Ruinous Impact: Difference between revisions

 
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__NOTOC__{{Languages|Ruinous Impact}}
__NOTOC__{{Languages|Ruinous Impact}}
<div style="float: right;">{{#ev:youtube|iJ8O31DI1Yg|300}}</div>
{{#ev:youtube|mHr1_hi6kLk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:LuCielSkill16.png]]
| [[File:LuCielSkill16.png]]
| {{SkillType|SA|S}} Summon a demonic hand to deal tremendous damage. Enemies hit will receive additional damage and enemies hit by the knocked back enemies will receive damage. The attack ignores Defense/Guard/Damage Reduction of the enemy.
| {{SkillType|SA|S}} Summon a demonic hand to deal tremendous damage.<br>Enemies hit will receive additional damage and enemies hit by the knocked back enemies will receive damage.<br>The attack ignores enemies' Defense/Guard/Damage Reduction.
|-
|-
|
|
| {{SkillText|Chain|Ruinous Impact}}
| {{color|#FFC000|Chain Skill|b=1}}
{{SkillText|Lu|4}}
*Consecutively press the skill key to automatically cast the [[Dark Crescent]] skill. (Must have acquired the skill)
{{SkillText|True|MPUsage|10%}}
|-
|
| {{SkillText|Lu|4}}
|-
|
| {{SkillText|True|MPUsage|10%}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Chiliarch]] || 15
| [[Chiliarch]] || 15
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Mode !! colspan=3 | Damage (Physical) !! rowspan="3" | Combination Gauge Gain !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan="3" | Level Required !! colspan=3 | Damage (Physical) !! rowspan="3" | CP Gain !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Strike !! rowspan=2 | Additional Strike
! colspan=2 | Strike !! rowspan=2 | Additional Strike
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Damage !! Defense Ignore
! Damage !! Defense Ignore
|-
|-
| align="left" | 15 || rowspan="2" | 1616% || rowspan=2 | 100% || rowspan="2" | 3169% || rowspan="2" | 4 CP || 200 MP || rowspan="2" | 11 Seconds
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 1616% || 100% || 3169% || rowspan="2" | 4 || rowspan=2 | 200 MP || rowspan="2" | 11 Seconds
|-
| {{PvP}} || 646% || 25% || 1267%
|-
|-
| align="left" | [Enhanced] || 180 MP
| colspan="7" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Level Required !! colspan=3 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Strike !! rowspan=2 | Additional Strike
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Damage !! Defense Ignore
|-
|-
| align="left" | 15 || rowspan="2" | 646% || rowspan="2" | 25% || rowspan="2" | 1267%
| {{PvE}} || 1616% || 100% || 3169% || rowspan="2" | 4 || rowspan=2 | 180 MP || rowspan="2" | 11 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 646% || 25% || 1267%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Lu/Ciel|Ruinous Impact|Empowered, Absorbing||250}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
<br>
! colspan=3 | Critical Ruinous Impact !! Absorbing Ruinous Impact
 
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
== Total Damage ==
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
{{Damage|true|Lu/Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|dmg=1616, 3169
! MP Usage
|pvp_dmg=646, 1267
|-
|empowered=true
| 40 || rowspan=2 | {{SkillText|Critical|120}} || 240 MP || rowspan=2 | {{SkillText|Absorbing|250}}
}}
|-
*Damage calculations assumes single target.
| [Enhanced] || 216 MP
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LuCielSkill12.png; Creeping Terror;
| width="40" | [[Image:LuCielSkill12.png]]
LuCielSkill15.png; Dark Crescent;
| align="center"  width="150" | [[Creeping Terror]]
LuCielSkill15.png; Dark Crescent/Mod;
| width="40" | [[Image:LuCielSkill15.png]]
}}
| align="center"  width="150" | [[Dark Crescent]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The knockback distance of the enemies that are hit will be farther than normal.
*Only the '''Strike''' ignores defense; the '''Additional Strike''' hit does not.
*The Strike ignore Guard and 100% (25% in PvP) of the Defense.
*Enemies hit are flung backwards quite far, and will slide for a while before stopping, including those hit by the knocked back enemies.
*Only enemies hit by the '''Strike''' will be able to deal '''Additional Strike''' damage to enemies in their path. Enemies only hit by the knocked back '''Additional Strike''' cannot inflict '''Additional Strike''' damage onto other enemies.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 01/05/2015 || 07/15/2015 || colspan=2 align="left" |
*'''Ruinous Impact''' added.
|-
|-
| 01/22/2015 || - || colspan=2 align="left" |  
| 01/22/2015 || - || colspan=2 align="left" |  
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**Target will then will go flying backwards, doing type 2 damage to more targets that it makes contact with.
**Target will then will go flying backwards, doing type 2 damage to more targets that it makes contact with.
|-
|-
| 02/12/2015 || - || colspan=2 align="left" |  
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |  
{{buff|MP Usage decreased to 200.}}
*{{buff|MP Usage decreased to 200.}}
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 02/26/2015 || - || colspan=2 align="left" |  
| 02/26/2015 || - || colspan=2 align="left" |  
{{buff|Combination Point gain increased from 3 to 4.}}
*{{buff|Combination Point gain increased from 3 to 4.}}
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
{{nerf|Unable to hit the enemies below the platform.}}
*{{nerf|Unable to hit the enemies below the platform.}}
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
{{buff|Increased size state becomes the default state.}}
*{{buff|Increased size state becomes the default state.}}
{{buff|Skill Note effects added, but +3 second cooldown time penalty is removed.}}
*{{buff|Skill Note effects added, but +3 second cooldown time penalty is removed.}}
{{buff|[[Dark Crescent]] skill activates when pressing skill key again and attacks while moving forwards. (Additional switching possible)}}
*{{buff|[[Dark Crescent]] skill activates when pressing skill key again and attacks while moving forwards. (Additional switching possible)}}
|-
|-
| 03/10/2016 || - || align="left" |  
| 03/10/2016 || - || align="left" |  
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|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{nerf|Skill Note effects deleted.}}
*{{nerf|Skill Note effects deleted.}}
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 03/30/2017 || 04/12/2017 || align="left" |  
| 03/30/2017 || 04/12/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Defense Ignore decreased to 25%.}}
*{{nerf|Defense Ignore decreased to 25%.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|No longer knocks down.}}
*Knockback distance decreased.
*'''Critical''' trait changed to '''Empowered''' trait.
|}
|}
<br>
<br>
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|DE=Vernichtender Einschlag |DEName=Devastating Impact
|DE=Vernichtender Einschlag |DEName=Devastating Impact
|FR=Impact dévastateur |FRName=Devastating Impact
|FR=Impact dévastateur |FRName=Devastating Impact
|PL=Uderzenie Zguby |PLName=???
|PL=Niszczące Uderzenie |PLName=Devastating Impact
|BR=Impacto da Ruína |BRName=Ruin Impact
|BR=Impacto da Ruína |BRName=Ruin Impact
|ES=Impacto destructor |ESName=Destructive Impact
|ES=Impacto destructor |ESName=Destructive Impact
|IT=Colpo annientatore |ITName=Destroyer Impact
|IT=Colpo annientatore |ITName=Destroying Impact
}}
}}
<br>
<br>
{{ChiSkills}}
{{SkillNav - Chiliarch}}
[[Category: Strength Skills]][[Category: Special Active Skills]]
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