Sefirot Phantasma: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
(→Total Damage: Changed to use template) |
||
Line 1: | Line 1: | ||
__NOTOC__{{Languages|Sefirot Phantasma}} | __NOTOC__{{Languages|Sefirot Phantasma}} | ||
{{#ev:youtube|JhzctKInnsA|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
Line 36: | Line 36: | ||
== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
{| | {{Damage|true|LuCiel | ||
| | |dmg=4050, 702, 10125 | ||
|pvp_dmg=486, 84, 1215 | |||
| | |hits=1, 61, 1 | ||
}} | |||
| | |||
| | |||
=== Miscellaneous === | === Miscellaneous === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
Line 57: | Line 53: | ||
== Tips and Details == | == Tips and Details == | ||
*The '''Sefirot''' spear will keep travelling down until it hits solid ground or leaves the map before it causes any of the subsequent hits. | *The '''Sefirot''' spear will keep travelling down until it hits solid ground or leaves the map before it causes any of the subsequent hits. | ||
**The spear also sharply pulls all enemies in range | **The spear also sharply pulls all enemies in range into its collision point, including enemies in Super Armor. | ||
*The '''Unleash Soul''' each have their own hitbox, but are large enough that all enemies in the center of the skill will take all hits, regardless of size. | *The '''Unleash Soul''' each have their own hitbox, but are large enough that all enemies in the center of the skill will take all hits, regardless of size. | ||
**If an enemy cannot be pulled, such as many endgame bosses, proper positioning will be required to land all hits. | **If an enemy cannot be pulled, such as many endgame bosses, proper positioning will be required to land all hits. |
Latest revision as of 03:41, 2 September 2023
[Hyper Active] Summon the demonic weapon, 'Sefirot'. Your noble souls combine as one and bring down destruction upon your enemies. | |
Requires 1 El's Essence (Item)
(Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets) |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Innocent | 99 | Ultimate Skill II Quest |
Skill Information
Extra Information
Total Damage
Mode | Base |
---|---|
PvE | 56,997% |
PvP | 6,825% |
Miscellaneous
Affected By Action Speed |
---|
Tips and Details
- The Sefirot spear will keep travelling down until it hits solid ground or leaves the map before it causes any of the subsequent hits.
- The spear also sharply pulls all enemies in range into its collision point, including enemies in Super Armor.
- The Unleash Soul each have their own hitbox, but are large enough that all enemies in the center of the skill will take all hits, regardless of size.
- If an enemy cannot be pulled, such as many endgame bosses, proper positioning will be required to land all hits.
- If the skill casting is cancelled in any way, the attack will still proceed unhindered where it was cast, letting you move freely.
Trivia
- Sefirot are the 10 attributes/emanations in Kabbalah, through which Ein Sof (The Infinite) reveals Itself and continuously creates both the physical realm and the chain of higher metaphysical realms.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
| |
06/28/2018 | 07/11/2018 |
|
|
??/??/2022 | ??/??/2022 |
|
Alternative Names
Innocent - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Preying Innocent
- Preying Innocent
Force Active
Force Passive
Force Active
Force Passive