Sefirot Phantasma: Difference between revisions
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__NOTOC__{{Languages|Sefirot Phantasma}} | __NOTOC__{{Languages|Sefirot Phantasma}} | ||
{{#ev:youtube|JhzctKInnsA|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
{| | {{Damage|true|LuCiel | ||
| | |dmg=4050, 702, 10125 | ||
|pvp_dmg=486, 84, 1215 | |||
| | |hits=1, 61, 1 | ||
}} | |||
| | |||
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=== Miscellaneous === | === Miscellaneous === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
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== Tips and Details == | == Tips and Details == | ||
*The '''Sefirot''' spear will keep travelling down until it hits solid ground or leaves the map before it causes any of the subsequent hits. | *The '''Sefirot''' spear will keep travelling down until it hits solid ground or leaves the map before it causes any of the subsequent hits. | ||
**The spear also sharply pulls all enemies in range | **The spear also sharply pulls all enemies in range into its collision point, including enemies in Super Armor. | ||
*The '''Unleash Soul''' each have their own hitbox, but are large enough that all enemies in the center of the skill will take all hits, regardless of size. | *The '''Unleash Soul''' each have their own hitbox, but are large enough that all enemies in the center of the skill will take all hits, regardless of size. | ||
**If an enemy cannot be pulled, such as many endgame bosses, proper positioning will be required to land all hits. | **If an enemy cannot be pulled, such as many endgame bosses, proper positioning will be required to land all hits. |