Wild Shock: Difference between revisions

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__NOTOC__{{Languages|Wild Shock}}
__NOTOC__{{Languages|Wild Shock}}
<div style="float: right;">{{#ev:youtube|olro6kW-bKg|400}}</div>
{{#ev:youtube|olro6kW-bKg|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:WS.png]]
| [[File:WS.png]]
| {{SkillType|SA|S}} Shoot a strong fire wave. Ignores the target's defense when used during Annihilation Mode.
| {{SkillType|SA|S}} Shoot a strong fire wave. Ignores the target's defense when used during Annihilation Mode.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! rowspan=2 | Defense Ignore<br>(Annhilation Mode) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! rowspan=2 | Defense Ignore<br>(When Used in Annhilation Mode) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! Initial Hit !! Flame Wave !! Initial Hit !! Flame Wave
! Initial Hit !! Flame Wave !! Initial Hit !! Flame Wave
|-
! colspan=8 | Normal
|-
|-
| '''{{PvE}}''' || 1076% || 592% || 100% || rowspan=2 | 1 || rowspan=2 | 14 || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 1076% || 592% || 100% || rowspan=2 | 1 || rowspan=2 | 14 || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds
|-
|-
| '''{{PvP}}''' || 389% || 213% || 25%
| {{PvP}} || 389% || 213% || 25%
|-
! colspan=8 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 1291% || 711% || 100% || rowspan=2 | 1 || rowspan=2 | 14 || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds
| colspan="8" | '''[Enhanced]'''
|-
|-
| '''{{PvP}}''' || 467% || 256% || 25%
| {{PvE}} || 1291% || 711% || 100% || rowspan=2 | 1 || rowspan=2 | 14 || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds
|-
| {{PvP}} || 467% || 256% || 25%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elesis|Wild Shock|Light, Critical|mp=200}}
|- style="background:{{ColorSel|CharLight|Elesis}}"
! colspan=2 | Light Wild Shock !! colspan=2 | Critical Wild Shock
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Elesis}}"
! MP Usage !! MP Usage
|-
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Critical|120}} || 240 MP
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
{{#vardefine:damage_initial    |1291}}
=== Total Damage ===
{{#vardefine:damage_wave        |711}}
{{Damage|true|Elesis
{{#vardefine:max_hits          |14}}
|dmg=1291, 711
{{#vardefine:avg_hits           |7}}
|pvp_dmg=467, 256
|hits=1, 14
|avg_hits=1, 7
}}
*Average assumes 7 '''Flame Wave''' hits.


{{#vardefine:total_damage      | {{#expr: {{#var:damage_initial}}    + {{#var:damage_wave}}    * {{#var:max_hits}} }} }}
{{#vardefine:avg_damage        | {{#expr: {{#var:damage_initial}}    + {{#var:damage_wave}}    * {{#var:avg_hits}} }} }}
<!-- pvp only -->
{{#vardefine:damage_initial_pvp |467}}
{{#vardefine:damage_wave_pvp    |256}}
{{#vardefine:total_damage_pvp  | {{#expr: {{#var:damage_initial_pvp}} + {{#var:damage_wave_pvp}} * {{#var:max_hits}} }} }}
{{#vardefine:avg_damage_pvp    | {{#expr: {{#var:damage_initial_pvp}} + {{#var:damage_wave_pvp}} * {{#var:avg_hits}} }} }}
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Mode !! Average !! Max
|-
! {{PvE}}
| {{formatnum:{{#var:avg_damage}} }}% || {{formatnum:{{#var:total_damage}} }}%
|-
! {{PvP}}
| {{formatnum:{{#var:avg_damage_pvp}} }}% || {{formatnum:{{#var:total_damage_pvp}} }}%
|}
*Average hit count assumes 7 '''Flame Wave''' hits.
=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! Affected By Action Speed
! Affected By Action Speed
|-
|-
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| valign="top" |  
| valign="top" |  
===[[Bloody Queen]]===
===[[Bloody Queen]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|CAIcon19.png; Dark Force;
| width="40" | [[File:CAIcon19.png]]
}}
| align="center"  width="150" | [[Dark Force]]
|}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Flame Wave''' hits depend on target's width. Most enemies will be hit by 7 waves as the skill pushes them along.
*When used in '''Annihilation''' mode, the '''Critical''' trait becomes entirely obsolete in PvE, as the skill will already ignore all defense.
*Only wide enough targets can be hit fully by the '''Flame Wave'''. On average, the skill will deal 5 hits as it passes by. If an enemy is carried along by the skill, they will usually take around 7 hits.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis updates-table"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 03/30/2017 || 04/12/2017 || align="left" |  
| 03/30/2017 || 04/12/2017 || align="left" |  
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|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |
| align="left" |
*None
*None
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|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
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<br>
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}}
}}
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{{SkillNav - Elesis}}
{{EleSkills}}
[[Category: Strength Skills]][[Category: Special Active Skills]]

Revision as of 21:54, 23 August 2023

[Special Active: Strength]
Shoot a strong fire wave. Ignores the target's defense when used during Annihilation Mode.
Gale Skill
  • Consumes Gale gauge and acquire Annihilation gauge
  • MP Cost ↓ Cooldown ↓ when Gale is activated
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Elesis 5


Skill Information

Mode Damage (Magical) Defense Ignore
(When Used in Annhilation Mode)
Max Hits MP Usage Cooldown
Initial Hit Flame Wave Initial Hit Flame Wave
Normal
PvE 1076% 592% 100% 1 14 200 MP 13 Seconds
PvP 389% 213% 25%
[Enhanced]
PvE 1291% 711% 100% 1 14 200 MP 13 Seconds
PvP 467% 256% 25%


Skill Traits

Light Wild ShockCritical Wild Shock
Attribute EffectMP UsageAttribute EffectMP Usage
MP Usage decreased to 80%160 MPMP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
240 MP


Extra Information

Total Damage

ModeBase
AverageMax
PvE6,268%11,245%
PvP2,259%4,051%
  • Average assumes 7 Flame Wave hits.

Miscellaneous

Affected By Action Speed


Related Skills

Bloody Queen


Tips and Details

  • When used in Annihilation mode, the Critical trait becomes entirely obsolete in PvE, as the skill will already ignore all defense.
  • Only wide enough targets can be hit fully by the Flame Wave. On average, the skill will deal 5 hits as it passes by. If an enemy is carried along by the skill, they will usually take around 7 hits.


Updates

Date Changes
KR NA PvE PvP
07/18/2013 03/26/2014
  • Wild Shock added.
09/03/2015 02/17/2016
  • Ignores target's defense when in annihilation.
  • Changed to gale skill.
03/10/2016 -
  • Fixed issue where Flame Wave counting as Annihilation.
06/30/2016 07/13/2016
  • Enhanced trait changed to Critical.
  • Change location of Critical and Light.
12/29/2016 01/11/2017
  • Damage decreased.
03/30/2017 04/12/2017
  • None
  • Ignore 25% of Defense.
04/27/2017 05/10/2017
  • Damage increased.
  • None
11/02/2017 11/15/2017
  • First Hit damage increased.
02/22/2018 04/18/2018
  • Flame Wave damage increased.
  • Initial Hit damage decreased.
04/05/2018 04/18/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 와일드 쇼크 Wild Shock
Japan ワイルドショック Wild Shock
China (Simplified Chinese) 烈火波动 Flame Wave
Germany Wildschock Wild Shock
Spain Shock salvaje Wild Shock
France Choc sauvage Wild Shock
Italy Shock Selvaggio Wild Shock
Poland Dziki Szok Wild Shock
Brazil Chama Selvagem Wild Flame