Provoke/ModA: Difference between revisions
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< Provoke
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
(Cleanup! Can someone verify Tip #2? I doubt the Received Damage truly scales off of Awakening but just in case.) |
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Elesis | |Character=Elesis | ||
}} | }} | ||
{{#ev:youtube|hdS5-e2js60|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Empire Sword]] || 99 || | | [[Empire Sword]] || 99 || {{mr|Provoke}} | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | ||
|- | |- | ||
! rowspan="2" | Mode !! | ! rowspan="2" | Mode !! rowspan=2 | Basic Slash (Physical) !! colspan="3" | {{se|428|Provoke}} !! colspan="3"| {{se|181|Infuriated||ed}} !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- | |- | ||
! Attack Power<br>Increase {{stat|m}} !! Received Damage<br>Increase <!--{{Stat|A|RD}}--> !! Duration !! Attack Power<br>Increase {{stat|m}} !! Received Damage<br>Increase <!--{{Stat|A|RD}}--> !! Duration | |||
|- | |- | ||
| {{PvE}} || 1081% || 20% || rowspan=2 | 20% || 10 Seconds || rowspan=2 | 10% || rowspan=2 | 20% || rowspan=2 | 6 Seconds || rowspan=2 | 40 MP || rowspan=2 | 6 Seconds | | {{PvE}} || 1081% || 20% || rowspan=2 | 20% || 10 Seconds || rowspan=2 | 10% || rowspan=2 | 20% || rowspan=2 | 6 Seconds || rowspan=2 | 40 MP || rowspan=2 | 6 Seconds | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Elesis|Provoke|Powerful, Ruthless|cd=6|cd1=130}} | ||
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<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
* | *Players can negate the effects of the increased received damage by using [[Charge!]] and [[Knight's Destiny]] together. | ||
* | *'''Enemy Damage Received Increase''' is additive to awakening. | ||
<br> | <br> | ||
Revision as of 03:13, 25 August 2023
[Active] [Mod] Attack enemies with a provoking taunt. Attack Power increase, but received damage will increase as well. Taunted enemies receive a debuff. | |
Annihilation Skill
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Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Empire Sword | 99 | [Force] Provoke (A) |
Skill Information
Mode | Basic Slash (Physical) | Self BuffProvokeSelf BuffProvoke | Enemy DebuffInfuriatedEnemy DebuffInfuriated | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Attack Power Increase This effect is multiplicative to your current stats. M |
Received Damage Increase |
Duration | Attack Power Increase This effect is multiplicative to your current stats. M |
Received Damage Increase |
Duration | ||||
PvE | 1081% | 20% | 20% | 10 Seconds | 10% | 20% | 6 Seconds | 40 MP | 6 Seconds |
PvP | 244% | 10% | 5 Seconds |
Skill Traits
Powerful Provoke | Ruthless Provoke | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | Cooldown |
Super Armor added to the skill Cooldown increased to 130% | 7.8 Seconds | Skill will cancel Mana Break Cooldown increased to 200% | 12 Seconds |
Extra Information
Miscellaneous
Affected By Action Speed |
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Tips and Details
- Players can negate the effects of the increased received damage by using Charge! and Knight's Destiny together.
- Enemy Damage Received Increase is additive to awakening.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
05/17/2018 | 06/14/2018 |
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Alternative Names
Empire Sword - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Majesty
- Majesty
Force Active
Force Passive
Force Active
Force Passive