Overload: Difference between revisions

1,289 bytes added ,  3 September 2023
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{| cellpadding="5"
{| cellpadding="5"
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| [[File:CSPassive.png]]
| [[File:CodeSarielPassive1.png]]
| {{SkillType|P}} Release all energy at once by activating Code: Sariel. Use Overload Skill 3 times to activate [Overload].
| {{SkillType|P}} Release all energy at once by activating Code: Sariel.<br>Use Overload Skill 3 times to activate {{se|416|Overload}}.<br>
*Overdrive Skills : [[Sweep Rolling]], [[Particle Ray]] [[Particle Ray/ModA|(Force)]], [[Giga Stream]] [[Giga Stream/ModA|(Force)]], [[Linear Divider]], [[Energy Needles]], [[Thousand Star]], [[Final Strike (Code Battle Seraph)|Final Strike]]
*Overload Skills : [[Sweep Rolling]], [[Particle Ray]] ([[Particle Ray/ModA|A]]), [[Giga Stream]] ([[Giga Stream/ModA|A]]), [[Linear Divider]], [[Energy Needles]], [[Thousand Star]] ([[Thousand Star/ModA|A]]), [[Extreme Virtual]], [[Photon Tracker]], [[Electronic Fall]] ([[Electronic Fall/ModA|A]])
|}
|}
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Class         !! Level Required   
! Class !! Level Required   
|-
|-
| [[Code: Sariel]] || | 99
| [[Code: Sariel]] || | 99
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=3 | [Overload]<br>(Upon 3rd Overload Skill Use) !! rowspan=2 | Duration
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=6 | {{se|416|Overload}}<br>(Upon 3rd Overload Skill Use)
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Overload Skill Cooldown !! Strength/Bravery Skill Damage !! Tenacity/Active Skills that react to Force Fields
! colspan=2 | Overload Skills !! rowspan=2 | Strength Skill<br>Damage Increase {{Stat|M}} !! rowspan=2 | Bravery Skill<br>Damage Increase  {{Stat|M}} !! rowspan=2 | Tenacity/Active Skills<br>that react to Force Fields<br>Damage Increase {{Stat|M}} !! rowspan=2 | Duration
|-
! Cooldown Speed Increase !! Duration
|-
| colspan="8" | {{PvE}}
|-
| 1 || 99 || ×2 || 5 Seconds || 20% || 30% || 10% || 25 Seconds
|-
| colspan="8" | {{PvP}}
|-
|-
| 1 || 99 || Accelerated by 2 times || +20% || 100% Critical Rate || 10 Seconds
| 1 || 99 || ×2 || 5 Seconds || 10% || 15% || 10% || 10 Seconds
|}
|}
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==Tips and Details==
== Tips and Details ==
*On NA, the description mistakenly mentions Tenacity/Active force field reactive skills gaining Critical Damage instead of Critical Rate during the '''[Overload]''' buff. This is not correct.
*Since the cooldown acceleration buff is short, it is recommended to use as many '''Overload''' skills in your rotation to keep it up for the most of the time.
*You can receive the '''Overload''' stacks even if the cooldown acceleration effect is active. After reaching 3 stacks again, it will overwrite the current buff.
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
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! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA
! KR !! NA !! PvE !! PvP
|-
|-
| 02/28/2017 || 02/07/2018 || align="left" |
| 02/08/2018 || 03/07/2018 || colspan=2 align="left" |
*'''Overload''' added.
*'''Overload''' added.
|-
|-
| 02/22/2018 || - || align="left" |  
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Buff duration increased.}}
*{{buff|Buff duration increased.}}
|-
|-
| 06/20/2019 || 07/17/2019 || align="left" |  
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
*{{buff|[[Particle Ray]] added to Overload skills.}}
*{{buff|[[Particle Ray]] added to Overload skill list.}}
*{{buff|Overload Skill Damage Increase effect changed to Strength, Bravery Skill Damage Increase effect}}
*{{buff|Overload Skill Damage Increase effect changed to Strength, Bravery Skill Damage Increase effect.}}
|-
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
*Overload displayed as a buff.
*Overload displayed as a buff. ({{se|416|Overload}})
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|Damage Increase effect added for Tenacity/Active Skills that react to Force Fields.}}
*{{nerf|100% Critical Rate effect removed for Tenacity/Active Skills that react to Force Fields.}}
|-
| 01/28/2021 || 02/24/2021 || align="left" |
*{{buff|Bravery Skill Damage Increase increased.}}
| align="left" |
*{{nerf|Strength Skill Damage Increase decreased.}}
*{{nerf|Bravery Skill Damage Increase decreased.}}
|-
| 04/28/2022 || 05/25/2022 || align="left" |
*{{buff|Duration increased.}}
| align="left" |
*None
|-
| 05/11/2023 || 06/07/2023 || colspan=2 align="left" |
*{{buff|[[Photon Tracker]] and [[Electronic Fall]] added to Overload skill list.}}
|-
| 08/03/2023 || 08/30/2023 || align="left" colspan=2 |
*{{buff|Skill that activates {{se|416|Overload}} will benefit from its effects.}}
|}
|}
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}}
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{{CSSkills}}
{{SkillNav - Code: Sariel}}
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