Sharpshooter Syndrome: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Chung | |Character=Chung | ||
}} | }} | ||
{{#ev:youtube|FoQORn-dUs4|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
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| [[File:SI_POCALADBOLG.png]] | | [[File:SI_POCALADBOLG.png]] | ||
| {{SkillType|SA|S}} Emit a Sharpshooter Aura that damages nearby enemies and grants yourself | | {{SkillType|SA|S}} Emit a Sharpshooter Aura that damages nearby enemies and grants yourself {{se|030|Sharpshooter Syndrome}} buff. | ||
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! rowspan="2" | Mode !! rowspan="2" | Energy Release<br> (Magical) !! colspan="4" | {{se|030|Sharpshooter Syndrome}} !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Mode !! rowspan="2" | Energy Release<br> (Magical) !! colspan="4" | {{se|030|Sharpshooter Syndrome}} !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
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! Magical Attack Increase !! Action Speed Increase !! Headshot Chance Increase !! Duration | ! Magical Attack Increase !! Action Speed Increase {{stat|n}} !! Headshot Chance Increase !! Duration | ||
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| colspan="9" | '''Normal''' | | colspan="9" | '''Normal''' | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Chung|Sharpshooter Syndrome|Killing Blow (1), Gigantic|duration=30|duration1=110|120}} | ||
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<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{ | {{Damage|true|Chung | ||
|dmg=561 | |||
|pvp_dmg=107 | |||
|hits=7 | |||
}} | |||
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<br> | <br> | ||
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*Oddly, it appears that all of [[Deadly Chaser]]'s bullet combos except {{CDR}}{{CZ}}{{CX}}{{CConX}} and {{CZ}}{{CZ}}{{CX}}{{CX}} have approximately double the displayed Headshot chance (or alternatively, said combos have a smaller chance). | *Oddly, it appears that all of [[Deadly Chaser]]'s bullet combos except {{CDR}}{{CZ}}{{CX}}{{CConX}} and {{CZ}}{{CZ}}{{CX}}{{CX}} have approximately double the displayed Headshot chance (or alternatively, said combos have a smaller chance). | ||
*If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time '''Chung''' uses a Special Active, dealing damage and pulling enemies as normal, but without providing its buff. | *If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time '''Chung''' uses a Special Active, dealing damage and pulling enemies as normal, but without providing its buff. | ||
<br> | <br> | ||