Ruinous Impact: Difference between revisions

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__NOTOC__{{Languages|Ruinous Impact}}
__NOTOC__{{Languages|Ruinous Impact}}
<div style="float: right;">{{#ev:youtube|MEOkVgWDHRE|300}}</div>
{{#ev:youtube|mHr1_hi6kLk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:LuCielSkill16.png]]
| [[File:LuCielSkill16.png]]
| {{SkillType|SA|S}} Summon a demonic hand to deal tremendous damage. Enemies hit will receive additional damage and enemies hit by the knocked back enemies will receive damage. The attack ignores Defense/Guard/Damage Reduction of the enemy.
| {{SkillType|SA|S}} Summon a demonic hand to deal tremendous damage.<br>Enemies hit will receive additional damage and enemies hit by the knocked back enemies will receive damage.<br>The attack ignores enemies' Defense/Guard/Damage Reduction.
|-
|-
|
|
| {{SkillText|Chain|Ruinous Impact}}
| {{color|#FFC000|Chain Skill|b=1}}
{{SkillText|Lu|4}}
*Consecutively press the skill key to automatically cast the [[Dark Crescent]] skill. (Must have acquired the skill)
{{SkillText|True|MPUsage|10%}}
|-
|
| {{SkillText|Lu|4}}
|-
|
| {{SkillText|True|MPUsage|10%}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Chiliarch]] || 15
| [[Chiliarch]] || 15
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Mode !! colspan=3 | Damage (Physical) !! rowspan="3" | Combination Gauge Gain !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan="2" | Level Required !! colspan=2 | Strike !! rowspan=2 | Additional Strike (Physical) !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Strike !! rowspan=2 | Additional Strike
! Damage (Physical) !! Defense Ignore
|-
! Damage !! Defense Ignore
|-
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 1616% || 100% || 3169% || rowspan="2" | 4 || rowspan=2 | 200 MP || rowspan="2" | 11 Seconds
|-
|-
| align="left" | 15 || rowspan="2" | 1328% || rowspan=2 | 100% || rowspan="2" | 2264% || rowspan="2" | 4 CP || 200 MP || rowspan="2" | 11 Seconds
| {{PvP}} || 646% || 25% || 1267%
|-
|-
| align="left" | [Enhanced] || 180 MP
| colspan="7" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !! colspan=2 | Strike !! rowspan=2 | Additional Strike<br>(Physical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Damage (Physical) !! Defense Ignore
|-
|-
| align="left" | 15 || rowspan="2" | 451% || rowspan="2" | 25% || rowspan="2" | 905%
| {{PvE}} || 1616% || 100% || 3169% || rowspan="2" | 4 || rowspan=2 | 180 MP || rowspan="2" | 11 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 646% || 25% || 1267%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Lu/Ciel|Ruinous Impact|Empowered, Absorbing||250}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
<br>
! colspan=3 | Critical Ruinous Impact !! Absorbing Ruinous Impact
 
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
== Total Damage ==
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
{{Damage|true|Lu/Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|dmg=1616, 3169
! MP Usage
|pvp_dmg=646, 1267
|-
|empowered=true
| 40 || rowspan=2 | {{SkillText|Critical|120}} || 240 MP || rowspan=2 | {{SkillText|Absorbing|250}}
}}
|-
*Damage calculations assumes single target.
| [Enhanced] || 216 MP
<br>
|}
 
== Related Skills ==
{{SkillTable
|LuCielSkill12.png; Creeping Terror;
LuCielSkill15.png; Dark Crescent;
LuCielSkill15.png; Dark Crescent/Mod;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The knockback distance of the enemies that are hit will be farther than normal.
*Only the '''Strike''' ignores defense; the '''Additional Strike''' hit does not.
*The Strike ignore Guard and 100% (25% in PvP) of the Defense.
*Enemies hit are flung backwards quite far, and will slide for a while before stopping, including those hit by the knocked back enemies.
*Only enemies hit by the '''Strike''' will be able to deal '''Additional Strike''' damage to enemies in their path. Enemies only hit by the knocked back '''Additional Strike''' cannot inflict '''Additional Strike''' damage onto other enemies.
<br>
<br>


