Shackling Chain/ModA: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Lu/Ciel | |Character=Lu/Ciel | ||
}} | }} | ||
{{#ev:youtube|48yTdsxeqQo|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|Dreadlord09.png}} | | {{Force|Dreadlord09.png}} | ||
| {{SkillType|A | | {{SkillType|A|M}} Shackles enemies within a set distance forward. Enemies hit will be put in a 'Bound' status. Press the Skill Key again within 1 second to teleport to the bound enemy and attack. | ||
|- | |- | ||
| | | | ||
| | | {{color|#FFC000|Shackling Chains|b=1}} | ||
*Movement/Jump is disabled for [0.5 + | *Movement/Jump is disabled for [0.5 + {{se|247|Creeping Terror||ed}} stacks × 0.5] seconds. | ||
|} | |} | ||
<br> | <br> | ||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Catastrophe]] || 99 || | | [[Catastrophe]] || 99 || {{mr|Shackling Chain}} | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! | ! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan=2 | {{se|252|Shackling Chain}} Duration !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- | |- | ||
! Shackle !! Dash Attack !! Shackle !! Dash Attack | ! Shackle !! Dash Attack !! Initial !! Additional !! Shackle !! Dash Attack | ||
|- | |- | ||
| | | {{PvE}} || 596% || 431% || rowspan=2 | 0.5 Seconds || rowspan=2 | {{se|247|Creeping Terror||ed}} Stacks x 0.5 Seconds<br>(Max: 2.5 Seconds) || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 35 MP || rowspan=2 | 7 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 215% || 156% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Lu/Ciel|Shackling Chain|Empowered, Powerful|cd=7|cd2=140}} | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage|true|Lu/Ciel | |||
|dmg=596, 431 | |||
|pvp_dmg=215, 156 | |||
| | |hits=2, 1 | ||
|empowered=true | |||
| | }} | ||
| | |||
*Does not account for splash damage. | *Does not account for splash damage. | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
|LuCielSkill12.png; Creeping Terror; | |||
| | }} | ||
<br> | <br> | ||
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*This version has a slightly larger area of effect as it can hit enemies up or down platforms, and it can bind an infinite amount of enemies as long as they are in the area. It has much less forward range however, only hitting enemies up to around 4/5ths of the screen. | *This version has a slightly larger area of effect as it can hit enemies up or down platforms, and it can bind an infinite amount of enemies as long as they are in the area. It has much less forward range however, only hitting enemies up to around 4/5ths of the screen. | ||
*The dash of the normal version is replaced with an instantaneous teleport, allowing you to follow up with a combo even on enemies hit on lower or higher platforms. However, unlike the normal version's dash, the teleport cannot be performed if no enemy was hit by the chains. | *The dash of the normal version is replaced with an instantaneous teleport, allowing you to follow up with a combo even on enemies hit on lower or higher platforms. However, unlike the normal version's dash, the teleport cannot be performed if no enemy was hit by the chains. | ||
*As with the normal version, the dash strike will hit enemies nearby the main target too, including slightly behind you. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{buff|Shackle damage increased.}} | *{{buff|Shackle damage increased.}} | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Catastrophe}} | {{SkillNav - Catastrophe}} |
Latest revision as of 20:04, 3 September 2023
[Active] [Mod] Shackles enemies within a set distance forward. Enemies hit will be put in a 'Bound' status. Press the Skill Key again within 1 second to teleport to the bound enemy and attack. | |
Shackling Chains
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Catastrophe | 99 | [Force] Shackling Chain (A) |
Skill Information
Mode | Damage (Physical) | Self BuffShackling ChainSelf BuffShackling Chain Duration | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Shackle | Dash Attack | Initial | Additional | Shackle | Dash Attack | |||
PvE | 596% | 431% | 0.5 Seconds | Enemy DebuffCreeping TerrorEnemy DebuffCreeping Terror Stacks x 0.5 Seconds (Max: 2.5 Seconds) |
2 | 1 | 35 MP | 7 Seconds |
PvP | 215% | 156% |
Skill Traits
Empowered Shackling Chain | Powerful Shackling Chain | |
---|---|---|
Attribute Effect | Attribute Effect | Cooldown |
Damage increased to 120% | Super Armor added to the skill Cooldown increased to 140% | 9.8 Seconds |
Total Damage
Mode | Base | |
---|---|---|
Normal | Empowered | |
PvE | 1,623% | 1,947.6% |
PvP | 586% | 703.2% |
- Does not account for splash damage.
Related Skills
Tips and Details
- This version has a slightly larger area of effect as it can hit enemies up or down platforms, and it can bind an infinite amount of enemies as long as they are in the area. It has much less forward range however, only hitting enemies up to around 4/5ths of the screen.
- The dash of the normal version is replaced with an instantaneous teleport, allowing you to follow up with a combo even on enemies hit on lower or higher platforms. However, unlike the normal version's dash, the teleport cannot be performed if no enemy was hit by the chains.
- As with the normal version, the dash strike will hit enemies nearby the main target too, including slightly behind you.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/30/2017 | 12/20/2017 |
| |
04/05/2018 | 04/18/2018 |
|
|
Alternative Names
Catastrophe - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Final Catastrophe
- Final Catastrophe
Force Active
Force Passive
Force Active
Force Passive