Magdonic Cannon: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Magdonic Cannon
}}
}}
<div style="float: right;">{{#ev:youtube|AI_T7XSJeBo|400}}</div>
{{#ev:youtube|AI_T7XSJeBo|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:NBTrans3.png|54px]]
| [[File:NBTrans3.png]]
| {{SkillType|SA|S}} Fires giant cannonball filled with soul forwards. Launches souls outwards upon exploding at the enemy equal to amount of souls gathered in the cannonball. (Can be used in air)
| {{SkillType|SA|S}} Fire a large soul imbued bullet. When the bullet explodes, enemies are attacked by the released souls. (Can also be activated midair)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class            !! Level Required
|-
|-
| [[Noblesse/Transcendence|Noblesse : Transcendent]] || 90
! Class !! Level Required
|-
| [[Noblesse]]: Transcendent || 90
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Mode !! colspan=3 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan="2" | Level Required !! colspan=3 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Shell !! Explosion !! Unleash Soul !! Shell !! Explosion !! Unleash Soul
! Cannonball !! Explosion !! Unleash Soul !! Cannonball !! Explosion !! Unleash Soul
|-
| colspan=10 | '''Normal'''
|-
|-
| align="left" | 90 || 100% || 389% || 246% || rowspan=2 | 5 || rowspan=2 | 4 || rowspan=2 | 20 || rowspan=2 | 4 CP || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds
| {{PvE}} || 100% || 389% || 246% || rowspan=2 | 5 || rowspan=2 | 4 || rowspan=2 | 20 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds
|-
|-
| align="left" | [Enhanced] || 121% || 467% || 295%
| {{PvP}} || 38% || 147% || 93%
|}
|-  
 
| colspan=10 | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !!  colspan=3 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Cannonball !! Explosion !! Unleash Soul
|-
|-
| align="left" | 90 || 38% || 147% || 93%
| {{PvE}} || 121% || 467% || 295% || rowspan=2 | 5 || rowspan=2 | 4 || rowspan=2 | 20 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds
|-
|-
| align="left" | [Enhanced] || 45% || 177% || 112%
| {{PvP}} || 45% || 177% || 112%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Magdonic Cannon|Light, Empowered|mp=200}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Light Magdonic Cannon !! Empowered Magdonic Cannon
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! MP Usage !! Attribute Effect
|-
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Empowered|120}}
|}
<br>
<br>


== Total Damage ==
== Extra Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
{{Damage|true|LuCiel
! rowspan=2 | Mode !! colspan=2 | Regular
|dmg=121, 467, 295
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|pvp_dmg=45, 177, 112
! Normal !! Empowered
|hits=5, 4, 20
|-  
|empowered=true
! {{PvE}}
}}
| {{formatnum:{{#expr: 121*5 + 467*4 + 295*20}}}}% || {{formatnum:{{#expr: (121*5 + 467*4 + 295*20)*1.2}}}}%
 
|-  
=== Miscellaneous ===
! {{PvP}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
| {{formatnum:{{#expr: 45*5 + 177*4 + 112*20}}}}% || {{formatnum:{{#expr: (45*5 + 177*4 + 112*20)*1.2}}}}%
|-
! Affected By Action Speed
|-
| {{Check|N}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
Noblesse01.png; Nobility Locked-Expert;
| width="40" | [[Image:Noblesse01.png]]
NBTrans5.png; Noblesse Oblige Locked-Trans2;
| width="150" align="center" | [[Nobility]] {{Locked Skill|Expert}}
InnoPassive1.png; Innocent Duet;
| width="40" | [[File:NBTrans5.png]]
}}
| align="center" width="150" | [[Noblesse Oblige]] {{Locked Skill|Trans2}}
| width="40" | [[Image:InnoPassive1.png]] 
| align="center"  width="150" | [[Innocent Duet]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The cannonball gathers enemies up, but will not pull super armored enemies with it and instead will just fly through them.
*The shell gathers enemies up, but will not pull super armored enemies with it and instead will just fly through them.
**Because the cannonball slightly lifts enemies, heavy enemies that cannot be lifted or have a fast falling speed will simply get knocked down as the cannonball passes through them, making the skill deal almost no damage.
**Because the shell slightly lifts enemies, heavy enemies that cannot be lifted or have a fast falling speed will simply get knocked down as it passes through them, making the skill deal almost no damage.
*The cannonball will stop near walls but does not lose collision hits making this a safe way to deal full damage to ungrab-able enemies.
*The shell will follow curves on the map, but will not stop at walls, making it hard to make effective use of on cornered enemies without stepping back far enough.
*Due to the erratic pattern in which the souls explode out of the cannonball, it is very likely any given soul will hit an enemy in smaller areas, such as in [[Elrianode City]] or [[Abandoned Icerate Plant]], allowing it to function just as well as its [[Magdonic Cannon/ModA|Mod]] counterpart for gaining CP while having more consistent damage on single enemies.
*Due to the erratic pattern in which the souls explode out of the shell, it is very likely any given soul will hit an enemy in areas with a high concentration of enemies, such as in [[Elrianode City]] or [[Abandoned Icerite Plant]], allowing it to function just as well as its [[Magdonic Cannon/ModA|Mod]] counterpart for gaining combination gauges while having more consistent damage on single enemies.
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" |
*'''Magdonic Cannon''' added.
|-
|-
| 08/25/2016 || - || colspan=2 align="left" |  
| 08/25/2016 || - || colspan=2 align="left" |  
*Tooltip changed.
*Tooltip changed.
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{buff|Unleash Soul damage increased.}}
*{{buff|Unleash Soul damage increased.}}
|-
|-
| 07/27/2017 || - || align="left" |  
| 07/27/2017 || 08/09/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |  
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |  
{{buff|Unleash Soul damage increased.}}
*{{buff|Unleash Soul damage increased.}}
{{nerf|Explosion damage decreased.}}
*{{nerf|Explosion damage decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |  
| 09/28/2017 || 10/18/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 11/21/2019 || - || colspan=2 align="left" |
| 11/21/2019 || - || colspan=2 align="left" |
*Added missing cannonball damage to tooltip.
*Added missing shell damage to tooltip.
|-
| ??/??/2020 || ??/??/2020 || colspan=2 align="left" |
*Fixed shell sometimes getting stuck on corners
**Removed ability to stop on walls.
|}
|}
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}}
}}
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{{SkillNav - Noblesse}}
{{NBTSkills}}
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