== Updates ==
==Updates==
*01/22/2015 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
**Hit damage has been divided into two types.
|-
***First target will be damaged by both types 1 and 2.
! colspan=2 | Date !! colspan=2 | Changes
***Target will then will go flying backwards, doing type 2 damage to more targets that it makes contact with.
|-
*02/12/2015 KR
! KR !! NA !! PvE !! PvP
**MP Usage decreased to 200.
|-
**Damage increased.
| 01/05/2015 || 07/15/2015 || colspan=2 align="left" |
*02/26/2015 KR
*'''Ruinous Impact''' added.
**Combination Point gain increased from 3 to 4.
|-
*04/20/2015 KR
| 01/22/2015 || - || colspan=2 align="left" |
**Unable to hit the enemies below the platform.
*Hit damage has been divided into two types.
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
**First target will be damaged by both types 1 and 2.
*09/24/2015 KR
**Target will then will go flying backwards, doing type 2 damage to more targets that it makes contact with.
**Increased size state becomes the default state.
|-
**Skill Note effects added, but +3 second cooldown time penalty is removed.
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |
**[[Dark Crescent]] skill activates when pressing skill key again and attacks while moving forwards. (Additional switching possible)
*{{buff|MP Usage decreased to 200.}}
*03/10/2016 KR
*{{buff|'''Damage''' increased.}}
**Fixed damage not being applied with being hit by the skill while manabreaking in PvP.
|-
*04/07/2016 KR
| 02/26/2015 || - || colspan=2 align="left" |
**Fixed damage not being applied with being hit by the skill while manabreaking in PvP.
*{{buff|Combination Point gain increased from 3 to 4.}}
*04/21/2016 (KR) / 05/18/2016 (NA)
|-
**Skill Note effects deleted.
| 04/20/2015 || - || colspan=2 align="left" |
*01/12/2017 KR
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
**Damage decreased.
*{{nerf|Unable to hit the enemies below the platform.}}
*03/30/2017 (KR) / 04/12/2017 (NA)
|-
**PvP: Ignore 25% of Defense.
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |
*04/27/2017 KR
*{{buff|Increased size state becomes the default state.}}
**PvE damage increased.
*{{buff|Skill Note effects added, but +3 second cooldown time penalty is removed.}}
*{{buff|[[Dark Crescent]] skill activates when pressing skill key again and attacks while moving forwards. (Additional switching possible)}}
|-
| 03/10/2016 || - || align="left" |
*None
| align="left" |
*Fixed damage not being applied with being hit by the skill while manabreaking.
|-
| 04/07/2016 || - || align="left" |
*None
| align="left" |
*Fixed damage not being applied with being hit by the skill while manabreaking.
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{nerf|Skill Note effects deleted.}}
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 03/30/2017 || 04/12/2017 || align="left" |
*None
| align="left" |
*{{nerf|Defense Ignore decreased to 25%.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 01/11/2018 || - || colspan=2 align="left" |
*Fixed issue where Additional Strike not shows in other characters' screen.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|No longer knocks down.}}
*Knockback distance decreased.
*'''Critical''' trait changed to '''Empowered''' trait.
|}
<br>
<br>


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|DE=Vernichtender Einschlag |DEName=Devastating Impact
|DE=Vernichtender Einschlag |DEName=Devastating Impact
|FR=Impact dévastateur |FRName=Devastating Impact
|FR=Impact dévastateur |FRName=Devastating Impact
|PL=Uderzenie Zguby |PLName=???
|PL=Niszczące Uderzenie |PLName=Devastating Impact
|BR=Impacto da Ruína |BRName=Ruin Impact
|BR=Impacto da Ruína |BRName=Ruin Impact
|ES=Impacto destructor |ESName=Destructive Impact
|ES=Impacto destructor |ESName=Destructive Impact
|IT=Colpo annientatore |ITName=Destroyer Impact
|IT=Colpo annientatore |ITName=Destroying Impact
}}
}}
<br>
<br>
{{ChiSkills}}
{{SkillNav - Chiliarch}}
[[Category: Strength Skills]][[Category: Special Active Skills]]
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