| 08/14/2019 || colspan=2 align="left" |  
*{{buff|Cooldown decreased.}}
*{{buff|Cooldown decreased.}}
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" |  
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" |  
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}}
}}
<br>
<br>
{{SkillNav - Tempest Burster}}
{{SkillNav - Tempest Burster}}

Revision as of 14:22, 15 August 2023

[Special Active: Strength] [Mod]
Fire a laser forward. A narrow laser will fire a long range beam and attacks multiple enemies in front.
When firing the laser, hold the skill key to charge.

Stage 1 charge will increase the attack power and range.
Stage 2 charge will increase the attack power even further but reduce the range.
Grants  Self BuffSuper ArmorSelf BuffSuper Armor effect and immunity against disabling effects while charging.

Over Strike
  • Upon activating Over Strike, skill attack power increases.


Requirements

Class Level Required Skill Requirement
Tempest Burster 99 [Force] Laser Rifle (A)


Skill Information

Mode Damage (Physical) Charge MP Usage Cooldown
Laser Stage 1 Stage 2 Range Max Charge Time
Stage 1 Stage 2 Stage 1 Stage 2
PvE 2531% 3037% 3797% +30% -60% 0.4 Seconds 0.8 Seconds 180 MP 14 Seconds
PvP 817% 980% 1226%


Skill Traits

Empowered Laser RifleLight Laser Rifle
Attribute EffectAttribute EffectMP Usage
Damage increased to 120%MP Usage decreased to 80%144 MP


Total Damage

Mode Base Over Strike
Laser Stage 1 Stage 2 Laser Stage 1 Stage 2
Normal Empowered Normal Empowered Normal Empowered Normal Empowered Normal Empowered Normal Empowered
PvE 2,531% 3,037.2% 3,037% 3,644.4% 3,797% 4,556.4% 3,037.2% 3,644.64% 3,644.4% 4,373.28% 4,556.4% 5,467.68%
PvP 817% 980.4% 980% 1,176% 1,226% 1,471.2% 980.4% 1,176.48% 1,176% 1,411.2% 1,471.2% 1,765.44%


Miscellaneous

Affected By Action Speed
* (See Tips and Details)


Related Skills


Tips and Details

  • Only the firing animation is affected by Action Speed.

Updates

Date Changes
KR NA PvE PvP
11/30/2017 12/20/2017
  • [Mod] Laser Rifle added.
02/22/2018 04/18/2018
  • Damage increased.
  • Stage 1 damage decreased.
  • Stage 2 damage decreased.
  • Damage decreased.
04/05/2018
  • None
  • Damage increased.
06/28/2018 07/11/2018
  • Super Armor when charging, immune to disabling debuffs while charging.
03/07/2019 03/27/2019
  • MP Usage decreased.
08/01/2019 08/28/2019
  • Charge time reduced.
  • Stage 1 damage decreased.
  • Stage 2 damage decreased.
  • Evil trait changed to Empowered.
08/14/2019
  • Cooldown decreased.
  • Damage increased.
12/23/2021 01/12/2022
  • Stage 1 and Stage 2 charge time decreased.


Alternative Names

Server Name Translation
South Korea 레이저 라이플 Laser Rifle
China (Simplified Chinese) 镭射炮 Laser Rifle
Germany Laser-Gewehr Laser Rifle
Spain Fusil láser Laser Rifle
France Arme laser Laser Weapon
Italy Fucile laser Laser Rifle
Poland Laserowa Broń Laser Weapon
United Kingdom Laser Defence
Brazil Fuzil Laser Laser Rifle